Information
Designer
Artist
Publisher
Year Published
1987
# of Players
2
User Suggested # of Players
Best with 2 players
Recommended with 1, 2 players
(3 voters) [poll]
Mfg Suggested Ages
12 and up
Playing Time
120 minutes
User Suggested Ages
12 and up
(2 voters) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(2 voters) [poll]
Honors
Subdomain
(8 voters) [vote]
Category
Mechanic
Expansion
Family
Primary Name
7th Fleet
Alternate Names
Seventh Fleet
Website
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ObjectID: 4854
Description Edit | History

The third in the Fleet Series of 1980's era naval warfare, 7th Fleet's focus is the Pacific ocean from the Sea of Okhotsk to the northern Philippines and from the coast of China to Guam. Hexes are approx. 45 nautical miles across.

Players maneuver task forces of ships and submarines along with air wings to attack the opposing force. All ships, subs, and aircraft have various ratings for surface-to-surface missile, anti-air, area anti-air, anti-sub, close defense, air-to-air, and torpedo combat as well as defense, movement, and detection ratings (subs only).

Units include numerous aircraft, ships, and sub types from mainly the US, Japan, Soviet Union, and China as well as miscellaneous units from Canada, Vietnam, North and South Korea, and Australia—everything from F-15s to Romeo subs to Nimitz carriers.

Each 8-hour game turn is broken into 3 distinct phases (sub, surface, and air) and each player takes turns choosing which phase they wish to conduct. Ex. if the US player chooses "Air", they conduct all bombing, shipping strikes, anti-sub, and interception actions for all their aircraft.

Players also use their units to attempt to "detect" enemy forces so that an attack can be made. Ships and aircraft are always detected once a unit moves close enough to them, but players have to roll to try to detect subs.

Optional rules include nuclear weapons and logistics.

About 15 scenarios are included which range from about 90 minutes to 3 or 4 hours. Several campaigns are included which can take days to play out.

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More Information Edit | History

Game Components:

  • 480 5/8-inch Counters
  • 260 1/2-inch Counters
  • 3 22" x 32" Mapsheets
  • 1 Rules Booklet
  • 2 Strategic Air Displays
  • 2 Charts/Tables Booklets
  • 2 Logistics Roster Pads
  • 3 Scenario Set-up Cards
  • 1 10-sided Die
  • 1 Counter Storage Tray

Online Play


Microbadges

mb Fleet Series fan

Versions
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Pg. 1
7th Fleet
Nick: 
Victory Games edition
Publisher: Victory Games (I)
Artist: Ted Koller, James Talbot
Year: 1987
Size: Avalon Hill Bookcase
English
Release Date:  
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Files
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Pg. 1 of 1
4 7th Fleet Bomb-Torp-SSM Calculator
I use this worksheet to guide me through the calculation of the defensive modifier and attack result for Bombing, Torpedo, and SSM attacks as performed in 7th Fleet. A similar worksheet is available for 2nd Fleet, check that game's file section.
English
2014-06-22
6 Original Player & Logistic Rosters
In case you run out - original Allied and Soviet Logistics and Player Roster sheets.
English
2012-01-14
5 Weather tiles for all VG fleet series games
Weather tiles are placed in zones where squalls & storms are present.
English
2007-12-09
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Statistics
Board Game Rank: 1955
War Game Rank: 310
Num Ratings: 313
Average Rating: 7.06
Standard Deviation: 1.37
Num Views: 48407
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.7
Fans: 32
Personal Comments: 120
Users Owning: 767
Users Wanting: 35
Users Trading: 20 [find trade matches]
Has Parts For Trade: 1
Want Parts In Trade: 1
Price History: View
Total Plays: 132
Plays This Month: 0
Linked Items
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Pg. 1
Rank N/A
Num Ratings 9
Average Rating 7.72
Average Weight 4.00
Num Owned 24
Prev. Owned 1
For Trade 0
Want in Trade 22
Wishlist 14
Comments 3
Year Published 2007
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Tags
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Popular Tags: wargame [+] naval [+] Modern [+] coldwar [+] strategy [+] ww3 [+] 2-player [+] want-to-play [+] own [+] vassal [+] [View All]
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