In Small World, players vie for conquest and control of a world that is simply too small to accommodate them all.
Designed by Philippe Keyaerts as a fantasy follow-up to his award-winning Vinci, Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs, and even humans, who use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth.
Picking the right combination from the 14 different fantasy races and 20 unique special powers, players rush to expand their empires - often at the expense of weaker neighbors. Yet they must also know when to push their own over-extended civilization into decline and ride a new one to victory!
On each turn, you either use the multiple tiles of your chosen race (type of creatures) to occupy adjacent (normally) territories - possibly defeating weaker enemy races along the way, or you give up on your race letting it go "into decline". A race in decline is designated by flipping the tiles over to their black-and-white side.
At the end of your turn, you score one point (coin) for each territory your races occupy. You may have one active race and one race in decline on the board at the same time. Your occupation total can vary depend on the special abilities of your race and the territories they occupy. After the final round, the player with the most coins wins.
This is the Sketch-Up 3d model I made to help me build a balsa tray for all the components. This has space for everything except for Underworld, which I don't own yet (So all add-ons up to "A Spiders Web").
I designed it to fit inside the original box (after throwing out the original insert) and there's still room for more. People keen enough to build this should have no problems modifying the design to their needs. Everything is grouped for easy manipulation.
I'm only halfway through building it, so I will update with photo's and design changes as I come across problems.
Hey guys, I facelifted the necromancer race (concept by Joel Stack (SolidStack)) with the art of erickenji (http://erickenji.deviantart.com/).
The necromancer race power reads as follows:
"Once per turn you may convert a single adjacent declined race token into a Necromancer token taken from the tray."
The pdf should be printed as is - the dimensions match the SW token/plate sizes already.
Version 1.1 - Correction des Barbares (oups, un copié collé malheureux) et ajout des artificiers (oubli de ma part). J'ai ajouté les peuples et pouvoirs de SmallWorld Underground. Bon jeu, n'hésitez pas pour les retours.
I created a document for me to easier share with friends when playing, contains all the expansions + base game races & powers. Thought i would share it with everyone else, since i googled a bit before i made it myself.
I tried to make my own race/powers cheat sheet that I could understand and print off on 8.5 x 11 paper. Includes base game, Grand Dames, Cursed!, Be Not Afraid, Royal Bonus, and A Spider's Web expansions. Races are all on one side. Special powers are all on the other side in alphabetical order. I looked up FAQ's on Days of Wonder site to try to get the latest info and keep the wording simple. There may be typos and mistakes. Go easy on me.