In Puerto Rico players assume the roles of colonial governors on the island of Puerto Rico. The aim of the game is to amass victory points by shipping goods to Europe or by constructing buildings.
Each player uses a separate small board with spaces for city buildings, plantations, and resources. Shared between the players are three ships, a trading house, and a supply of resources and doubloons.
The resource cycle of the game is that players grow crops which they exchange for points or doubloons. Doubloons can then be used to buy buildings, which allow players to produce more crops or give them other abilities. Buildings and plantations do not work unless they are manned by colonists.
During each round, players take turns selecting a role card from those on the table (such as "Trader" or "Builder"). When a role is chosen, every player gets to take the action appropriate to that role. The player that selected the role also receives a small privilege for doing so - for example, choosing the "Builder" role allows all players to construct a building, but the player who chose the role may do so at a discount on that turn. Unused roles gain a doubloon bonus at the end of each turn, so the next player who chooses that role gets to keep any doubloon bonus associated with it. This encourages players to make use of all the roles throughout a typical course of a game.
Puerto Rico uses a variable phase order mechanic, where a "governor" token is passed clockwise to the next player at the conclusion of a turn. The player with the token begins the round by choosing a role and taking the first action.
Players earn victory points for owning buildings, for shipping goods, and for manned "large buildings." Each player's accumulated shipping chips are kept face down and come in denominations of one or five. This prevents other players from being able to determine the exact score of another player. Goods and doubloons are placed in clear view of other players and the totals of each can always be requested by a player. As the game enters its later stages, the unknown quantity of shipping tokens and its denominations require players to consider their options before choosing a role that can end the game.
Feuerteufel -- Dutch website supporting live play and asynchronous play-by-web, with notification emails. For non-Dutch speakers/readers, using Google Translate (e.g., with Google Chrome or with the Google Toolbar in Firefox, or even through translate.google.com) works pretty well!
Materiały, które zamieszczam przeznaczone są (przynajmniej na razie) do wykorzystania wraz z oryginalnymi żetonami budynków i plantacji.
Główna plansza została zaprojektowana tak, by pomieścić na niej zarówno budynki z podstawowej wersji gry, jak i z dodatku.
- modyfikowalną planszę zawierającą dostępne w różnych wariantach gry role, miejsce na plantacje i budynki
- planszę gracza
- oddzielne karty statków dla każdej ilości graczy
- kartę gubernatora
- żetony do zakrycia nieużywanych pól Poszukiwaczy w grach 2, 3 i 4 osobowych.
Redesign i post here is (at least for now) designed to be used with original building/plantation tokens.
The main board has enough place for buildings found both in basic game and the expansion.
The package cosists of:
- customizable main board made to cover role-choosing, buildings and plantations with quick setup guide in corner
- player board
- captain cards for each number of players
- governor card
- tokens to cover the unused prospector role in 2/3/4 player games
Please let me know how you feel about this redesign, so i will be able to make it better.
Best regards to all Geeks!
I keep several copies of this simple form in my box. When drafting buildings (using one or both of the expansions), we simply pass this piece of paper around and circle the building we want in the game. It's often accompanied by my Building Reference Guide. It makes drafting much easier. Note, it tells you how many buildings can be chosen for each building cost.
v2 - Adds a second draft form for when you want to draft just Expansion 1 buildings with the base. Note, that Expansion 2 buildings are generally NOT drafted and are always additional buildings to be purchased (per the rules). However, this file has a draft form if you want to draft both Expansion's buildings.
This is a simple 3 page quick reference guide for all buildings including the Base game, Expansion I: The New Buildings, and Expansion II: The Nobles. I keep 2 copies in my box and pass them around when drafting buildings rather than passing around the various rule books.
Setup summary for main game and the official Alea two-player variant. Also includes the popular and widely-accepted game-balancing optional rules (factory/university costs and corn/doubloon adjustment).