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Incursion (2009)

Average Rating: 8.13/10
Board Game Rank: 1133
War Game Rank: 260
Thematic Rank: 127
Information
Designer
Artist
Publisher
Year Published
2009
# of Players
2
User Suggested # of Players
Best with 2 players
Recommended with 2 players
(16 voters) [poll]
Playing Time
120 minutes
Mfg Suggested Ages
 
User Suggested Ages
12 and up
(6 voters) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(5 voters) [poll]
Honors
Subdomain
(15 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Incursion
Alternate Names
Website
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ObjectID: 40603
Description Edit | History

INCURSION is set in the world of Secrets of the Third Reich and is the ultimate combination of board game and miniatures game. Armored troopers of the US “Lucky Seventh” and stalwart commandos of the United Kingdom’s MI-13 hurtle through underground bunkers and combat the monstrous forces of the German SWD in a furious race against time. The Doomsday Device is ticking and neither the Allies nor the Axis can fail. This two player game features a tight storyline campaign that culminates in an epic and desperate climax. The game mechanics are simple to grasp allowing players to instantly focus on their tactical options. Game play is incredibly fast-paced and tense and players choose their forces through a card-based Requisition Point system. The game is played on a board with a special card deck and highly detailed 30mm metal miniatures. You can also use the miniatures in games of Secrets of the Third Reich. Rules can be found for them here.

In 1946, after stunning German victories on both fronts largely attributed to Vergeltungswaffe 4, a compound that kills painfully and resurrects corpses as dangerous animate objects, Franco joined the Axis. Spanish forces backed by Brandenburger commandos and Fallschirmjager Drop Armor assaulted the British held rock of Gibraltar. Germany claimed the ancient fort with its network of caves and aggressively expanded it into a vast underground research, command, and control center, plumbing the depths of the Rock. In 1949, allied forces mount a massive offensive to retake it. The campaign is bloody and hard-fought but ultimately successful. German and Spanish personnel escape by U-boat from underwater chambers. US and British forces enter the German compound only to be beaten back by the horrors that lurk within the vast twisted labyrinth under Gibraltar. Many commanders feel that the only recourse is to seal the caves from the surface, so that is done. Unfortunately it is impossible to determine the lo cation of all of the undersea tunnels. Zombie naval mines damage or destroy numerous smaller vessels and sink the aircraft carrier Lexington as they sally forth from these undersea caves. MI-13 stumbles onto communiqués detailing German SWD plans for a diabolical Doomsday Device under Gibraltar. Given the effectiveness of previous SWD attacks, the credibility of these reports cannot be ignored. The decision is made to clear the caves. MI-13 Commandos and elements of the US Lucky Seventh invade the stronghold in a desperate race to shut down the Doomsday Device before it can be deployed.

Contents:

Rigid two piece box covered in art
Glossy 28 page rulebook
Card rules summary/playsheet
4 sheets of two-sided heavy-duty die cut pieces (132 total) including counters, doors and stand-ups for all models
Super Heavy duty two-sided six-fold game board
87 cards including the full deck of battle and all model cards in multiples where appropriate.
3 black dice
36 black plastic stand-up holders for doors and "models"
Vac-formed plastic holding tray

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More Information Edit | History

Microbadges:
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Versions
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Pg. 1
Incursion
Nick: 
First edition
Publisher: Grindhouse
Artist: David Ausloos, Peter Gifford, Keith Lowe
Year: 2009
Size: 11.61 x 9.06 x 2.76 inches
English
Release Date:   
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9 Rulebook
The official Incursion rulebook as pdf file.
2011-03-12
6 Drohne Rules and Model Cards
The rules and cards for the Drohne models.
2011-03-12
8 MI-13 Rules and Model Cards
The rules and cards for the MI-13 units.
2011-03-12
6 Extra Model Cards
Additional model cards for Grunt APEs, Gut Gunner and Bomberzombies.
2011-03-12
6 Incursion DP counters
Damage point counters. These are 2cm x 2cm just like the originals, with a bit of room for cutting.
2010-08-09
4 Incursion CP counters.
Damage point counters. These are 2cm x 2cm just like the originals, with a bit of room for cutting.
2010-08-09
9 Incursion solo. v.1
Ideas for solo play. Played Mission 2 twice, as Lucky 7th and as SWD - those gribbly Germans won both games.
2010-03-04
38 Universal Head INCURSION Rules Summary & Reference
The Universal Head INCURSION Rules Summary & Reference v2 (May10). Double-sided rules summary, double-sided reference card, and reference cards for US, German and British character special abilities.
2009-08-09
12 Incursion Counters 2-sided A4
I made an A4 version of the counters, keeping their 2 sides. Especially with the VP counters (different front- & backside) this is better than the new original file on incursiongame.com, where the counters only have 1 side (as opposed to the first version, which did have 2 sides).
2009-06-22
9 Movie Poster
Incursion Poster for printing out.
2009-03-08
Statistics
Board Game Rank: 1133
War Game Rank: 260
Thematic Rank: 127
Num Ratings: 217
Average Rating: 8.13
Standard Deviation: 1.49
Num Views: 98725
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.8
Fans: 80
Personal Comments: 84
Users Owning: 482
Users Wanting: 64
Users Trading: 22 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 2
Price History: View
Total Plays: 371
Plays This Month: 1
Linked Items Relationship: Expansions for this Game
Sort: Category: Mechanic:
Pg. 1
Rank N/A
Num Ratings 17
Average Rating 8.88
Average Weight 2.50
Num Owned 77
Prev. Owned 4
For Trade 0
Want in Trade 12
Wishlist 18
Comments 9
Year Published 2011
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