$10.00
Information
Designer
Artist
Publisher
Year Published
1979
# of Players
2 − 8
User Suggested # of Players
Best with 4 players
Recommended with 3, 4 players
(5 voters) [poll]
Mfg Suggested Ages
12 and up
Playing Time
180 minutes
User Suggested Ages
10 and up
(2 voters) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(2 voters) [poll]
Subdomain
(6 voters) [vote]
Category
Mechanic
Family
Primary Name
Samurai
Alternate Names
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ObjectID: 63
Description Edit | History

(from the back of the box:)

You are now back in time-12th through 17th century Japan, to be exact. Your objective: the exalted title of "Shogun". As "Shogun", you will have the right to enforce the emperor's will, and become the real ruler of Japan.

Samurai allows you to take control of Japan. In medieval Japan, the central government of the emperor was dissolved. He become a powerless figurehead while various clans competed to take control of the country.
These clans were similar to the noble houses of Europe; and their leaders the equivalent of medieval Dukes, Barons, Counts, and the like.
Using formldable samurai warriors, the clans waged endless wars across the major islands of the Japanese archipelago.

Concept of Play
Each player controls a clan, with one or more lords. Each lord has a province representing his personal "fief" or home, and often has additional holdings of troops, titles, ships, castles, and more provinces.

The game is played in 20 turns, each representing a pace of historical events running between a few months to a few years. In each turn, moves are conducted on a mapboard that portrays the three major islands of Japan.

The playing pieces-360 in all-include Samurai Lords, clan control markers, holdings and title counters, troops, garrisons, and more; all explained in the easy­ to-follow prose of the 18-page rules folder.

Many Games in One
An excellent game for 2 to 8 players. Samurai is suitable for beginning and intermedlate play, with plenty of optional rules and strategic options for even the expert. And for the really hard-core power-politics fanatics, special rules create a nearly "perpetual" game representing tho true ebb and flow of Japanese feudal confilct.
Samurai includes a variety of playing aids to make learning and playing the game truly an effortless task. The rules manual contains historical background and designer's notes that offer the player the full flavor and authenticity of what medieval conflict was all about in the age of the "Shogun" struggles.


(BGG description:)

Samurai is a game about warfare and politics in feudal Japan. The aim of the game is to gain the title "Shogun" by game end. To become Shogun, the player has to gain control of two out of four Imperial Articles scattered across the mapboard. These are: the Emperor, The Heir, The Imperial Regalia and Kyoto Castle.

Playing pieces are the samurai lords of various houses. Each lord has a home province which provides him with troops. Additional troops may be added through offices, other provinces, castles, etc.

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More Information Edit | History

Battleline Edition = 360 counters


from "The Avalon Hill General Index and Company History, 1952-1980"

Samurai (1979)
Avalon Hill revised existing published design (Battleline)
Designed by Dan Campagna
Development by Arnold Hendrick

AH revisions will be minor clarifications of rules.


Magazine References:

The GENERAL Index Article List:

Versions
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Samurai
Nick: 
Avalon Hill edition
Publisher: Avalon Hill
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Year: 1980
Size: Avalon Hill Bookcase
1.21 pounds
English
Release Date:  
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Samurai
Nick: 
Battleline English First Edition
Publisher: Battleline
Artist: 
Year: 1978
Size: 12.00 x 12.00 x 1.25 inches
English
Release Date:  
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Pg. 1 of 1
2 Cross reference table of the map features
Of late I got Samurai and I found difficult to put together the data of the provinces and of all the other location on the map, so I started to sort and put them on a table. Here is my work. Up thumb it if you like it.
English
2014-04-23
4 Fate cards and counters for Samurai
fate cards
English
2014-01-02
6 Samurai spanish rules
translation of the rules of the 1976 version
English
2009-11-27
19 Samurai.zip
Rule book for Samurai, AH edition
2006-10-03
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Statistics
Board Game Rank: 2881
War Game Rank: 852
Num Ratings: 344
Average Rating: 6.38
Standard Deviation: 1.32
Num Views: 50717
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.6
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