This is an expansion for Civilization. Included are more civilization advancements (both quantity and type), which give the players new options for advancement, as well as a slightly restructured commodity trading round, which has new resources and disasters to be traded. The most significant aspect of the game is a restructuring of the advancement/victory conditions, which removes the limits on advancement cards. Some claim this makes the strategies more homogenous, while others claim the reverse is true.
The use of the word "Advanced" to describe this expansion is somewhat misleading. The original Civilization game was already time-consuming and moderately difficult, and the expansion is a reworking of the original game, rather than an additive expansion. Some rules simplify and make the game easier, while other rules like the expanded technology tree are more complex.
A buddy created this reference and we found it to be indispensable. It is a color-coded two-page reference, intended to be printed on a double-sided 8.5x11" page on heavy stock. One side shows A.S.T. advancement conditions, the phase sequence, a Commodity Cards guide, and a Calamities guide. The reverse shows all aspects of the Tech cards.
Xls sheet to be displayed for all players during the game which shows on one screen discounted costs for advances for all players simultaneously. Also calamities are listed for quickly locating the relevalent advances. Final scoring can be done with the sheet as well (by rolling down the view to the appropriate edits).
This is a technology chart for Advance Civilization. Print it off and keep a couple charts around the board for player reference. They describe the technology what it does and how it impacts the disasters. The impedance for this chart was from a similar chart that was created for Civilization. I hope everyone finds this helpful. This is the edited version with the color formatting corrected it is informationally identical to the first pdf which I have now deleted.
This is a complete package variant of Advanced civilization. The map is of North and South America and uses 6 of the various cultures that lived there. There are a few new Advances to add to the mix and a few tweaks of the existing Calamities. The package contains the map, tokens for the 6 cultures, trade cards, AST track, Tech checklist for quick reference, Tuckboxes for the cards, Advances, Playermats, and some box art to make a box for the package.