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Information
Designer
Artist
Publisher
Year Published
2010
# of Players
2 − 6
User Suggested # of Players
Best with 4 players
Recommended with 3, 4, 5, 6 players
(4 voters) [poll]
Mfg Suggested Ages
12 and up
Playing Time
45 minutes
User Suggested Ages
(no votes yet)
(0 voters) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(2 voters) [poll]
Honors
Subdomain
(4 voters) [vote]
Category
Mechanic
Reimplemented By
Primary Name
Jump Gate
Alternate Names
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ObjectID: 62809
Description Edit | History

Explore far-away planets. Discover what resources and surprises they hold. Be the first to set foot on a new planet and claim it as your own. Collect resources to gain fortune and fame. All of this comes courtesy of: the Jump Gate.

Players are spaceship captains that are competing to be the best at claiming new planets and collecting the resources found at those planets. Points are scored at the end of the game based on the number of planets they scanned and claimed, and their combination of resources collected. Each type of resource has a different method for being scored -- so, collecting sets of the same resource is encouraged ... and disrupting other players’ collection plans is good strategy.

Gameplay Summary (1st & 2nd Editions)
Eight planets are set in a circle around the Jump Gate and Black Hole Boards. Resource cards are distributed: 1 face-up to each player, 1 face-up to each planet, and the rest are distributed face-down amongst the planets.

Players are each given 5 NavComp cards and the rest of the NavComp cards are set as a draw deck in the middle of the table. Each NavComp card contains 2 codes (used to take some of the standard actions) and possibly a special action.

Players take turns around the table. On a player's turn, he/she takes 2 actions in any order, and may select from the following actions: Research (refill hand), Fly (move to neighboring planet), Jump (use the Jump Gate to move to another Planet), Scan (reveal a resource at a planet), Land & Claim (claim a planet and reveal all resources there), Harvest (collect a resource), and Special Action. Special actions include being able to scan a far-away planet, harvest extra resources, swap locations with another player, etc.

When players "Jump", they add one of their markers to the Jump Gate Board. The player with the most markers on the Jump Gate Board at the end of the game gains an extra 5 points. If a player collects a Resource that has a "Black Hole" icon on it, a marker is added to the Black Hole Board. If too many markers get added to that board, the game ends and the player with the most markers on the Black Hole Board loses some of his/her collected Resources. The game can also end when all non-Black-Hole Resources have been collected from all of the planets.

Scoring is done at the end of the game, and players are awarded points for Scanning and Claiming Planets, as well as for the combination of Resources they had collected. Each type of Resource has a different method for scoring -- but all encourage a player to collect as much of that Resource as possible. The player with the most total points is the winner.

3rd Edition Gameplay Changes
The 3rd Edition, published in a smaller box with artwork and player component updates, also included a number of design changes:

  • Max. Players is reduced to 5
  • New "Sand" resource replaces the "Nothing" cards from earlier editions
  • Setup changes include giving players two or three hidden resource cards (as opposed to a single face-up card) and not every resource getting used in the game
  • In-game changes include cleaner, more thematic scanning and harvesting rules
  • The Black Hole only has 7 marker spaces on it, and triggering the end game via the Black Hole results in the player with the most markers on the Black Hole losing their hidden resources they received during setup instead of randomly-chosen resources
  • No points are scored for scanning or the Jump Gate ... only the resources collected and Planets claimed

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More Information Edit | History

Components (1st & 2nd Edition)

  • 1 Jump Gate Board & 1 Black Hole Board
  • 4 Action Reference Boards
  • 12 Planet Boards: Anno, Bue Heggar, Chandleria, Cinder, Ellisana, Higginston, Hunter’s Post, New Brykovia, Sethium, Teraburchby, Waldwelt, Window
  • Deck of 48 Resource Cards
  • Deck of 48 NavComp Cards
  • 6 Spaceship Pawns in 6 different colors
  • Stacks of Markers in 6 different colors

Components (3rd Edition)

  • 18 poker-sized cards:
    • Black Hole
    • 5 Player Reference
    • 12 Planets: Anno, Bue Heggar, Chandleria, Ellisana, Gratis-3, Higginston, Hunter’s Post, New Brykovia, Sethium, Teraburchby, Waldwelt, Window
      • Note: "Cinder" was retired in honor of the designer's deceased cat it was named after, and replaced with "Gratis-3"
  • Deck of 48 Resource Cards
  • Deck of 48 NavComp Cards
  • 5 Spaceships in 5 different colors
  • Stacks of wooden disc markers in 5 different colors

Microbadge:
mb

Versions
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Jump Gate
Nick: 
English third edition
Publisher: The Game Crafter, LLC, Matt Worden Games
Artist: Matt Worden
Year: 2013
Size: 5.50 x 3.50 x 1.00 inches
0.50 pounds
English
Release Date: Jul 16, 2013
Released
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Jump Gate
Nick: 
First Edition
Publisher: The Game Crafter, LLC
Artist: Matt Worden
Year: 2010
Size:  
English
Release Date:  
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Jump Gate
Nick: 
Second Edition
Publisher: Matt Worden Games
Artist: Matt Worden
Year: 2010
Size: 9.00 x 6.00 x 1.50 inches
English
Release Date:  
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Jump Gate
Nick: 
Second Edition, Funagain Special Limited Release
Publisher: Matt Worden Games
Artist: Josh Cappel, Ariel Seoane, Gary Simpson, Scott Slomiany, Matt Wordenmore»
Year: 2010
Size: 9.00 x 6.00 x 1.50 inches
English
Release Date:  
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Pg. 1 of 1
2 Sand Resource Cards for 1st and 2nd Editions
If you are looking to replace the "Nothing" resource cards in your 1st or 2nd Edition set of Jump Gate with the Sand resource cards found in the 3rd Edition, this PDF is for you! After sleeving the original 48 resource cards, print and cut out the 12 Sand cards found in this PDF and put one in front of each of the "Nothing" cards.
English
2014-11-13
3 Jump Gate, 3rd Edition Rule Booklet
Download PDF of the Rule Booklet published with the Third Edition of Jump Gate, available at TheGameCrafter.com shop.
English
2013-07-21
3 Traduction des règles en français.
PDF en couleur des règles de la première édition, traduites en français.
French
2010-10-29
9 Jump Gate Rules - 1st Edition - Color
Full-color PDF of the 1st edition rules. (Uploaded by the author.)
English
2010-03-30
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Statistics
Board Game Rank: 3964
Num Ratings: 133
Average Rating: 6.45
Standard Deviation: 1.37
Num Views: 45482
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.2
Fans: 12
Personal Comments: 48
Users Owning: 210
Users Wanting: 20
Users Trading: 15 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 261
Plays This Month: 0
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Episode 4 Fear The Foursome
206:39
189.59 MB
2012-04-29
Episode 39 - An Episode You Can’t Refuse
70:18
64.37 MB
2012-03-30
The One About Gaming After Dark
68:54
31.54 MB
2011-10-31
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