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Sam Grant (1997)

Average Rating: 6.47/10
Board Game Rank: 3216
War Game Rank: 906
Information
Designer
Artist
Publisher
Year Published
1997
# of Players
2
User Suggested # of Players
Best with 2 players
Recommended with 2, more than 2 players
(1 voter) [poll]
Playing Time
180 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
(no votes yet)
[poll]
Language Dependence
(no votes yet)
(0 voters) [poll]
Honors
Subdomain
(2 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Sam Grant
Alternate Names
Website
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ObjectID: 83
Description Edit | History

Sam Grant covers the western theater of the American Civil War around the Mississippi area from 1862-1864. It comes with a beautiful card-stock map from Vicksburg to Cincinnati and heaps of wooden blocks for the North and South. The game utilizes both a strategic layer of the conflict but also provides a slightly more tactical layer of combat with additional battle maps that allow for center, and flank positions of specific units. The game can be combined with Bobby Lee so that both theaters of the Civil War can be played out at the same time.

This title uses Columbia Games Block system. While there are variations in the rule sets for each of their games none the less all of their games are based on block system. Basically this means that rather than the traditional use of counters to represent units on the map the game instead uses wooden blocks that stand upright and with unit details only shown on one side of the blocks. This does two things: First it provides an easy way of producing a "fog of war" because your opponent can not tell, save through good memory, what type of unit a specific piece is and it’s current strength. Second, by having the blocks stand on end it provides a way to keep track of a units strength by rotating the block so the current strength is the top number. Most war games have some type of mechanism that lets units take steps in their overall strength. Counters normally have at most two steps because of they only have two sides, however blocks have four and so now you can easily keep track of twice the amount of detail that many other war games provide. With the use of blocks Columbia has provided a way of adding a good deal of depth to their war games without adding further complex layers of bookkeeping and thus allow for interesting and relatively short sessions of play.

All artwork and graphics in the game Sam Grant was created by RPG/Historical artist, Eric Hotz.

BGG Marketplace
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New £32.50 30-Apr-2012 flag
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New AU $50.00 3-Dec-2011 flag
New $36.90 25-Jan-2011 flag
New $49.49 24-Mar-2010 flag
Like New $50.00 8-Feb-2010 flag
Like New $40.00 20-Aug-2009 flag
Very Good €40.00 23-Dec-2007 flag
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More Information Edit | History
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4 Sam Grant May '62 scenario
Alternate scenario for Sam Grant starting in May 1862 (after Shiloh). This is an attempt to address some of the balance issues with the official 1862 scenario. It also makes it easier to link the game with its sister game Bobby Lee, as the Bobby Lee scenario for 1862 starts in May.
2009-04-23
2 Combined rules v.1.pdf
Combined rules version 1.0
2004-01-04
Statistics
Board Game Rank: 3216
War Game Rank: 906
Num Ratings: 93
Average Rating: 6.47
Standard Deviation: 1.35
Num Views: 21254
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.9
Fans: 2
Personal Comments: 50
Users Owning: 276
Users Wanting: 18
Users Trading: 20 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 13
Plays This Month: 0
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