Ambush! is the solitaire game of combat, adventure, and heroism in World War Two France. Using a ground-breaking development of the programmed paragraph solitaire system, Ambush! gives the player control of an American squad, faced with a variety of missions against an ever-changing, hidden German foe. The variable events, innumerable tactical options, and wealth of unexpected occurrences make Ambush! a solitaire gaming experience unlike any that has gone before. The easily learned rules are specially designed to get the player into the action within minutes. The player selects and arms his squad, providing each soldier with command and initiative ratings, perception, weapons skill, driving skill, and movement capability. After selecting one of the eight missions provided, the player sends his squad into a mission map to conduct operations called for in the mission. Soldiers move freely, as far as the player wishes, checking for events each time they move...until the sequenced action rounds are triggered by the whine of German bullets!
The original mission cards for this scenario had serious production issues rendering them nearly useless. These have been reformatted/corrected to the extent possible given the bad state of the originals.
(see http://boardgamegeek.com/thread/1357409/block-party-mission-cards) for discussion.
I made this from the charts included in the vassal module.
Puts stuff needed at one time together and, I think, better laid out charts.
Page 1; all generation and campaign awards tables.
Page 2; Weapon, Fire, Jam, Grenade, Move charts.
Page 3; Vehicle, Accident charts.
HAVE DELETED 1st VERSION AS NOT NEEDED
NB: Only need to re-print out page 2 if already printed out version 1.