Information
Designer
Artist
Publisher
Year Published
1994
# of Players
2
User Suggested # of Players
Best with 2 players
Recommended with 1, 2, more than 2 players
(3 voters) [poll]
Mfg Suggested Ages
12 and up
Playing Time
360 minutes
User Suggested Ages
14 and up
(2 voters) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(1 voter) [poll]
Honors
Subdomain
(4 voters) [vote]
Category
Mechanic
Reimplemented By
Family
Primary Name
Enemy at the Gates
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ObjectID: 6203
Description Edit | History

The OCS game about the Uranus Counteroffensive to encircle Stalingrad and the subsequent "Backhand Blow" of Manstein in the fourth battle for Kharkov. 4 map game.


(from the Game Box:)

On a cold, foggy morning in November, 1942, a four-hour artillery barrage rocked the Rumanian lines north and south of Stalingrad. Countless swarms of Red infantry, tanks, and guns then swept the lines. In four days, the pincers met near Kalach-um-Don – entombing the 6th Army in Stalingrad. During the next three months, the Germans will r eel from successive Soviet hammer blows, try in vain to relieve the 6th Army, and fail to supply it from the air. The 6th Army surrenders, and only the counter-attack by von Manstein’s panzers stop the red tide. The turning point of World War II in Europe has passed.

Enemy at the Gates, the second Operational Combat Series release, offers players different challenges from those in the very popular game Guderian’s Blitzkrieg. The Soviet army has rearmed and reorganized their Tank Corps – their challenge to the Panzer Divisions. The unique force structures of each side force players to fight differently in order to maximize their strengths. And, of course, players must face the toughest operation and strategic choices they have ever faced. When to stand, when to run…and when to strike.

Enemy at the Gates covers the entire period from 19 November 1942 to mid-March 1943. There are numerous one and two map scenarios. The game covers Operation Uranus, Operation Little Saturn, the German Relief and airlift efforts, and Operation Star and Gallup (to include von Manstein’s famous “backhand blow”).

Extensively researched, playtested, and developed, Enemy at the Gates will satisfy the Eastern Front interest of any gamer who wants to know more than the pulp-history version of these pivotal events!

Features:
Dynamic and fluid situation
All of the pivotal battles in AG South
The creation of the Stalingrad pocket
The relief effort and airlift
Mansteins famous Backhand Blow!
Follow-on to the popular Guderians’s Blitzkrieg game and system- refined based on player feedback
Player skill is highly rewarded

Complexity: High
Solitaire Suitability: High
Playing Time: 4-100 hours
Players: 1 or more
Unit Scale: Battalions through Divisions
Turn Length: Half Week
Hex Scale: 5 Miles

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More Information Edit | History

Contents:

  • Four full-color 22x34” maps
  • 2,240 die-cut counters
  • Series rules
  • Game rules
  • Full-color Player’s Aid Cards
  • Two-color Charts & Tables Booklets
  • 10 Major Scenarios – includes 1 & 2 Mappers


All 4 maps were changed and reprinted in 2001.
Updated and replaced by Case Blue.

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Enemy at the Gates
Nick: 
First edition
Publisher: The Gamers
Artist: Dean Essig
Year: 1994
Size:  
English
Release Date:  
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Files
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Pg. 1 of 1
1 Cell Labels for Enemy at the Gates
GMT Cell Labels for OCS Enemy at the Gates to sort and quickly find units. Uses the Avery 8167 labels for Ink Jet printers.
English
2013-11-12
6 Scenario 2: The Uranus Offensive
The notes in this vassal game has quite a few notes that point out which units still are needed to be setup. With all the number of units and the various locations, I thought it best to have the player(s) finish the last part of this scenario. I doubled checked the unit locations, but some may still be wrong. There is a lot of counters! Any questions please feel free to get in touch.
English
2011-05-04
4 Scenario 1: The Winter Campaign in Southern Russia
This file uses the saved game file system in Vassal. Just bring up the vassal module for the game and use the "Load saved game" option. The notes in this vassal game has quite a few notes that point out which units still are needed to be setup. With all the number of units and the various locations, I thought it best to have the player(s) finish the last part of this scenario. I doubled checked the unit locations, but some may still be wrong. There is a lot of counters! Any questions please feel free to get in touch.
English
2011-04-17
2 Campi di Aviazione.pdf
Little cards to keep air bases off-map. Fit into counter trays
2004-10-28
2 HB Sovietici.pdf
Little cards to keep divisions off-map. Fit into counter trays
2004-10-28
3 HB Asse.pdf
Little cards to keep divisions off-map. Fit into counter trays
2004-10-28
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Statistics
Board Game Rank: 1862
War Game Rank: 191
Num Ratings: 203
Average Rating: 7.63
Standard Deviation: 1.75
Num Views: 58430
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 4.3
Fans: 14
Personal Comments: 96
Users Owning: 606
Users Wanting: 24
Users Trading: 33 [find trade matches]
Has Parts For Trade: 1
Want Parts In Trade: 2
Price History: View
Total Plays: 126
Plays This Month: 1
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