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Information
Designer
Artist
Publisher
Year Published
1998
# of Players
2
User Suggested # of Players
Best with 2 players
Recommended with 2 players
(13 voters) [poll]
Playing Time
360 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
14 and up
(5 voters) [poll]
Language Dependence
Extensive use of text - massive conversion needed to be playable
(7 voters) [poll]
Honors
Subdomain
(25 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
For the People
Alternate Names
Website
 Corrections
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ObjectID: 833
Description Edit | History

(from GMT website:)

"For the People is a grand strategy game of the American Civil War covering the conflict from Texas to Pennsylvania, from the firing on Fort Sumter to the end at Appomattox Court House. You take the role of either President Lincoln or President Davis and command the armies, promote and relieve generals, conduct amphibious assaults, dispatch cavalry raids, and even battle incompetency and political intrigue among members of your own cabinet.

For the People includes a deck of strategy cards for conducting campaigns and incorporating the many events and personalities of the war. The Confederate player can build ironclads, naval mines (torpedoes), submarines, conduct overseas purchases, and work towards foreign intervention. The Union player can build up his naval blockade, his ironclad fleet, fight draft riots, secure the Border States, and issue the Emancipation Proclamation. Relive the history of this exciting time when our nation was torn asunder."


Boardgamegeek introduction:

This is the 4th entry in the We the People system of games, following Hannibal and Successors (but pre-dating Paths of Glory, which is arguably more of a spin-off than a follow-on). The playing area is much larger than say Hannibal, there are lots more forces and generals, and there is a much more complicated political control/strategic will system - as well as quite a few other significant elements. While still clean and streamlined for a complicated wargame, this is nontheless more of a serious hobby game than any of the previous entries in the genre.

Note from Mark Herman:

The game was reprinted and the latest and final version of the rules has incorporated all of the previous FAQs plus has re-written some of the more troublesome rules sections (rivers). To date, after a grueling three-year on-line tournament, no rules questions of note have been forthcoming. The above write up is mistaken when it states that "For The People" is based on "Hannibal v Rome", but was my second game in the "We The People" genre that I created. The game dropped my battle card system in lieu of a more traditional combat results table to speed play and increase historical accuracy.

BGG Marketplace
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Good $14.00 15-May-2012 flag
Very Good €10.00 13-May-2012 flag
Like New $55.00 6-May-2012 flag
Like New $40.00 4-May-2012 flag
Like New $25.00 28-Apr-2012 flag
New €49.00 23-Apr-2012 flag
New $65.00 16-Apr-2012 flag
Very Good $27.00 17-Mar-2012 flag
New $65.00 6-Mar-2012 flag
Like New €66.00 28-Feb-2012 flag
Pg. 1
23d 6h 46m
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More Information Edit | History

(from GMT website :)
2006 Edition Note: The 2006 version of For the People incorporates very few design modifications, but considerable "clean up" changes to the game rules. The biggest change from the 2000 version is the addition of twenty new optional playing cards to the deck, and a general rewording of many of the deck's original cards. Players wishing to upgrade but not buy an entire new game may order the 2006 Edition card deck separately. The 2006 Edition rules are available as a free download from the Living Rules section of our website. Together, those two items encompass the vast majority of updates to the 2006 edition.

Expanded by For the People Deluxe Map.

Redux map: http://www.west2productions.com/Mapology/_NEW/MapB1.html.

Online Play


Awards

1998: Charles S. Roberts awards, Best Pre-World War II Boardgame

Microbadges: http://files.boardgamegeek.com/images/microbadges/ForthePeople.gif http://files.boardgamegeek.com/images/microbadges/forthepeoplenorth.gif http://files.boardgamegeek.com/images/microbadges/forthepeoplesouth.gif

Versions
[Add Version]
Pg. 1
For the People
Nick: 
GMT Second Edition, second printing
Publisher: GMT Games
Artist: Rodger B. MacGowan
Year: 2006
Product Code: 0011-06
Size: 9.20 x 12.50 x 2.00 inches
1.90 pounds
English
Release Date:   
View
Corrections
Link Image
For the People
Nick: 
GMT second edition, first printing
Publisher: GMT Games
Artist: Rodger B. MacGowan, Mark Simonitch
Year: 2000
Product Code: 0011
Size: GMT standard box
English
Release Date:   
View
Corrections
Link Image
For the People
Nick: 
First Edition
Publisher: Avalon Hill
Artist: 
Year: 1998
Size: 11.60 x 8.50 x 2.20 inches
2.90 pounds
English
Release Date:   
View
Corrections
Link Image
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Files
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3 Updated Cyberboard box to allow play of C3i #23 variant rules
For The People Cyberboard box version 3-4: allows play of C3i #23 variant rules
2011-06-16
21 Naval Strategy
Should the Union rely on the Blockade level or on the Amphibious Assault modifier as the tool of choice? Should the St. Philip / Jackson Forts be attacked with the Union's opening card play?
2011-03-16
11 For the People - Resumen de Reglas en Español
Resumen detallado del Libro de Reglas, de manera que después de leer las reglas puede consultarse para la mayoría de situaciones sin necesidad de recurrir al Libro de Reglas.
2010-12-18
11 For the People detailed rules flowchart, version 1.0
Detailed rules flowchart for For the People. Print on letter-size paper and assemble.
2010-06-29
13 Placing Political Control Markers in For the People
This is a play aid that charts political control markets for four different units. Covers During Movement, During Strat Round by Playing an OC, and in Political Control Phase. Consistent with the Living Rules (as of December 2008).
2010-04-12
11 Characteristics of Units of Different Sizes
This is a play aid that charts a number of characteristics for four types of units: Army, Corps, Division, Cavalry. Consistent with the Living Rules (as of December 2008).
2010-04-12
12 What You Can Do with Cards Played as Operations Card in For the People
This is a play aid that charts allowable activities with an Operations Card. Consistent with the Living Rules (as of December 2008).
2010-04-12
8 Some Notes on General in For the People
This is a play aid about Generals and Relief, Generals and Movement, and other notes about Generals. Consistent with the Living Rules (as of December 2008).
2010-04-12
8 Combat Modifiers in For the People
Play aid that combines Combat Modifier rules in one place.
2010-03-27
9 Strategic Will Changes in For the People
Play aid that draws together, in one place, the rules of Strategic Will Changes in GMT's For the People.
2010-03-27
Statistics
Board Game Rank: 330
War Game Rank: 54
Num Ratings: 776
Average Rating: 7.55
Standard Deviation: 1.48
Num Views: 141794
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.6
Fans: 58
Personal Comments: 429
Users Owning: 1871
Users Wanting: 108
Users Trading: 89 [find trade matches]
Has Parts For Trade: 2
Want Parts In Trade: 2
Price History: View
Total Plays: 944
Plays This Month: 8
Linked Items Relationship: Expansions for this Game
Sort: Category: Mechanic:
Pg. 1
Rank N/A
Num Ratings 29
Average Rating 6.31
Average Weight 3.67
Num Owned 148
Prev. Owned 9
For Trade 5
Want in Trade 6
Wishlist 14
Comments 14
Year Published 2007
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