Sniggle! (1978)

Average Rating: 4.91/10
Board Game Rank: 10062
Children's Game Rank: 449
Abstract Game Rank: 708
Information
Designer
Publisher
Year Published
1978
# of Players
2 − 4
User Suggested # of Players

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Mfg Suggested Ages
8 and up
Playing Time
20 minutes
User Suggested Ages
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Language Dependence
No necessary in-game text
(1 voter) [poll]
Subdomain
Category
Mechanic
Primary Name
Sniggle!
Alternate Names
Auto-choque
Bumper Cars
Ça passe ou ça casse
Fribble!
Website
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ObjectID: 5234
Description Edit | History

Not to be confused with the Sniggle game that is in the Sly set, this game is a race.

A roll and move race game where you must get your 4 pawns numbered 1 through 4 into the corresponding number spaces on the other side of the board. Each player tries to manoeuvre his four coloured pieces to their ending positions before the others. On your turn, you roll two dice and assign each die to a separate piece; doubles get you an extra go. You can only move sideways and forward. If you get landed on by your opponent your pawn gets sent back to the start. Spaces of your own color are safe, where you cannot be landed upon. First player to get all 4 of their pawns across the board wins.

The end game zone channels all pieces through a narrow passage, increasing the likelihood of mayhem.

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More Information Edit | History
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Versions
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Pg. 1
Bumper Cars
Nick: 
English first edition
Publisher: Parker Brothers
Artist: 
Year: 1987
Size: 20.00 x 10.00 x 1.25 inches
English
Release Date:  
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Sniggle!
Nick: 
Amway Edition
Publisher: Amway
Artist: 
Year: 1980
Size:  
English
Release Date:  
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Fribble!
Nick: 
First Edition
Publisher: Warren Paper Products Co.
Artist: 
Year: 1978
Size:  
English
Release Date:  
View
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Auto-choque
Nick: 
Spanish first edition
Publisher: Borras Plana S.A.
Artist: 
Size:  
Spanish
Release Date:  
View
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Sniggle!
Nick: 
French / Dutch Edition
Publisher: Amway
Artist: 
Size:  
Dutch, French
Release Date:  
View
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Pg. 1 of 1
0 Bumper Cars Attacking Variant
This variant adds a bit more flavor to the rather drab roll and move mechanics of the base game. The rule of having your colored car ending their turn on the matching colored space stands. Cars in their own colored space can't be hurt. Each player gets 10 points to distribute to their team of 4 cars. Ammo allows you to shoot, line of sight, one projectile each turn at other cars. Armor allows your car to absorb one hit. Speed increases a die roll by 1. Front bumpers can do 1 pt of damage if the player lands by exact count on another player's car. Cars can still move through each other. When a car is destroyed remove it from the game. The person with the most cars in the parking spots wins. Tie goes to first person to finish. Second tie break is most cars destroyed.
English
2010-03-18
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Statistics
Board Game Rank: 10062
Children's Game Rank: 449
Abstract Game Rank: 708
Num Ratings: 49
Average Rating: 4.91
Standard Deviation: 1.37
Num Views: 5610
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 1.1
Fans: 1
Personal Comments: 25
Users Owning: 135
Users Wanting: 2
Users Trading: 17 [find trade matches]
Has Parts For Trade: 1
Want Parts In Trade: 2
Price History: View
Total Plays: 47
Plays This Month: 0
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User Information
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