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Information
Designer
Artist
Publisher
Year Published
2007
# of Players
3 − 6
User Suggested # of Players
Best with 5, 6 players
Recommended with 5, 6 players
(1 voter) [poll]
Playing Time
 
Mfg Suggested Ages
 
User Suggested Ages
12 and up
(1 voter) [poll]
Language Dependence
Moderate in-game text - needs crib sheet or paste ups
(1 voter) [poll]
Honors
Subdomain
(0 voters) [vote]
Category
Mechanic
Expansion
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Family
Primary Name
ZombieTown 2: Road Rage
Alternate Names
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ObjectID: 33250
Description Edit | History

Zombietown 2 adds cars and hidden agendas to the mix of the ZombieTown universe.

Cars and keys are distributed one per household at random. Players must find a matching key to use the car. Once the cars are in play they can be used to move quicker, run down zombies, or serve as makeshift barricades.

Hidden agendas are cards similar in size to the existing cards for the game. Each agenda has two possible conditions worth additional victory points. Players must choose one of them and reveal it when the conditions are met. If the conditions are later lost, the player retains his VP. The agendas on a card are related, so one might offer 5 points for having homes on two sides of the board and 10 for having homes on three sides.

Publisher's Page: http://www.twilightcreationsinc.com/zombietown/zombietown2.php

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6d 23h 58m
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3d 23h 11m
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More Information Edit | History
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ZombieTown 2: Road Rage
Nick: 
First Edition
Publisher: Twilight Creations, Inc.
Artist: 
Year: 2007
Product Code: B0010EHPQC
Size:  
English
Release Date:   
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3 English ZombieTown 2 rules from Twilight Creations
English ZombieTown 2 rules from Twilight Creations
2008-02-14
Statistics
Board Game Rank: N/A
Num Ratings: 23
Average Rating: 5.79
Standard Deviation: 1.64
Num Views: 13802
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.0
Fans: 1
Personal Comments: 12
Users Owning: 151
Users Wanting: 4
Users Trading: 6 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 12
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