This game was part of a series of abstracts released by TSR in the eighties. The game board is several rows of hexes, and players line up on opposite sides. The playing pieces are dice, with the face-up side being a piece's speed, or the exact number of spaces that that die moves. As players lose dice through capture, the total number of pips showing on their dice is always constant. However, in the center of the board is a highly contested space called the Chamber, which can be used to split a die into two separate dice.
This file is the same as the first, except that it has been lightened somewhat in order to print a little better. This second version is actually what is in place at the Artscow project link. The original file printed to my satisfaction, but some may prefer it less dark.
This is a copy of the artwork for my Chase board as seen in the gallery. Another BGGer asked me for the artwork and inspired me to dig it out, so here it is for all. I bought this artwork on a placemat from Artscow, the following link should take you to the design if you want to use this artwork in a similar way: http://www.artscow.com/gallery/plate-mat/chaseboard-uf8rgrh78ml3
Unfortunately, it appears I no longer have an up-to-date copy of the original vector art for this board, so the PNG is the best I can supply.