Year Published
# of Players
3 − 4
User Suggested # of Players
Best with 4 players
Recommended with 3–4 players
(8 voters) [poll]
Mfg Suggested Ages
10 and up
Playing Time
90 − 120 minutes
User Suggested Ages
(4 voters) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(7 voters) [poll]
Primary Name
Moongha Invaders: Mad Scientists and Atomic Monsters Attack the Earth!
Alternate Names
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Description Edit | History

It's just another day, get up, wash, go to work. What's different is that today the Earth has been invaded by aliens – it's just that nobody knows it yet. Deep underground mad scientists are raising monsters from the planet Moongha. Once fully formed they will emerge to spread terror and destruction. Cities will be laid waste to, and the human race will be hunted to extinction.

Through the sewers oozes the Bloob, quietly growing in size. The Drakoor, alien vampires, stalk the night, feeding off the unwary. Meanwhile, the strongest of the Moongha invaders, Mechoor, sucks in energy from the earth. Once sated it will rise to destroy whole cities with its heat ray. These are just a few of the monsters that will terrorise the people of Earth.

It can only be hoped that just as in the movies there's a hero around who can thwart their evil plans; otherwise there will be no more "just another day"s for anybody! But who's behind those evil plans? You! You are one of those sadistic, power-thirsty, psycho nerds, eager for revenge after a whole life of study, disregarded by everyone. All of you have received a visit from a mysterious flying saucer, carrying strange alien machinery – an engine that finally brought you POWER! And now you are ready to fight your insane struggle to be the first in destroying the human race. This time no "Klaatu barada nikto!" will stop you...

Moongha Invaders: Mad Scientists and Atomic Monsters Attack the Earth! is for three to four players and should take about ninety minutes to play. You have control of a number of different types of Moongha monsters. When you sit down to play, the side of the board closest to you is your monster display. There you will see the seven different types of monster. You will place your monster counters in these boxes. Note that some monster types have more than one counter.

The game lasts either eight or nine turns, depending on the number of players, although it may end before then if a player manages to get down all twenty of their damage cubes.

At the start of each turn a random number of actions are made available. Three of these actions relate to the monsters and allow you to create, attack, and move them. These actions are represented by orange, white, and purple tokens. There are three human action boxes, one that allows you to place a hero, the other two allow you to place military counters.

To create a monster you have to place a certain number of orange tokens in the monster box. Once the monster has been created you place it in one of the twelve cities on the board. When you do so, you place the monster on its hidden side. The monster is alive but as yet the world does not know of its presence. While hidden a monster is safe from attack and can build up its strength so that when it does attack it will cause carnage. Another player may attempt to reveal your monster by placing a hero counter in the same city.

Military units will try to destroy monsters. When you place a military unit or a hero, you can then attack with all military counters in that city. When a monster attacks a city, armor units will attack it first, then after that attack has been completed, any surviving infantry units will attack. All combat involves rolling dice and in all cases a roll of four or more is successful.

Each monster type has its own special abilities. Only three monsters are powerful enough to destroy entire cities; these are the Bloob, Mechoor, and Moogre. When you attack a city, you mark the damage you do with your colored cubes. At the end of the game, players score victory points depending on how many damage cubes they have in each city. Players also score points for the cities that were randomly assigned to them at the beginning of the game, depending on how much damage they have suffered. Points can also be scored for having vampires on the board and for killing other monsters with your Moogre monster.

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More Information Edit | History


First Edition Includes:

  • 1 rule book (In English/Italian)
  • 1 mounted color map board
  • 3 Sheet of clear decals for various counters
  • 48 Round wooden player counters ( 12 in each of the four player colors red, blue, yellow, green)
  • 80 wooden player cubes ( 20 in each of the four player colors red, blue, yellow, green)
  • 4 round wooden player pass tokens (1 in each of the four player colors)
  • 16 wooden square green Military counters
  • 5 wooden square brown Hero counters
  • 12 wooden square purple City counters
  • 12 normal D6s
  • 25 wooden round Orange tokens
  • 5 wooden round Purple tokens
  • 30 wooden round White tokens
  • 20 wooden black cubes
  • 1 wooden black pawn (to use as Turn marker)
  • 1 wooden black pawn (to use as 1st player marker)

Second Edition Includes:

1 Box (linen finish with removable generic cardboard insert)

1 Mounted doubleside Board (linen finish, 6 sections, dimensions: approximately 22" x 22") -*
3 Rulebooks (English/French/German)
2 copies of player aids in each of 3 languages (English/French/German)
1 Folded poster

Four sets of player pieces:

20 Rubble pieces-*
1 Pass marker
1 Kiddoo-*
1 Mechoor-*
1 Moogre-*
1 Spectoor-*
1 Shaggoo-*
4 Drakoors-*
3 Bloobs-*

12 Hidden Monster counters:

  • 1 Pass marker
  • 1 Kiddoo
  • 1 Mechoor
  • 1 Moogre
  • 1 Spectoor
  • 1 Shaggoo
  • 4 Drakoors
  • 3 Bloobs

Other pieces:

5 Heroes-*
8 Infantry
5 Armour
2 Jet-fighters
1 A-Bomb
12 dice-*
12 City tiles
20 brown Rubble pieces
1 Turn marker
1 First Player marker
25 orange Create/Heal action tokens
5 purple Move/Hide action tokens
30 white Attack action tokens

(*)- Used in part in the 2 Player Version

Game components made in China.


mb mb mbMoongha Invaders fan

Sort: Nickname | Year Published
Pg. 1
Moongha Invaders: Mad Scientists and Atomic Monsters Attack the Earth!
English second edition
Publisher: Treefrog Games
Artist: Tim Huesken
Year: 2015
5.88 pounds
Release Date: 2015
Link Image
Moongha Invaders: Mad Scientists and Atomic Monsters Attack the Earth!
English/Italian first edition (650 copies)
Publisher: Club TreEmme
Artist: Luca Zamoc
Year: 2010
English, Italian
Release Date:  
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Title | Hot | Recent
[Browse »]  [Upload File »] Language:
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2 Instrukcja + zasady dla 2 graczy
Jak w tytule. Obie instrukcje.
16 Moongha_2nd Ed_With Rules Clarifications
I removed a paragraph that was redundant in the Placing heroes section.
4 2 Player Game Rules Summary
One page summary for the two player game. To be used in conjunction with the player aid included in the game.
10 Quick Rules Summary and Game Management Cheat Sheet
One, two sided rules summary for remembering key rules, between plays; and teaching the game. Based from second edition rules.
9 Moongha Race
Moongha monsters was based on Moongha Race, a litte free games for attendees at first edition of Play! in Modena on March 2008. Author: Marco Pranzo.
18 Moongha Invaders rules summary
Moongha Invaders rules summary that I use to teach the game and to refresh my memory. Incorporates any clarifications from the BGG Rules Forum.
2 Italian Rules - Regole in italiano
Regolamento ufficiale in italiano.
51 Moongha Invaders Rules Summary (English)
Another update with additional clarifications. Thanks
73 Moongha Rules - English.pdf
Moongha Rules - English.pdf
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