"An exciting game for 3-6 players aged 7 to adult. Pit your wits against the evil Vandalan and his faceless helper Wannabe, as they try to wreak havok on planets Earth, Candoof, Canneri, Hedonia, Mystican and beyond. Only you, as Captains Can and Tinn, armed with belts of ingenious can gadgets developed by Professor Quantum on Planet Gadgetron, can save the day. Will you be the first to overcome Vandalan on his barren home planet, Destructon, and transport him back to earth to face The Wise Ones, or will you encounter the moving hazard Viroid on the way and lose your valuable protective Glittering Whirlwind? There are 12 missions and so many variables that this is a game that will hold you enthralled no matter how many times you play it" Source :- Captain Can News Transmission 1993 flyer.
Each player is dealt a "Mission Card" and, using a "Canmobile" playing piece, races around a board with an hexagonal grid showing various planets with movement controlled by means of a spinner which also causes collection of "Fortune Cards". At the end of the turn the Canmobile must face the direction intended for the next move. All movement [1 to 4 spaces] must be taken in full except when arriving on special marked spaces when cards may be picked up which may help or hinder the player's mission. The Mission consists of collecting 4 gadgets and delivering to a specified planet before anyone else.
Also included with the game is a 12 page booklet, "THE STORY OF CANS - from 1810 to the present day". This game was produced as a promotional item for the Canned Food Information Centre , Birmingham, UK and CarnaudMetalbox plc, Worcester, UK