From the Second Edition back cover:
THE Tactical Starship Combat Rules!
Simple, fast-play rules that can be used with any size of starfleet! Basic rules of play can be learned in just a few minutes! No referring to charts or tables required during play!
This new edition gives you all the fun of the original plus much more:
Original markers for placing on the playing surface next to ships to represent critical engine and weapon damage . Also, markers to represent unknown ship contacts (blip marker) and mine field markers.
Traducción al Español del reglamento Full Thrust Light - autorizada por Jon M. Tuffley y maquetada por la gente de MechWorld.de (Spanish translation of the Full Thrust Light rules - approved by Jon M. Tuffley and edited by the guys at MechWorld.de)
Feel free to distribute/modify this as you wish.
This chart shows the final position/direction
as a function of speed and number of points you turn by. Each number correspond to the amount of points you are turning by.
Do you have a lot of Capt. Kirk era STAR TREK ship miniatures and want to play Full Thrust? Here are some Federation, Klingon, Romulan, and Tholian ships I created for Full Thrust (early FT edition of the rules).