Chaos in the Old World makes you a god. Each god’s distinctive powers and legion of followers grant you unique strengths and diabolical abilities with which to corrupt and enslave the Old World.
Khorne, the Blood God, the Skulltaker, lusts for death and battle.
Nurgle, the Plaguelord, the Father of Corruption, luxuriates in filth and disease.
Tzeentch, the Changer of Ways, the Great Conspirator, plots the fate of the universe.
Slaanesh, the Prince of Pleasure and Pain, the Lord of Temptations, lures even the most steadfast to his six deadly seductions.
Yet, as you and your fellow powers of Chaos seek domination by corruption and conquest, you must vie not only against each other, but also against the desperate denizens of the Old World who fight to banish you back to the maelstrom of the Realm of Chaos.
Chaos in the Old World features three ways to win, and gives you an unparalleled opportunity to reshape the world in your image. Every turn you corrupt the landscape, dominating its inhabitants, and battle with the depraved followers of rival gods. Each god has a unique deck of gifts and abilities, and can upgrade their followers into deadly foes. Summon forth living manifestations of Chaos, debased and hidden cultists, and the horrifying greater daemons - beings capable of destroying near everything in their path.
List the dial and threat level
List the chaos card
Excel format.
The format is not so nice. I hope someone can amend it to a better one. Feel free to do so. Thanks.
I created this small and simple sheat to organize a small league for a single game night.
This is not very serious, but it helps to 'shuffle the powers' with no reuse and create a overall winner for the evening.
Printer friendly FAQ from Aug-22-2011, includes the Horned Rat expansion questions and answers. Edited colors for those who don't want or need the red for new items.
Reference sheet useful for quick referencing and provides a structured summary for teaching the game.
See the Ikusa / Samurai Swords / Shogun game entry if you are interested in ref sheets for other games that I’ve made.
In our games of Chaos in the Old World we're constantly doing these things...
a) passing around the ruination cards to see how many points everyone's going to get, and
b) looking ahead on each other's dials to see what they're getting and how near they are to winning.
So I made a handy A4 guide to the Ruination Scores and the Threat Dials. Hope you find it useful in determining who to send your warriors after!
A quick reference sheet covering setup, and phase walk-through. This is intended as an aid for players who know the game, but may not have played in a while. Use this aid instead of flipping through the large rulebook.
Praxiserprobte Kurzfassung der Regeln, die sich zum Erlernen des Spiels am Rundenablauf orientiert. Verstaendnis spezieller Begrifflichkeiten wie "Alte-Welt-Pfad" oder "Machtpunkte" wird vorausgesetzt. [b]Version 1.2: Abschnitt "Beschwoerung" ueberarbeitet.[/b] === Rules summary in German based on turn sequence for learning/teaching the game. Understanding of game specific terms is required. Version 1.2 (revised section on summoning).