All players plan their actions simultaneously in their mind. The goal is to move the meeple over the board after 60 seconds of thinking time has gone by. First the player with the highest down-written number has to show his solution. If he can solve he gets as many points as he wrote down. Each player has to show his solution to get the points. If the solution is false, he will get the points of the worst solution.
The points will be added and after 6 rounds there will be a winner.