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Information
Designer
Artist
Publisher
Year Published
2012
# of Players
2
User Suggested # of Players
Best with 2 players
Recommended with 2 players
(1 voter) [poll]
Playing Time
240 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
(no votes yet)
[poll]
Language Dependence
(no votes yet)
(0 voters) [poll]
Honors
Subdomain
(0 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Canadian Crucible: Brigade Fortress at Norrey
Alternate Names
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ObjectID: 59008
Description Edit | History

Canadian Crucible is a new entry in the Gamers Tactical Combat Series (TCS) depicting the Canadian defense of Norrey on D-Day +2 (June 8) against a counterattack spearheaded by Grenadiers of the 12th SS Panzer Division.

One map, 560 counters, 10 scenarios including 2 campaigns. TCS 4.0 rules.

The battle depicted here begins on D-Day +2, June 8th, and continues for the next 3 days and was known by the Germans as the First Battle for Caen. The situation unfolds with the 7th Brigade of the 3rd Canadian Infantry Division dug-in on its D-Day objectives. Aware of the resounding defeat that the 9th Brigade suffered the previous day at the hands of the Hitler Youth, the 7th prepares a Fortress around Bretteville, Norrey and Putot. The soldiers of the Regina Rifles and the Royal Winnipeg Rifles, still under strength from their D-Day losses, wait their turn for the inevitable encounter with the Grenadiers of the 12th SS Panzer Division. The Canadian must hold their thin red line at all cost as failure to do so could result in a serious set back affecting the invasion time table and loss of the initiative to the Germans.

This game is a balanced, 1-map knife fight between the highly motivated 12SS Hitlerjugend and their equally matched Canadians determined to preserve and expand their D-Day bridgehead. In addition to the normal TCS serving, Canadian Crucible includes:
•Devastating Naval Bombardment
•Variable events table
•Historical and free setup options
•Panzer Meyer
•Discarding Sabot rounds
•Did we mention...Tigers?
•Radio jamming
•Captured battle plans
And much much more ;-)

Projected publication date: 2012 as soon as it hits it's pre-pub numbers:
PRE-ORDER here!
http://www.multimanpublishing.com/Products/tabid/58/ProductID/153/Default.aspx

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More Information Edit | History

So far we've only heard about the first or introductory scenario in Canadian Crucible. That scenario will teach you what not to do in a full bore arty barrage as you advance towards your objective.

I can assure you that the German player will face numerous tactical decisions when playing the Campaign Game. One thing that is being tested is time. Time will be a negative factor for the Germans. A minus factor of 10 Victory Points will be removed from the Germans total at every 12 hour intervel. This is meant to encourage the German player to apply some pressure on the Canadians and not wait until the third day when all the reinforcements are in place. There is a Veritable Events Table which controls some of the external but vital issues that have affected the battle. Another reinforcement table helps to control the arrival time for both the Canadians and Germans.

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