$10.00

Blue & Gray (1975)

Average Rating: 6.49/10
Board Game Rank: N/A
War Game Rank: N/A
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Designer
Artist
Publisher
Year Published
1975
# of Players
2
User Suggested # of Players
Best with 2 players
Recommended with 1, 2, more than 2 players
(3 voters) [poll]
Mfg Suggested Ages
12 and up
Playing Time
90 minutes
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Primary Name
Blue & Gray
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ObjectID: 4564
Description Edit | History

Blue & Gray – 4 civil war battles where players maneuver colorful card board counters on three color maps of the actual battle sites.

A hexagonal grid superimposed upon each map regulates the deployment, movement, and battle engagement of each unit. The colorful counters represent the infantry, cavalry, and artillery units that actually fought at each battle. A roll of the dies on simple probability charts determines each combat’s outcome.
The updated and revised rules booklet clearly and concisely presents the player with playing rules, a short history of each battle, and other information needed to recreate America’s epic struggle of brother against brother.

Includes scenarios for:

  • Shiloh – the forerunner of costly Civil War tactics
  • Antietam – a setback for Lee after a string of Victories
  • Chickamauga – the Confederates seek to avenge the Union’s capture of Chattanooga
  • Cemetery Hill (Gettysburg)– overlooking Gettysburg, determined Confederates couldn’t capture it in three days

Components:

  • Rules of Play - 16 pages
  • Player Reference - 20 pages
  • 1 – 2 sided Map sheet
  • 400 counters

Extras: 1 Errata sheet in the form of a printed out E-mail
1 storage box

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More Information Edit | History

Belonging to same rule system as Blue & Gray II and S&T games Road to Richmond, The Road To Vicksburg: The Battle of Champion Hill.
The initial series was then later updated with Savage Station / Olustee, The Atlanta Campaign and Seven Days Battles.

Also published in Command Magazine Japan #83 on 20 Oct 2008.


Magazine References:

Moves Article Index:

  • Number 25, February/March 1976
    • Blue & Gray "Scenarios and Variants: Complicating Blue & Gray" (Variant), Mahroni Young
  • Number 27, June/July 1976
  • Number 85, Jan/Feb 1996
    • Blue & Gray - "Cemetary Hill: Corrections, Analysis and Historicity" (Strategy, Errata), Doug Burmeister

Strategy & Tactics Article Index

  • Number 98, November/december 1984
    • "New Blue & Gray Game Variants: Expanded Rules for the Blue & Gray Game" (Variants), Steve Winter


Online Play: Hexwar.

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Blue & Gray
Nick: 
Command Japan edition
Publisher: Kokusai-Tsushin Co., Ltd.
Artist: 
Year: 2008
Size:  
Japanese
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Blue & Gray
Nick: 
Decision Games English Third Edition
Publisher: Decision Games (I)
Artist: 
Year: 1995
Product Code: 04008
Size: 9.25 x 11.75 x 1.12 inches
0.75 pounds
English
Release Date:  
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Blue & Gray
Nick: 
TSR English Second Edition
Publisher: TSR
Artist: 
Year: 1984
Size: Avalon Hill Bookcase
English
Release Date:  
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Blue & Gray
Nick: 
SPI English First Edition
Publisher: SPI (Simulations Publications, Inc.)
Artist: Redmond A. Simonsen
Year: 1975
Size: Avalon Hill Bookcase
English
Release Date:  
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Files
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Pg. 1 of 1
6 Blue and Gray Rules Summary
Summary of the rules for the Blue and Gray quad, plus Road to Richmond, including exclusive rules and incorporating some errata. Intended as a refresher for those who have played the game before. Revision 1.2.
English
2013-08-01
3 Blue & Gray (DG edition) Play Summary
Includes a summary of play mechanics and the corrected CRT for the Decision Games edition.
English
2011-06-28
4 Chicamauga Tournament Scenario
Tournament Scenario used at the Australian Boardgame Championships - uses leader rules from S&T #98.
English
2008-02-12
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Statistics
Board Game Rank: N/A
War Game Rank: N/A
Num Ratings: 282
Average Rating: 6.49
Standard Deviation: 1.17
Num Views: 43786
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.2
Fans: 18
Personal Comments: 169
Users Owning: 619
Users Wanting: 15
Users Trading: 34 [find trade matches]
Has Parts For Trade: 1
Want Parts In Trade: 1
Price History: View
Total Plays: 1128
Plays This Month: 0
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