"A fiendish game of suspense and fun! Players plot their escape from Dracula's castle and move stealthily towards the exit. But beware! Dracula prowls the castle looking for a victim..."
The first player to suffer Dracula's bite becomes the "green vampire" and dons the green vampire's face mask. This vampire then flits from room to room, seeking another victim to take over his role. Any further victims of Dracula go back to the vault and must attempt their escape from square one again. The Dracula and Green Vampire pieces actually engulf the players' playing pieces when they're "bitten".
[b]The 6 Rules of Castle Dracula Card Play:[/b]
[b]1.[/b] Each player starts with 4 cards.
[b]2.[/b] When a player rolls/spins VAMPIRE (and accepts that effect), that player immediately draws 1 card before any movements are made.
[b]3.[/b] A player may play any number of cards during their turn at the appropriate given times. A player can only play 1 DRACULA or 1 FORM CARD during their turn.
[b]4.[/b] Some cards state "play before you roll/spin." These cannot be played after you roll/spin and they cannot be played if you could not roll/spin that turn. (A player cannot roll/spin if they are the Green Vampire in the vault or if they are effected by Paralyzed with Fear).
[b]5.[/b] Some cards may be played out of turn. These cards will state OUT OF TURN on them (a player can still play...