Container is a game about big ships and big production. Each player will play both as a producer and shipper of goods. Players will decide which products they want to produce, and which of the OTHER players' goods they want to ship out to a remote island. During these phases, players will be able to set the prices for their goods and try to maximize their cash!
Once the goods have reached the island, players will play the part of the purchaser for their tiny island. Players bid for the goods arriving each day by ship, and the highest bidder collects these goods for conversion into points at the end of the game.
Sounds simple? It is! But the real challenge is turning your home production into goods for your island. Your government is willing to subsidize your purchases, but just how much money do you want to give to your competitors for that lovely crate of goods your island desperately needs?
The 2D art part of my complete remake of Container. This package includes a box cover, player harbours, the island as well as container value cards. All files are original work created by me and are stored in SVG format. See [url=https://www.boardgamegeek.com/thread/1411463/redesign-and-remake-container-lots-pictures]this post[/url] for a description of the whole remake.
The art is designed to go together with my 3D-models found at [url=http://www.thingiverse.com/thing:948217]thingiverse[/url]. Together with the 3D-printed tokens you have almost everything you need to play the game. The last things you need are loan cards (I recommend the ones [user=DigitalMan]DigitalMan[/user] has uploaded...
Updated file - now a 3-page PDF including player-to-player loans from the Container: 2nd Shipment expansion. (Loan colors are provided for the game's original colors, as well as the more typical red, blue, green, yellow and black.)
The attached is an Excel file for a Container Robot Player. The random effects are based on John Douglass' solo variant and can be used as one or two dummy players (for a 2 or 1 player game respectively)
These are the score sheets I use when I play the game. Just remember for the $5/10 container that you only score $10 if you end up with one of each color on the island (before removing the most prevelant color).
(Version 4.0) This is a summary of the rules, which if printed double sided (page 1 and 2) and trimmed will fit neatly in the box. On page 3 is a color flow chart that I made to help new players understand the movement track of the containers. Print it out, laminate it, cut into 5 pieces and off you go!
Based upon the file by "fastfingers". I created my own updated version with additional rules clarification, fixed some errors, and (hopefully) improved the wording and word usage consistency.
I can also upload this as a .doc file if desired.