geek
The Hotness
Games|People|Company
Information
Designed By
Art By
Published By
Year Published
2007
# of Players:
2 − 4
User Suggested # of Players
(Not best with any number)
Recommended with 2, 3, 4 players
(16 voters) [poll]
Playing Time
90 minutes
Mfg Suggested Ages
10 and up
User Suggested Ages
12 and up
(5 voters) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(8 voters) [poll]
Category
Mechanic
Primary Name
Key Harvest
Alternate Names
Demetra
Expanded By
Families
Description Edit | History

Key Harvest is the latest in the key series of games.

The object of the game is to score the most points. Players score points by placing tiles on their own country board. One point is scored for each field tile in the player's largest group of connected field tiles and two points for each tile in their second largest connected group.

Points are also scored for the worker tiles a player places on their country board. The number of points scored for each worker is equal to the number on the worker tile. Worker tiles do not count as connecting tiles when calculating the largest group of tiles. When played, a worker enables a player to take a special action. Each player has their own team of six workers, known as farmhands. There are also six townsfolk who can be acquired by any player.

There are usually six field tiles available at any time from the registry. On their turn a player may bid for up to two tiles using crop counters. The field tile being bid for and the bid in crop counters are placed in the player's store. On their turn the other players may match the store owner's bid in both the number and type of crop counters. If they choose to do so, then they place the field tile on their country board and pay the crop counters to the store owner. If no other player has matched the store owner's bid, then on their next turn the store owner may place the field tile(s) from their store onto their country board and pay their bid in crop counters to the general stock.

When deciding how much to bid for a field tile, players will need to consider how important the field tile is to them and whether other players are likely to bid for the tile. It is usually beneficial for a player to place field tiles into their store as that player will either obtain the field tile or receive additional crop counters.

When played, a worker tile must be adjacent to at least the number of field tiles as the number on the worker tile. A worker tile cannot be adjacent to another worker tile. If a player obtains a field tile for a space where they have already placed a worker tile, they must remove the worker tile. However, if the worker tile can be replaced immediately (next to the required number of field tiles), then the player can benefit from the worker's ability again. Getting these extra benefits is one of the keys to doing well in the game.

Players have two actions per turn. There are four possible actions. Each action can only be performed once per turn. As described above, the actions include placing field tiles from the stores onto their country board - action (c), placing field tiles from the registry into their store - action (d), and placing a worker tile onto their country board - action (b). Action (c) cannot be performed after action (d). A player may also harvest crops by turning over some unharvested field tiles on their country board - action (a).

Field tiles taken from the registry are replaced immediately with field tiles from the bag. The bag also contains a number of event tiles. The event tiles, when drawn, affect all of the players, not just the player who drew the event tile. When the tenth event tile is drawn, the game ends after two further rounds have been played.

One point is also awarded to the players who have the most of each of the types of crop counters at the end of the game. No points are awarded for ties. Points are tallied using the scoring track on the town board. The player with the most points is the winner.

Nr. 4 in the QWG Master Print Edition series, as Demetra

More Information Edit | History

This page does not exist; you can edit this page to create it.

BGG Marketplace
Pg. 1 »
New $20.00 5-Nov-2009 flag
New €32.99 31-Oct-2009 flag
New $20.00 31-Oct-2009 flag
Like New £28.00 26-Oct-2009 flag
New $25.00 25-Oct-2009 flag
New $25.00 16-Oct-2009 flag
New $25.00 10-Sep-2009 flag
New $30.00 27-Aug-2009 flag
New €39.90 19-May-2009 flag
New £34.99 9-Feb-2009 flag
Pg. 1
28d 7h 10m
19d 14h 6m
14d 8h 31m
25d 6h 31m
17d 16h 13m
7d 16h 31m
Images
Gallery: All | Game | People | Creative Hot | Recent
[Browse »] [Upload »] [Link Image]
Pg. 1 of 5 »
Files
Title | Hot | Recent
[Browse »] [Upload File »]
Pg. 1 of 1
2 Workers Reference Table (English)
Includes table containing summary of all workers in Key Harvest including both Farmhands and Towns Folk.
2009-09-21
5 Setup and Game Rules Summary (English)
2 page summary sheet containing setup and game play rules for 2-4 players.
2009-09-21
2 Reglas en Castellano de Key Harvest
traduccion del ingles y maquetacion similar a las originales.
2008-04-07
Statistics
Board Game Rank: 507
Num Ratings: 598
Average Rating: 6.92
Standard Deviation: 1.20
Num Views: 39095
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.0 moreinfo
Fans: 8
Personal Comments: 272
Users Owning: 879
Users Wanting: 66
Users Trading: 44
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 871
Plays This Month: 3
Linked Items Relationship: Expansions for this Game
[Submit Corrections »]
Sort:
Pg. 1 of 1
No Items Found
User Information
Use this tool to rate games, save comments, and manage your collection.
Front Page | Welcome | Contact | Privacy Policy | Advertise | Support BGG | Feeds RSS
BoardGameGeek and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.