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Information
Designer
Artist
Publisher
Year Published
1993
# of Players
2 − 5
User Suggested # of Players
Best with 5 players
Recommended with 3, 4, 5 players
(14 voters) [poll]
Mfg Suggested Ages
10 and up
Playing Time
120 minutes
User Suggested Ages
12 and up
(5 voters) [poll]
Language Dependence
Moderate in-game text - needs crib sheet or paste ups
(7 voters) [poll]
Subdomain
(13 voters) [vote]
Category
Mechanic
Family
Primary Name
Mutant Chronicles: Siege of the Citadel
Alternate Names
Mutant Chronicles: Kampen om Citadellet
Mutant Chronicles: Kampen om Forbandelsens Borg
Mutant Chronicles: Le siège de la Citadelle
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ObjectID: 1621
Description Edit | History

Precursor of the Mutant Chronicles miniatures Game and a kissing cousin of Heroquest stands Mutant Chronicles: The Siege of the Citadel

Setting: In Mutant Chronicles, players control one of five corporations: Imperial, Cybertronic, Mishima, Capitol, or Bauhaus. Each player begins with two of their own unique Doomtroopers imbued their Corporation's special ability. They make decisions and plan strategies to prevent the Dark Legion and its leader, the vile Nepharite, Alakhai, from conquering the solar system. Each successful mission brings a new one with the modular Citadel and events that can help or hinder you in battle. Each promotion gives credits to access more powerful weaponry! Grab a Punisher Shortsword and Plasma Carbine to make your mark in the Mutant Chronicles!

Gameplay: The game begins by choosing which of the 5 players will be the Dark Legion Player for the current mission. A player fulfills this role by setting their Doomtroopers aside for the current mission and controlling the enemies. The Dark Legion player can earn promotion points for their inactive Doomtroopers by wounding the other player's Doomtroopers. Thus, taking a turn as the baddies is not totally thankless. 10 different scenarios are included with the game.

The Corporation players take their Player tray and 2 Doomtrooper miniatures, two Doomtrooper cards and a Secondary Mission card if specified by mission (these allow extra points if the requirements of the card can be met). The Dark Legion Player sets up the current mission's Citadel layout with the modular boards and gathers his mission specified Force Cards. The Force cards are deployed in rooms face-down and are revealed when a Doomtrooper enters and the corresponding Dark Legion miniatures are placed on board. All miniatures may move 3 squares per move action and most figures get 2 actions per turn. A figure can do one of the following: Move then Attack, Attack then Move, Attack twice or Move twice. Corporation Players go first. Order is determined by flipping over a face-down Corporation token. The revealed Corporation player then takes their turn with both Doomtroopers and the next Corporation token is flipped. Play is semi-cooperative for the Corporation players as they compete for points, but want the overall mission to succeed. The weapon card the Doomtrooper has equipped determines whether he can attack long range, close combat or both. There are various miscellaneous equipment that can be equipped in addition to the weapon (healing kits, laser targeting, Grenade launcher etc...). Attacks are carried out by rolling dice and comparing the number of hits to the armor value of the target. If the number of hits exceeds the armor value of the creature it is eliminated. In addition Doomtroopers can use a Doomtrooper card to affect the game in some way. These cards list two effects but only one can be used per card and are then discarded. The possible effects range from modification of combat or movement to messing with your opponents (jamming their gun for example). After all Corporations have taken their turns it is the Dark Legion players turn.

The Dark Legion(DL) Player at the start of his turn draws the top event card, reads it out loud and follows the instructions. The DL player then receives the reinforcements listed on the card and places them on the board. The DL player then looks to see if any Force cards are still face-down. If there are, the player reveals one and places the revealed units in the same room the card was in. The DL player then takes his actions with all of his creatures. Play continues in this way until mission is successful or the time runs out and it fails.

Game End: Successful Doomtroopers receive promotion points for the creatures killed in battle and credits specified for the mission. If they gain rank Doomtroopers improve the combat dice they use and gain extra actions. With their credits Doomtroopers can purchase improved weaponry and gadgets (Gehenna Puker, Nimrod Autocannon). The Dark Legion player's inactive Doomtroopers gain 1 promotion point per point of damage inflicted upon the opposing players' Doomtroopers by creatures.

A rare poster-magazine called "Sinkadus" 41# & 42# that was produced by Target Games AB only in Sweden, added an expansion to Siege of the Citadel. It added to the base game Brotherhood Characters (Inquisitor Nicodemus and Mortificator Sebastian Crenshaw), new equipment, spells, and two new baddies: the Pretorian Stalkers. All the minis were given their own stats and paper models for representation.

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More Information Edit | History

Contents:
10 Hero Figures
28 Dark Legion Figures
...12 Legionnaires
....9 Necromutants
....3 Centurions
....2 Razides
....1 Nepharite
....1 Ezoghoul
Deck of 84 Game Cards
...36 Equipment Cards
...13 Event Cards
...12 Force Cards
...13 Doomtrooper Cards
...10 Secondary Mission Cards
Three-Dimensional Citadel (2 walls)
8 Gameboard Sections
Plastic Stairs Inlay
5 Plastic Hero Trays
5 Hero Sheets (punch sheets)
Rules Book
Mission Book
4 Reference Cards (for monsters and equipment)
5 Corporation Markers
9 Dice (3 red, 3 white, 3 black)
35 Scoring Pegs
Label Sheet (stickers)

Versions
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Pg. 1
Mutant Chronicles: Siege of the Citadel
Nick: 
English first edition
Publisher: Pressman Toy Corp.
Artist: 
Year: 1993
Size: Long Rectangle (e.g. Power Grid)
English
Release Date:  
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Link Image
Mutant Chronicles: Kampen om Citadellet
Nick: 
Swedish first edition
Publisher: Target Games
Artist: 
Year: 1993
Size: Long Rectangle (e.g. Power Grid)
Swedish
Release Date:  
View
Corrections
Link Image
Mutant Chronicles: Le siège de la Citadelle
Nick: 
French edition
Publisher: Playtoy Industries, Target Games
Artist: 
Year: 1993
Size: Long Rectangle (e.g. Power Grid)
French
Release Date:  
View
Corrections
Link Image
Mutant Chronicles: Kampen om Forbandelsens Borg
Nick: 
Danish first edition
Publisher: Casper
Artist: 
Year: 1993
Size:  
Danish
Release Date:  
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Files
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Pg. 1 of 3 »
2 Custom Corporation Character Sheet: Weyland-Yutani
A custom team my friends and I created years ago to fit a 6th player into our game. We had Aliens Micro Machines on hand, and Weyland-Yutani fit the "megacorporation" theme so well that this team became a regular standby - although I've only recently made them a decent-looking board!
English
2010-11-05
5 Turn Order Chit Round Labels
These are round turn order chit labels I made for printing on label paper and mounting on poker chips so that they would wear better than the cardboard ones that come with the game. They are approx. 29/32" (2.3 cm) in diameter and I cold-laminated mine before sticking them on the chips. This file includes two copies of each label (in case, like me, you mess one up), including custom labels for the Brotherhood faction and the Dark Legion player (to alleviate confusion during gameplay, especially if you play the variant where you randomly draw teams before each mission).
English
2009-08-13
3 SotC Small Tiles
These are small versions of the map tiles that I made for laying out the custom maps for my custom campaign. They are 2" square and I mounted mine on heavy card-stock for ease of handling.
English
2009-08-13
13 Cydonia or Bust! v.1
This is the first version of my custom 10 mission campaign, Cydonia or Bust! To play it you will need an ordinary deck of playing cards and familiarity with the teleporter advanced rules from The Brotherhood expansion. These missions have not been playtested (I wanted to get them finished and distributed), so any feedback regarding balance or play issues would be appreciated.
English
2009-08-11
10 Printable Expansion Cards
These are all of the expansion cards formatted in Word in business card size (2" x 3.5"). The reason there's a page with only one card on it is that I forgot one and didn't want to reformat the entire thing. The images were pasted into Word and aligned so you can copy them and paste them into an image editor if you'd like to tweak them. I've also included cards for the Advanced Grenade Launcher, my Deathlockdrum variant (see the gallery), and a full replacement set of Force Cards that incorporates the Pretorian Stalker Force Card. See the gallery for examples of the custom card backs I used for the Art, Necro-Technology and Dark Symmetry Cards. These can be printed on card stock but I made mine by printing on an inkjet on 24 lb. high-res paper, rounding the corners and then laminating...
English
2009-03-26
5 Map Building Excel File
I've pasted smaller versions of all the map tiles (including the expansion) into an Excel spreadsheet for the purpose of constructing custom scenarios. Just copy, paste, rotate and drag the tiles around to construct maps. I've also recreated all of the campaign maps (including the 3 expansion missions) and marked the entry points with arrows (black for the Dark Legion, white for the Doomtroopers). Each map is labeled by mission number (not name) and the number of rounds and force cards required is also listed. Special mission conditions have not been included.
English
2009-03-26
7 The Brotherhood Expansion Mission 1 Edit
The briefing for the first expansion mission in the pdf on BGG is in Swedish. I've translated it to english.
English
2009-03-26
7 Pretorian Stalkers data card
I decided to take the Pretorian Stalkers data card from the expansion "Battle of the Citadel - The Brotherhood" and redo it to match the game's original style and shape. I've also included OldWarrior's ELITE FORCES rank.
2009-01-16
5 Advanced Grenade Launcher, polished in PS
This is OldWarrior's Advanced Grenade Launcher card, but cleaned up in PhotoShop so that new text matches the original card's, the background is blended and the weapon fits into the chain border.
2008-07-23
6 Modified Pretorian Stalkers' Data Card (Reference Card)
I modified the Pretorian Stalkers' reference card to fit in with the new Dark Legion ELITE FORCES Reference Card (which I am also uploading here as a separate file). At the time of this upload I plan to follow this rule: If three or more corporations begin a mission at Rank 5-6, OR if one is at Rank 5 and a second one is at Rank 6, then use the ELITE FORCES Dark Legion Rank. Remember that the Pretorian Stalkers come as a pair. :) This should make these enemies even more deadly and a bit harder to eliminate. If the Doomtroopers are still having a relatively easy time of it, then throw in the Pretorian Stalkers' Force Card occasionally to beef up a mission -- maybe have two of them chasing the Doomtroopers instead of the Ezoghoul in the Trapped! mission. The Pretorian Stalkers'...
English
2007-12-31
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