Not to be confused with the Sniggle game that is in the Sly set, this game is a race.
A roll and move race game where you must get your 4 pawns numbered 1 through 4 into the corresponding number spaces on the other side of the board. Each player tries to manoeuvre his four coloured pieces to their ending positions before the others. On your turn, you roll two dice and assign each die to a separate piece; doubles get you an extra go. You can only move sideways and forward. If you get landed on by your opponent your pawn gets sent back to the start. Spaces of your own color are safe, where you cannot be landed upon. First player to get all 4 of their pawns across the board wins.
The end game zone channels all pieces through a narrow passage, increasing the likelihood of mayhem.
This variant adds a bit more flavor to the rather drab roll and move mechanics of the base game.
The rule of having your colored car ending their turn on the matching colored space stands. Cars in their own colored space can't be hurt.
Each player gets 10 points to distribute to their team of 4 cars. Ammo allows you to shoot, line of sight, one projectile each turn at other cars. Armor allows your car to absorb one hit. Speed increases a die roll by 1. Front bumpers can do 1 pt of damage if the player lands by exact count on another player's car. Cars can still move through each other. When a car is destroyed remove it from the game. The person with the most cars in the parking spots wins. Tie goes to first person to finish. Second tie break is most cars destroyed.