Information
Designer
Artist
Publisher
Year Published
2012
# of Players
2 − 4
User Suggested # of Players
Best with 4 players
Recommended with 2, 3, 4 players
(11 voters) [poll]
Mfg Suggested Ages
 
Playing Time
300 minutes
User Suggested Ages
16 and up
(5 voters) [poll]
Language Dependence
Moderate in-game text - needs crib sheet or paste ups
(5 voters) [poll]
Subdomain
(19 voters) [vote]
Category
Mechanic
Family
Primary Name
Crown of Roses
Alternate Names
Website
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ObjectID: 36480
Description Edit | History

(from GMT website:)

Crown of Roses is a 3-hour block game set during the turbulent years of the Wars of the Roses in 15th Century England. This 35-year long conflict saw the extinction of a large number of noble houses, and would eventually set the house of Tudor upon the throne.

In Crown of Roses, players take on the roles of the dynastic giants - the House of Lancaster and their Beaufort cousins, and the House of York. The four player game adds in the powerful House of Stafford, and the ever-scheming Richard Neville and his son, Richard of Warwick, the 'Kingmaker'.

Using intuitive mechanics, Crown of Roses offers players a historical feeling with tremendous strategic depth and excellent replayability. Unit starting locations vary with each turn and even with each game, and the use of blocks creates the "fog of war" of limited intelligence on enemy strength and deployment. Random game events throw a touch of the chaos of the era into the mix, and the multiple uses for the player action cards leads to a level of uncertainty where enemy plans are concerned.

During each game turn in Crown of Roses, players will play cards to perform actions such as improving their armies, influencing the locals to support them, collecting supplies or prestige, moving to attack enemy forces, to recruit new houses to your cause, calling another Royal Heir into the fray, or even changing the nature of the conflict through the use of player events.

Unit blocks rotate to show strength, and each army can have a variety of experience levels and combat capabilities. A novel roll to hit-based system is used to determine combat results, with better experienced forces scoring hits more often in battle. Kill all of the enemy heirs, and you can rule England unimpeded!

In Parliament, players can try to gain a favorable posting or take control of the crown itself by gathering enough noble support. Gather enough votes for enough years and the nobles of parliament will welcome you as their sovereign!

And if you can create enough influence with the local gentry, your economic might will sway the common folk to support you as their chosen monarch!

And the four player game of Crown of Roses allows all of this and more without the sacrifice of the unique fog of war aspect that the unit blocks provide. With each player having up to three ways to win, who knows who will be the next King of England!"

TIME SCALE Variable

MAP SCALE Area Movement

UNIT SCALE Noble houses and mercenary factions

NUMBER OF PLAYERS Two to Four

COMPONENTS:
22x24 inch Cardboard Game Map
54 Large Wood Blocks
27 Small Wood Blocks
222 Counters
1 sheet of 54 Block Stickers
15 6-sided Dice
110 playing Cards
2 Color Play Aid Cards
8 Parliament/Office Cards
4 Player Mats
1 Rules book
1 Scenario and playbook

DEVELOPERS: Andy Young and Kevin Bernatz
ART DIRECTOR/PACKAGING: Rodger B. MacGowan
MAP ART: Knut Grünitz
CARD & COUNTER ART: Charles Kibler

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More Information Edit | History

Microbadges:

  • mb Crown of Roses fan
  • mb Crown of Roses fan - House of Stafford
Versions
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Pg. 1
Crown of Roses
Nick: 
English first edition
Publisher: GMT Games
Artist: Knut Grünitz, Charles Kibler, Rodger B. MacGowan
Year: 2012
Product Code: 1211
Size: 12.12 x 9.00 x 2.88 inches
English
Release Date: Oct 2012
Released
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Files
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Pg. 1 of 3 »
1 Cartes en français
Cartes en français (corrigées)
French
2015-04-14
8 Line-item updates for Living Playbook of CoR 6 OCT 2013
These are all the changes that will be incorporated in the next version of the Living Playbook, listed in line-item format.
English
2013-10-06
9 Line-item update of CoR Rulebook 6 OCT 2013
These are all the changes that will be incorporated in the next version of the Living Rules, listed in line-item format.
English
2013-10-06
11 Quick Set Ups for each scenario
Pre-plpaced block setups for each scenario. A is "Seeds of Dissent", B is "Tangled Branches", C is "The Bloodiest Thorn". The number is the number of players the set up is for - AQ3 is for 3 players, etc.
English
2012-12-06
10 Aid to raid and revolt
This is a guide how to use the Raid and Planned Uprising events to your advantage. It includes a list of shires and who has estates in them for easy choice of target based on your needs. This file is unofficial, please report any errors.
English
2012-12-02
7 square control markers
Square control markers (as opposed to round ones) for those that want them.
English
2012-11-28
9 Army holding boards and markers
Holding boards and markers for each house
English
2012-11-25
11 generic player mats
two versions (or front and back).
English
2012-11-25
9 House control markers
Two sets of control markers for each house (or front and back if you prefer), to mark what a player has control of.
English
2012-11-25
6 "Pass" cards
A set of cards to use when passing on an Impulse.
English
2012-11-25
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Statistics
Board Game Rank: 3286
War Game Rank: 693
Num Ratings: 146
Average Rating: 6.79
Standard Deviation: 1.72
Num Views: 103669
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.8
Fans: 28
Personal Comments: 104
Users Owning: 647
Users Wanting: 40
Users Trading: 36 [find trade matches]
Has Parts For Trade: 2
Want Parts In Trade: 0
Price History: View
Total Plays: 223
Plays This Month: 3
Linked Items
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The Gaming Gang Episode 51: VivaJava, Descent Second Edition, Crown of Roses, A.D. 30, Shadows of Esteren, and More!
134:34
118.94 MB
2012-12-17
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