Blue & Gray – 4 civil war battles where players maneuver colorful card board counters on three color maps of the actual battle sites.
A hexagonal grid superimposed upon each map regulates the deployment, movement, and battle engagement of each unit. The colorful counters represent the infantry, cavalry, and artillery units that actually fought at each battle. A roll of the dies on simple probability charts determines each combat’s outcome.
The updated and revised rules booklet clearly and concisely presents the player with playing rules, a short history of each battle, and other information needed to recreate America’s epic struggle of brother against brother.
Includes scenarios for:
Shiloh – the forerunner of costly Civil War tactics
Antietam – a setback for Lee after a string of Victories
Chickamauga – the Confederates seek to avenge the Union’s capture of Chattanooga
Cemetery Hill (Gettysburg)– overlooking Gettysburg, determined Confederates couldn’t capture it in three days
Rules of Play - 16 pages
Player Reference - 20 pages
1 – 2 sided Map sheet
Extras: 1 Errata sheet in the form of a printed out E-mail
1 storage box
Summary of the rules for the Blue and Gray quad, plus Road to Richmond, including exclusive rules and incorporating some errata. Intended as a refresher for those who have played the game before. Revision 1.2.