The Longest Day is tactical level Monster game depicting the assault, buildup, and breakout of the Normandy Invasion.
The game includes 2603 counters representing Battalion sized units and command units up to Corp level of the American and German armies in northern France. Seven map boards depict the invasion beaches and areas as far east as Cabourg, as far west as Coutances, and as far south as Avranches/Argentan. The counters are in the style of German WW2 military symbols representing armor, infantry, artillery, assault guns, bicycle units, etc. Five separate scenarios are presented using the programmed instruction approach learning only what's needed to play a scenario before moving on to the next scenario.
Once all the rules have been learned then the campaign game is played which can take up to several months to finish.
Two and a half years in the making, TLD represents a high point in research and simulation, but is it $65 worth of game? Perhaps the last of a dying breed, the public will vote with its dollars to determine if AH ever ventures into the monster game category again.
Interface is much more smooth and logical, DB is updated further, there is a button to clear all assignements of units.
In the top left you can choose a, country, HQ, and size of HQ, and that will populate the left most window.
When you then press the name of a HQ you populate the middle window with all the units that is intrinsic for the HQ, but also the Independant units that is assigned to that HQ.
It is possible to remove the independant units, but not the intrinsic units, by pressing the x button to the right of the unit.
You can also assign a unit to another HQ by the dropdown menu to the right of the unit.
above the middle window there is a dropdown with all the independant units of the country, where you can just type the name, and the program will guess as you...