7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player, as in Fairy Tale or a Magic: the Gathering booster draft. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways. (Players have individual boards with special powers on which to organize their cards, and the boards are double-sided as in Bauza's Ghost Stories.) Each player then chooses another card from the deck they were passed, and the process repeats until players have six cards in play from that age. After three ages, the game ends.
In essence 7 Wonders is a card development game along the lines of Race for the Galaxy or Dominion. Some cards have immediate effects, while others provide bonuses or upgrades later in the game. Some cards provide discounts on future purchases. Some provide military strength to overpower your neighbors and others give nothing but victory points. Unlike Magic or Fairy Tale, however, each card is played immediately after being drafted, so you'll know which cards your neighbor is receiving and how his choices might affect what you've already built up. Cards are passed left-right-left over the three ages, so you need to keep an eye on the neighbors in both directions.
Though the box of earlier editions is listed as being for 3-7 players, there is an official 2-player variant included in the instructions.
A single-page player aid with the salient details to teach new players. Not a rules rewrite nor a teaching script, assumes one experienced player will be present to explain. For 7 Wonders base game only.
UniversalHead 7 Wonders Symbol Reference in Brazilian Portuguese, V 1.0
Any suggestion/correction is well appreciated.
I asked the original creator (Universal Head) and he allowed me to share it. Thanks!
This prompter was designed to keep the pace of the game up for players who are very familiar with the game. It provides roughly 20 seconds for each decision and has epic background music for added intensity! The music is provided with all necessary permissions from Paramount Pictures and Touchstone Pictures. We have thoroughly enjoyed having this prompter and I think you all will like it too!
A reference of all the symbols used in the base game sized for one side of an 8.5x11 sheet of paper. This is much more convenient than passing around the rulebook!
This is a simple, custom-made, high-resolution score card for the 7 Wonders game sans Leaders (I also have a similar file uploaded for the Leaders expansion). Print full page in your choice of landscape or portrait. Print and laminate for a reusable card so that you can never run out of score cards!
This Adobe Photoshop PSD has the basic layout for making custom Wonders. It does not include all of the icons for costs and abilities (file was way too big for that), but has the font layer, and layers for inserting art.