$10.00
Information
Designer
Artist
Publisher
Year Published
1977
# of Players
1 − 3
User Suggested # of Players
Best with 2 players
Recommended with 1, 2, 3 players
(23 voters) [poll]
Mfg Suggested Ages
10 and up
Playing Time
45 minutes
User Suggested Ages
10 and up
(6 voters) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(10 voters) [poll]
Subdomain
(52 voters) [vote]
Category
Mechanic
Expansion
Contained in
Reimplemented By
Family
Primary Name
Ogre
Alternate Names
Deluxe Ogre
Ogre: Deluxe Edition
Ogre: Designer's Edition
Ogre: Pocket Edition
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ObjectID: 5206
Description Edit | History

OGRE and its sequel G.E.V., are tactical ground combat games set in the not-so-distant future. In 2085 A.D., armored warfare continues - faster and deadlier than ever. Hovercraft, tanks and infantry slug it out with tactical nuclear devices. But the most feared weapon of all needs no human guidance. It's a giant cybernetic tank called the OGRE.

The basic OGRE game gives one player a force of infantry and armor, and a command post he must defend. The other player has only one unit - but it's an OGRE. It's an even match. Advanced games allow solitaire or multi-player action, with OGREs on both sides.

Microgame #1 in the Metagaming Microgames series, and the original release of Ogre. Origin of the Ogre/GEV Family.


This is an entry on RPGG:
GURPS Ogre includes character and vehicle descriptions, a future timeline, a discussion of the world of the Ogres, and the Armor Unit Combat System, a quick way to resolve battles involving player characters and get back to the roleplaying!

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More Information Edit | History

For editions that contain both Ogre and G.E.V., please see Ogre / G.E.V.


Magazine References:

The Space Gamer

  • No.9 (Dec/Jan 1976) NOTES ON THE OGRE, by Steve Jackson
  • No.10 (Feb/Mar 1977)
    • TANK: Present, Future, OGRE, by Charles Bowles
    • Duel (Ogre Fiction), by Stephen Cole
  • No.11 (Apr/May 1977)
    • Continental Siege Aircraft in Ogre (Variant, new counters: Bomber, fighter, AA Guns, and 'Flying Fortresses" aka airborne OGREs), by Greg Costikyan
    • Review, by Robert C. Kirk
  • No.12 (Jul/Aug 1977)
    • Designer's notes, errata, variants for Ogre, by Steve Jackson
    • Iron Mountain (Ogre scenario and variant with new map, new counters (D1/M2 Truck, D1 towable 4/5 Hwz) and variant rules), by J. Richard Jarvinen
    • Ogres and The "Fuzzy Wuzzy Fallacy" (Strategy and variant on the cloud-of-GEVs swarming tactic), by Lawrence Duffield
    • Review, by William A. Peterson
  • No.13 (Sep/Oct 1977)
    • BPC Subs (Ogre naval variant introducing submarines, sea-control ships, and 3 kinds of sea-going G.E.V.s), by Matin Halbert
    • OGRE meets STARSHIP TROOPERS (Variant introducing Ogre tanks), by Mike Lazich
  • No.14 (Nov/Dec 1977) Modifications in Ogre (Duel and solo scenario variations), by Brian McCue
  • No.15 (Jan/Feb 1978) Ogre Update (Differences between first and second editions), by Steve Jackson
  • No.17 (May/Jun 1978) Encounters of an Unlikely Kind (Combining Ogre and Rivets), by Mike Crane
  • No.21 (Jan/Feb 1979) Playing the Odds at OGRE & G.E.V. (Notes on tactics), by Roland Parenteau
  • No.23 (May/Jun 1979) ICE OGRE (Ogre meets Ice War), by Timothy C. & Lynn Wiedel
  • No.24 (Sep/Oct 1979) The Four Howitzer Defense in OGRE, by Chester Hendrix
  • No.33 (Nov 1980)
    • End Game (Fiction) by J. D. Bell
    • A 3-Player G.E.V. Scenario (+new counters, introduces the GEV-PC unit for the 1st time) by J. D. Bell
  • No.35 (Jan 1981) Solitaire Ogre, by George Collins
  • No.52 (Jun 1982) Special OGRE Issue:
    • Basic OGRE Defense (the "No Howitzer Defence"), by Michael Nahas
    • Tournament OGRE/G.E.V., by Philip Rennart
    • The Lone G.E.V. + The Ninja and the Cub (New Units from "The Lone G.E.V."), by Michael Stackpole
    • OGRE Squash, by Rusty Lamont
  • No.62 (Apr 1985) Basic OGRE Strategy, by Steve Jackson
  • No.64 (Jul/Aug 1983)
    • The Suicide OGRE: GOLIATH, by Tim Solis
    • The Golden BB: Critical Hits in OGRE, by Steve Jackson
  • No.68 (Mar/Apr 1984) ICEPICK: Story/A Beginners Guide to Map Bashing/Scenario, by Craig York and Steve Jackson
  • No.69 (May/Jun 1984) Back to the Drawing Board: A Formula for Determining Unit Costs in OGRE/G.E.V., by Henry Cobb and Steve Jackson
  • No.71 (Nov/Dec 1984) Riding the SHOCKWAVE: Analysis and Strategy, by Philip Rennert
  • No.74 (May/Jun 1985) Special OGRE/G.E.V. Section:
    • Operation Newspaper: A SHOCKWAVE Scenario, by Steve Jackson
    • Badlands: An OGRE/ Necromancer Variant, by Steve Jackson, Creede Lambard, and Allen Varney (OGRE played on the Necromancer map with some special rules)
    • "Warren, Jim Gould Left This in my Inbox" (re: article from No.69), by Jim Gould and Steve Jackson (Silly edge-case units designed using the formulas from No.69)
    • New Units and Rules for OGRE/G.E.V., by Jim Boulton (MSL Tank Mark II, MSL GEV, and Pocket Howitzer)
  • No.81 (Space Gamer/Fantasy Gamer Apr/May 1988) So You Want To Build An Ogre..., by Scott Robert Ladd

Different Worlds

  • No. 9 (Aug/Step 1980)Ogre Role-Playing Rules, by Glenn L. Willams

Dragon Magazine

  • No. 17 Ogre Piece By Piece, by Jerry Epperson


Ogre Sixth Edition Kickstarter $4,500 Sponsored Sheets - Forum Thread

There are a number of these sheets, which will be sold separately from Sixth Edition by third party sponsors (31st July 2012):

  • 1 & 2 - BGG sheets (by...uh...BGG)
  • 3a & 3b - Barbarians at the Gate (by wolf90)
  • 4 - Twenty terrain overlay counters - six GEV-MCPs - some hovertrucks (8/14 last update)(by Knockman)
  • 5 & 6 - Nightfall (by FMG)
  • 7 - Uncommon Ogres (by Walt Freitag)
  • 8 - Pretty Fencers - "One sheet of 3D fencers, buildings etc" per Steve Jackson (ACD Distribution)
  • 9 - Nihon units (by Thirdpower)

There is a limit of 3000 of each, after these are sold, they will then be for sale, at a later date, through SJG.


Microbadges: mb mb mb mb mb mb mb mb mb mb mb

Versions
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Ogre: Designer's Edition
Nick: 
Steve Jackson Games edition
Publisher: Steve Jackson Games
Artist: Winchell Chung, Philip Reed, John Zeleznik
Year: 2013
Product Code: SJG1977
Size: 24.00 x 20.00 x 6.75 inches
28.00 pounds
English
Release Date: Dec 6, 2013
Released
View
Corrections
Link Image
Ogre: Pocket Edition
Nick: 
Steve Jackson Games edition 2013
Publisher: Steve Jackson Games
Artist: Winchell Chung
Year: 2013
Product Code: SJG1112
Size: 4.90 x 9.00 x 0.30 inches
0.20 pounds
English
Release Date: Jun/Jul 2014
Released
View
Corrections
Link Image
Deluxe Ogre
Nick: 
Steve Jackson Games Ogre Miniatures edition
Publisher: Steve Jackson Games
Artist: 
Year: 2000
Size: 14.40 x 8.20 x 1.60 inches
2.00 pounds
English
Release Date:  
View
Corrections
Link Image
Ogre: Deluxe Edition
Nick: 
Steve Jackson Games edition 1987
Publisher: Steve Jackson Games
Artist: Barclay Lawder, Denis Loubet, Kyle Miller
Year: 1987
Product Code: 1303
Size: 11.81 x 9.25 x 1.34 inches
0.50 pounds
English
Release Date:  
View
Corrections
Link Image
Ogre
Nick: 
Steve Jackson Games Pocket Box / Third Edition
Publisher: Steve Jackson Games
Artist: Clark Bradley, Winchell Chung, Denis Loubet
Year: 1982
Product Code: 1106
Size: 7.25 x 4.25 x 0.75 inches
English
Release Date:  
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Files
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[Browse »]  [Upload File »] Language:
Pg. 1 of 6 »
5 Ogre Size table
A complete size table. une table des collisions plus claires et un résumé des tableaux
English
2015-03-21
9 6th Edition Ogre Weapons Range Ruler
I made up this crude Ogre weapons range ruler after a young boy and his dad showed up for a few sessions. The young kid was quite good at the game but couldn't remember the ranges of the Ogre weapons, so I made this up and printed it out for him. Enjoy!!
English
2014-11-23
35 Ogre Solo v1.0
This method of solo play is a combination of the card method from http://www.sjgames.com/ogre/articles/uncertain.html) and dice method from http://toltrin.blogspot.com.au/2011/04/new-look-at-playing-ogre-solo.html and includes copies of the cards.
English
2014-09-14
34 Record Sheet - mkIII and mkV - Pocket Edition Style
I just got the Pocket Edition. Needing a record sheet for the two Ogres playable in the game, I created this. I tried to keep the feel of the visuals in line with the version of the game.
English
2014-08-07
23 Ogre 6th Edition Counter Box Dividers- "Barbarians at the Gate"
This PDF has dividers for the "Barbarians at the Gate" sponsored counter sheets by Drew Metzger. Designed for organizing your forces in style! Special thanks to Drew Metzger for supplying high quality logos and assistance in the design.
English
2013-12-15
66 Ogre 6th Edition Counter Box Dividers
This PDF has dividers for the 4 base game factions, Nihon Empire, and a generic no logo set. Designed for organizing your forces in style! Each page has a full compliment of dividers. Note that some factions don't have all unit types but they were added for possible expansions and completeness.
English
2013-12-11
39 Ogre DE configurable counter manifest
So you've got 28+ pounds of Ogre, but you still can't answer the questions that vex your soul: can I scrounge enough HWTs to play Hammer and Anvil as intended? Do I have sufficient Nihon Marines to invade San Francisco? Can I manage to fill an entire GEV map with swamp overlays? And do I finally have enough counters to run Body Blow in all its oversized glory? The ODE configurable counter manifest gives you a single place to list all the ODE stuff you've accumulated -- base games, Kickstarter exclusives, third-party add-on sheets, and even the 2013 Convention Assault Pack promo -- and tabulates all the bits, sorted by type and faction. This update corrects the manifest for the Nightfall counter pack.
English
2013-11-19
0 Résumé FR principales règles
Un petit résumé maison...
French
2013-10-22
20 Ogre Launch Party Quick Guide - Strategic & Tactical Objective Counter sheet
The Quick Briefing document provided for supporting the Ogre Launch Party 19/20 October, for the Strategic & Tactical Objective Counter sheet - one of the $4.5K Sponsored Counter Sheets, designed by yours truly. My thanks to Daniel for all his help in finishing this at very short notice. It provides a brief snapshot of what is on the Counter Sheet (low-res picture of sheet here: http://www.sjgames.com/ogre/sponsored-counters/) The Scenario Book will expand on these details further.
English
2013-10-21
13 Ogre 6th Edition Record Sheets
These record sheets are without illustration and made in 11 point Times New Roman font.
English
2013-06-10
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I've Been Diced! episode 63: Sandy Petersen
2015-02-15
I've Been Diced! episode 47: Ignoble successes and serious SF games
97.76 MB
2013-07-30
Funding the Dream on Kickstarter Ep 54 Steve Jackson and Ogre
22:23
10.25 MB
2012-05-04
This Board Game Life Episode #009 – Secret Service Secrets
102:59
47.14 MB
2012-04-28
I've Been Diced! episode 15: Successors is where the love begins
60.87 MB
2011-11-07
I've Been Diced! episode 10: Gateway games
54.43 MB
2011-11-07
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