The Empire must fall. Our mission must succeed. By destroying their key bases, we will shatter Imperial strength and liberate our people. Yet spies have infiltrated our ranks, ready for sabotage. We must unmask them. In five nights we reshape destiny or die trying. We are the Resistance!
The Resistance is a party game of social deduction. It is designed for five to ten players, lasts about 30 minutes, and has no player elimination. The Resistance is inspired by Mafia/Werewolf, yet it is unique in its core mechanics which increase the resources for informed decisions, intensify player interaction, and eliminate player elimination.
Players are either Resistance Operatives or Imperial Spies. For three to five rounds, they must depend on each other to carry out missions against the Empire. At the same time, they must try to deduce the other players’ identities and gain their trust. Each round begins with discussion. When ready, the Leader entrusts sets of Plans to a certain number of players (possibly including himself/herself). Everyone votes on whether or not to approve the assignment. Once an assignment passes, the chosen players secretly decide to Support or Sabotage the mission. Based on the results, the mission succeeds (Resistance win) or fails (Empire win). When a team wins three missions, they have won the game.
Rule Correction:
For first printing (2010 purchases), the expansion rules should read: "Games of 5-6 players use 7 plot cards, games with 7+ players use all 15 Plot Cards." and "...each Round the leader draws Plot cards (1 for 5-6 players, 2 for 7-8 players and 3 for 9-10 players)" - This has been corrected in the subsequent printings.
Resistance record tracking spreadsheet, v1.02
Tracks and automatically tallies players, votes, mission outcomes, and several other criteria to help players identify spies.
I'm hoping to use the data gathered to eventually build a tool that will help identify spies automatically. I ask that people email me a copy of the completed spreadsheet a the following: Resistance.Tracking(at)g m a i l.com
Please use Excel and .xlsx formats.
Changelog:
1.02 - Fixes minor logic errors in a handful of formulas
- Minor changes on instructions page
1.0 - Initial version
A retheme of the game in full colour using the recent BSG series! Plot card text have been removed to prevent infringement. You can open this in GIMP or Photoshop and add in the text before printing.
Warning: This is designed to be ultra portable. The cards are roughly 56mm x 85mm. I used hot lamination pouch with the standard 2R size. It fits in a plastic box that's roughly half the size of the original. I literally carry it in my pocket always!
Due to file size limit, this will be a 5 part series. Please download them all.
The Resistance - Rules Summary, version 4.0
A complete and condensed summary of the rules, including any fixes as mentioned in the threads, for the game. Print it out, fold it up and toss it in the box. Though the rules are already simple, I find this helps teach the game.
EDIT: Version 2 incorporates the comments mentioned below.
EDIT: Version 3 incorporates more of the comments below.
Edit: Version 4 incorporates more of the comments below.
A way to record what happens every turn. Sometimes it's useful to look back and deduce information this way. Version 1.2
Thanks to George Leach (BGG user: Jugular) for emailing me his version 1.1 which reformatted the file to make better use of the space. I then tweaked his version some more to come up with this version 1.2.
If you'd like the source excel file, send me a geekmail with your email address and I'll email it to you.