Submarine is a tactical game of World War II submarine warfare. One player assumes the role of a submarine captain, while others are escort and/or convoy commanders. The submarine location is kept secret with the submarine player using plotted movement for the submarine and any torpedoes. The escort/convoy players move their ships on the board. When sighted or picked up by Sonar/Asdic the submarine will then be placed in full view on the map board as well. The game includes rules for different nationalities, various anti-submarine warfare systems, historical scenarios, night-fighting, and Design Your Own scenarios etc.
The basic game remained predominantly the same, but Uhl designed a much more ambitious advanced game version. Perhaps somewhat weak as a simulation, it remains an outstanding game—especially in multi-player form. A rulebook revision is pending.
"War in the Shallow Seas: Adding the Little Ships to Submarine" (Scenario) Rex A. Martin
"The Lone Wolves: The British in Submarine" (Variant) Charles Markuss
(The use of PT boats was discussed in The GENERAL Vol.23,No.3. At that time you could order these counters separately from the Avalon Hill game company for $1 as it wasn't an insert for that issue. However, since Avalon Hill no longer exist, the counters have to be homemade. A color Xerox or color scan of the counters displayed in the article can be done.)
A Submarine gamer could also use miniatures as well.