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Board Game Entry
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Information
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| Designed By |
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| Art By |
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| Published By |
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| Year Published |
2007
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| # of Players: |
2 − 5
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| User Suggested # of Players |
(no votes yet) (0 voters) [ poll]
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| Playing Time |
60 minutes
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| Mfg Suggested Ages |
10 and up
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| Language Dependence |
(no votes yet) (0 voters) [ poll]
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Category
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Mechanic
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Expanded By
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Families
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Stonehenge is an anthology board game, a new concept where five award-winning game designers, all using the same gaming components, create five very different games in one box. The ancient ruin of Stonehenge will never be the same. The five games are:
- a magic game by Richard Garfield (Magic: The Gathering, RoboRally, The Great Dalmuti)
- a political game by Bruno Faidutti (Mystery of the Abbey, Citadels, Knightmare Chess)
- a battle game by Richard Borg (Battle Cry, Liar's Dice, Memoir '44)
- an auction game by James Ernest (Kill Dr. Lucky, Diceland, Pirates of the Spanish Main)
- a science-fiction game by Mike Selinker (Risk Godstorm, Pirates, Axis & Allies Revised)
From racing through the ruins to auctioning them off, these five games and other new games designed for it, will keep Stonehenge fresh for years to come.
Rules for additional [familyid=63 Stonehenge games] can be found at the Stonehenge Library.
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Rules for an unofficial sixth game designed by Paul Peterson are included in the July 2007 issue of Knucklebones Magazine. It is called "Stonehenge Rocks!" and is about getting the best seats at a rock concert at Stonehenge.
Other official rulesets can be found at the Stonehenge Library.
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User Information
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