$10.00
Information
Designer
Artist
Publisher
Year Published
2010
# of Players
2
User Suggested # of Players
Best with 2 players
Recommended with 1, 2 players
(5 voters) [poll]
Mfg Suggested Ages
12 and up
Playing Time
minutes
User Suggested Ages
12 and up
(3 voters) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(3 voters) [poll]
Subdomain
(8 voters) [vote]
Category
Mechanic
Reimplemented By
Family
Primary Name
Corps Command: Dawn's Early Light
Alternate Names
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ObjectID: 38471
Description Edit | History

The Soviet First Tank Army crosses the border into Germany and strikes into the Eisenbach Gap, seeking to rip open the belly of NATO's defenses. American and German troops scramble from their bases to try and delay the Soviets, for if they get through, they will drive all the way to the Rhine. Over two thousand tanks will meet in the decisive engagement of the war.

The Corps Command system returns with a modern twist! Asset chits allow players to bring in reinforcements and influence the battle space with gunships, chemical attacks and electronic warfare. New defensive fire rules give an attacker a reason to sweat and encourage players to match their units to the right terrain. All of this with the same lean, mean and simple system as the first game in the series, Corps Command: Totensonntag.

The Soviets hit hard but fold fast - as their units wear down they lose initiative, making them less and less capable, and the clock is against them. The NATO (American and German) forces defending the Gap are highly capable but are outnumbered and playing for time. Both players are being asked to do the impossible - to win the greatest tank battle of all time.

The game ships with:

A 17" x 22" map that beautifully depicts the lush, West German landscape of the Eisenbach Gap.

136 colorful, 5/8" counters, representing the battalions and brigades that fought the first battle of World War III.

Easy to learn, quick to read, rules. Be up and playing in less time than it takes to set up other games. Better yet, if you know how to play Corps Command: Totensonntag you know the basics of Corps Command: Dawn's Early Light.

Players' Aid card and Terrain Effects Chart.

Everything lovingly packaged in a good-looking box.

Look for the new edition Dawn's Early Light Red Hammer coming soon.

Other Games in Series:

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More Information Edit | History

mb - Corps Command: Dawn's Early Light fan - German
mb - Corps Command: Dawn's Early Light fan - Canadian
mb - Corps Command: Dawn's Early Light fan - US
mb - Corps Command: Dawn's Early Light fan - Russian

Versions
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Corps Command: Dawn's Early Light
Nick: 
Lock 'N Load Publishing English First Edition
Publisher: Lock 'n Load Publishing, LLC.
Artist: Marc von Martial
Year: 2010
Size: Avalon Hill Bookcase
English
Release Date:  
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Files
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Pg. 1 of 1
8 US First Cavalry Division and Seventh Armored Cavalry Regiment
For use with Patrick Bunch's Unleash the Cav Scenario-http://boardgamegeek.com/thread/567607/unlesh-the-cav-a-new-scenario-for-del
English
2013-04-15
3 USSR Hit track
Ready-to-print, USSR unit tables for tracking hits, avoiding confusion and misunderstanding caused by multiple counters on the map
English
2011-11-14
3 NATO Hit track
Tables for NATO units to track hits, instead of using multiple hit counters, avoiding confusion and misunderstanding.
English
2011-11-14
3 Player aid cards
Player aid cards with asset chits summary, terrain and combat summary
English
2011-11-12
14 Corps Command: Dawn's Early Light Daily Staff Journal or Duty Officer's Game Log
Daily Staff Journal or Duty Officer's Game Log is a detailed mission log I made up for Corps Command: Dawn's Early Light. It's designed as a companion for the game to assist you (The General) in documenting combat activity on your games. Some wanted to keep a running log on their games but keeping such important information on a scrap piece of paper just doesn't work for me. So I developed this log. Mark Walker has reviewed and given me his permission to post this game log. (Thank you Mr. Walker!) On printing this log out, I printed all pages and then went to the copier to print front/back making it easier to condense each game's log sheet. I included these same instructions on the file (page-4). I'm open to all feedback, complaints, and/or suggestions regarding this game...
English
2010-05-06
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Statistics
Board Game Rank: 2763
War Game Rank: 437
Num Ratings: 120
Average Rating: 7.50
Standard Deviation: 1.29
Num Views: 55562
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.2
Fans: 39
Personal Comments: 60
Users Owning: 288
Users Wanting: 20
Users Trading: 11 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 140
Plays This Month: 0
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