Horrific monsters and spectral presences lurk in manors, crypts, schools, monasteries, and derelict buildings near Arkham, Massachusetts. Some spin dark conspiracies while others wait for hapless victims to devour or drive insane. It’s up to a handful of brave investigators to explore these cursed places and uncover the truth about the living nightmares within.
Designed by Corey Konieczka, Mansions of Madness is a macabre game of horror, insanity, and mystery for two to five players. Each game takes place within a pre-designed story that provides players with a unique map and several combinations of plot threads. These threads affect the monsters that investigators may encounter, the clues they need to find, and which climactic story ending they will ultimately experience. One player takes on the role of the keeper, controlling the monsters and other malicious powers within the story. The other players take on the roles of investigators, searching for answers while struggling to survive with their minds intact.
I created these trays to 3d print and fit snugly into the Mansions of Madness box. They hold nicely all of the cards, tokens and puzzle pieces leaving plenty of room in the box for the minis and mansion tiles.
I recently took the time to edit and place all "Call of the Wild" map tiles with the original DIY Story kit. Thanks to matildadad for your hard work on the previous versions. And of course Fantasy Flight for my addiction, I mean this game. I tried to make the formatting as close as possible to the other tiles. Hope you enjoy!
A fun cross-over scenario of Mansions of Madness and Sharknado. This scenario is just a fun, relaxed scenario, but still has familiar elements that we all love from Mansions of Madness. I would recommend watching the movie(s) before or while playing this scenario.
Obviously, I claim no rights to Mansions of Madness game or Sharknado movie.
Dies ist eine Übersetzung des Scenarios "The Curse of the Pharaoh" von Nicola Zee, die mit ihrer Genehmigung angefertigt wurde. Vielen Dank für diese Gelegenheit!
Vom Bewahrer- und Ermittlerhandbuch liegt jeweils eine zweite Version ohne den Hintergrund vor, was Druckertinte sparen kann, wer das möchte ;)
Fehler in der Übersetzung bitte per BGG Nachricht an mich.
This is a translation of the scenario "The Curse of the Pharaoh" by Nicola Zee which was done with her approval. Thanks for this opportunity!
Módulo en español para jugar en solitario a Las Mansiones de la Locura. Incluye 18 mapas originales y un sistema de juego con guardián automático. Versión mejorada con nuevos mapas y algunas mejoras en la presentación y diseño. REQUIERE "ALQUIMIA PROHIBIDA"
Solo-coop play module for Mansions of Madness in spanish. Including 18 new maps and an automated Keeper system. Enhanced version with new maps and some design improvements. REQUIRES "FORBIDDEN ALCHEMY"
This scenario for Mansions of Madness requires Forbidden Alchemy.
The Mines of Yuggoth has a strong theme and a solid story, 3 small boards (instead of 1 big), exciting new mechanics, new tiles, leave a lot of freedom to the investigators, has non-linear clues, is replayable with 3 objectives and 3 different starting spaces and has been heavily playtested by several groups (around 15-20 times). Make sure to print all files with 100% (especially the tiles and cards).
The excellent english wording is the magic of the amazing talent of Randolf Carter, who I won't be able to thank enough for his help.
If you enjoyed playing this scenario, you can try my other scenario: [url=http://boardgamegeek.com/filepage/85589/esoteric-order-dagon]The Esoteric Order of Dagon[/url].