From the official website: In the Magic game, you play the role of a planeswalker—a powerful wizard who fights other planeswalkers for glory, knowledge, and conquest. Your deck of cards represents all the weapons in your arsenal. It contains the spells you know and the creatures you can summon to fight for you.
This is the grandfather of the collectible card game (or CCG) genre. Cards are categorized as common, uncommon, rare, and mythic rare. Players collect cards and build decks out of their collection.
Players build a deck of cards and duel against an opponent's deck. The first player to reduce his opponent to 0 life (or meet another set win condition) wins the game.
Deck building is major part of the game. There are over 17,000 different cards from which to build your deck!
Players randomly draw spells to see what they get and can play each turn. Although this limits your choices, there is a lot of strategy in how you play those spells. A robust list of game mechanics, including intricate rules for reactive card play called "the stack," provide for rich tactics and tough choices each turn.
Though traditionally a two-player duel, there are several casual and tournament formats to Magic that allow more players to play.
Magic: The Gathering was the first collectible card game, launching a new genre of hobby games in which each card could change the game rules in some way. Players are wizards attempting to reduce their opponent's life total to zero (or run them out of cards) by casting spells and attacking them with various creatures. Cards can be lands, which usually generate mana of various colors, or spells, which require a certain amount of mana to be used. Some cards (creatures, artifacts, and enchantments) stay on the board and continue to affect the game, while others have a one-time effect. An important part of the game is deck construction, which is done prior to the actual game by selecting what cards are included in a particular deck.
Cards are sold in randomized booster packs as well as preconstructed decks. Magic has a thriving tournament scene and has had a continuous stream of expansions since its initial release.
Just print actual size (maybe auto-center it) and good to go! Put clear packing tape over the printout before cutting for a glossy and more durable look! Should fit in any horizontal placed card box.
I do have a GIMP .xcf file if you wish to quickly modify the tabbed dividers, let me know if you wish to upload that and save you two hours worth of making a template yourself!
-1/-1 counters for Magic: The Gathering.
For Best quality print on linen and glue to chip board. I would also suggest printing the pages twice to make double sided tokens, just to look nice. Cut out with an arch punch with a diameter of 3/4 inch.
The new version includes "Journey into Nyx" and "Modern event Deck" data. The format is kept and the new data is added at the bottom (you can copy paste the input from the previous version in the new).
Also, new column is added, a category "Block" which I found very useful in grouping and filtering the various sets.
This file is for anyone who wants to run an elo based league, i've stuck it here as an MTG player is interested.
Stick your player names across the top and copy the rest of the column from the player next to it, changing the starting elo value in the 2nd row.
Put the match scores down the side (using the names of your columns) and the table will do the rest, drag it down to add more rows at the bottom.
Elo works best if scores between players can have %s rather than 100% win vs loss, as elo treats 1-0 the same as 100-0.
Anyway, gimme a BGG mail if you have any questions or find any errors.
This is a list of the cards included in my core set cube, originally described here: http://www.boardgamegeek.com/thread/694888/the-core-set-cube
This version has been updated to also include Tenth Edition, M10, and M13 cards, and to fix some imbalances in the old version.