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Information
Designer
Artist
Publisher
Year Published
1990
# of Players
2 − 6
User Suggested # of Players
Best with 4 players
Recommended with 3, 4, 5 players
(9 voters) [poll]
Mfg Suggested Ages
8 and up
Playing Time
60 minutes
User Suggested Ages
8 and up
(3 voters) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(4 voters) [poll]
Subdomain
(5 voters) [vote]
Category
Mechanic
Family
Primary Name
Express
Alternate Names
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ObjectID: 379
Description Edit | History

Building trains is an integral part of America's history. Now the tradition continues with Express, a unique card game for the 90's. Reminiscent of classic card games but including new play twists, Express is as easy to learn as rummy. Players start with one or two car trains and build on their meld to maximize points and bonuses. But players must be wary of train wrecks and derailments. Unique play allows partners to pass key cards to each other during the game.

The cards represent various train cars, freight, passenger and way, diesel locomotives and disasters.

Cards are shuffled and dealt to each player, and remaining cards form a draw pile. Turns consist of drawing either two cards from the face down draw pile or one face up card from the discard pile, melding cards from one's hand and discarding a card. Players must end their turns with no more than five cards in their hands. Players meld cards to form freight trains or passenger trains, or they meld individual way cars. Freight trains are melded so that all the cars are of the same type, such as box car, tank car or auto carrier. However, a wild card car can be used to have two types of cars in the same freight train. Passenger trains may contain any or all of the different types of passenger cars. Each train needs a locomotive which can be any card placed face down. There is a locomotive pictured on the back of each card. During the melding phase of their turn, players may exchange face down locomotive cards with any card in their hand. This feature allows partners to share cards when the game is played by four or six.

Disaster cards may be played as discards. They can change the direction of play, allow theft of an opponent's car or wreck an entire train. Way car cards either absorb the damage of corresponding disasters or remedy them in a fashion similar to the Coup Fourre' of Mille Bornes.

Hands end when a player or partnership "goes out." To do this the player's melds must consist of at least one five car train, one four car train and all other trains must be at least three cars long. The player then melds all but one card which he discards. Trains and way cars are scored. Cards left in players hands count against them.

The game is played in hands until one player or partnership accumulates the points needed to win. The player or partnership with the most points at the end of that hand wins.

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More Information Edit | History
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Versions
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Pg. 1
Express
Nick: 
English second edition
Publisher: Mayfair Games
Artist: 
Year: 2013
Product Code: MFG4406
Size:  
English
Release Date: 2013
Unreleased
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Express
Nick: 
English first edition
Publisher: Mayfair Games
Artist: David B. Bromley, Ike Scott
Year: 1990
Product Code: 0191-458MFG1250
Size: 8.38 x 6.25 x 1.88 inches
0.70 pounds
English
Release Date:  
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Pg. 1 of 1
5 Express Play Summary
I just rediscovered this game and wanted some player summary cards that included some of the images from the game. This is what I came up with. With some trimming these should fit in the Express box. I did occasionally look to the existing summaries for wording so thanks to Liumas and Benjamin Maggi for blazing the trail before me.
English
2012-07-02
4 Express Rules Summary
(Version 2) This contains all of the necessary rules for the game. I hate looking up in the rules what each Way Card does or blocks, and even the Disasters are not always clear. Remembering the passenger train consists is also helped by this. No rules changes from the first version, though I decided to make it print back to back which gave me some additional room- now my sentences are less cryptic! Note that it is colorful and uses small font. Print out back to back, trimmed, laminate, and throw it into the box.
English
2012-03-23
18 Express - Summary Card by Liumas
Very complete Express reference. 2 on 1 single-sided page, trim to fit in box. Toss your rules and use this! [ImageID=2375814 medium]
English
2006-01-17
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Statistics
Board Game Rank: 2596
Family Game Rank: 757
Num Ratings: 548
Average Rating: 6.20
Standard Deviation: 1.35
Num Views: 29260
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 1.7
Fans: 7
Personal Comments: 192
Users Owning: 976
Users Wanting: 7
Users Trading: 83 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 731
Plays This Month: 0
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