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Information
Designer
Artist
Publisher
Year Published
2013
# of Players
2
User Suggested # of Players
Best with 1, 2 players
Recommended with 1, 2 players
(1 voter) [poll]
Mfg Suggested Ages
12 and up
Playing Time
180 minutes
User Suggested Ages
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Subdomain
(6 voters) [vote]
Category
Mechanic
Family
Primary Name
Roads to Moscow: Battles of Mozhaysk and Mtsensk, 1941
Alternate Names
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ObjectID: 88871
Description Edit | History

From the publisher webpage:

Roads to Moscow is a two-player game depicting battles in the Soviet Union during the drive on Moscow in October 1941. The two separate battles shown in this game are named for the main objective city on each map, Mozhaysk to the west of Moscow, and Mtsensk to the south. Perhaps the most dramatic of the many desperate battles fought in front of Moscow, these two battles combined all the elements of the great struggle. The Germans have an excellent fighting machine but are short on fuel and time. They must capture their objectives on a tight schedule or snow and mud will end their offensive. The Soviets are down to the rearward remnants of their once immense armies. If the Soviets can avoid being encircled by the fast moving German forces, high quality reinforcements from the Far East may finally allow them to stop the German advance.

Historically, the Soviets stood fast at Mozhaysk, fighting heavily even on the old Napoleonic battlefield of Borodino. Like Napoleon, the Germans eventually took the field, but at great cost in time and manpower. Near Mtsensk Guderian’s Panzer spearhead advancing north from Orel was ambushed by the Soviets thereby disrupting the German timetable. This gave the Soviet 6th Guards Rifle Division time to dig-in on the heights above Mtsensk thereby barring the way to Tula and Moscow.

Roads to Moscow uses the same mechanics found in the acclaimed Roads to Leningrad game, featuring a chit draw for activation of formations. Both players quickly learn how to use their motorized units effectively for overruns, combined arms, and movement of reserves. The game includes special rules for Soviet rocket artillery, NKVD, and self-propelled gun units, and fuel supply shortages, and much more, all without overwhelming play of the game.

COMPONENTS
Three sheets 5/8" counters (528 total)
One 22" x 34" Mapsheet (front & back printed)
4 Player Aid set-up cards
1 Charts & Tables card
Rule book
Play book
1 ten-sided die

DESIGNER: Vance von Borries
DEVELOPER: Mark Guttag
ART DIRECTOR: Rodger B. MacGowan
MAP & COUNTER ART: Charles Kibler

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More Information Edit | History
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Pg. 1
Roads to Moscow: Battles of Mozhaysk and Mtsensk, 1941
Nick: 
First edition
Publisher: GMT Games
Artist: 
Year: 2013
Product Code: GMT1305
Size: 9.20 x 12.30 x 1.80 inches
1.70 pounds
English
Release Date: Jul 18, 2013
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Pg. 1 of 1
6 Roads to Moscow Player Aid v1.21 Customized
Thanks to [User=Jobermallow] to let me design the hardworked Player Aid for this great game that he did. Enjoy it! : )
English
2015-03-18
7 Roads to Moscow Player Aid v1.2
Version 1.2 Reduced the font to size 10, which allowed the addition of the following sections: 1) Retreats 2) Armor Attrition 3) Advance After Combat 4) Ground Unit Coordination A slight omission was also rectified in the Overrun section- I failed to stipulate that Overruns required the presence of an Armored/Armored Car/Calvary unit AND that the retreat path (decided by the Attacker if successful) must be free of EZOC's if possible. As always, any suggestions or questions are welcomed!
English
2014-08-01
3 Reminders & Combat Worksheet
This is a collection of useful rules reminders, summaries and a Combat Worksheet to help manage the attacks. If you improve it please repost.
English
2013-11-24
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Statistics
Board Game Rank: 3812
War Game Rank: 686
Num Ratings: 63
Average Rating: 7.51
Standard Deviation: 1.36
Num Views: 29040
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.4
Fans: 14
Personal Comments: 33
Users Owning: 437
Users Wanting: 11
Users Trading: 10 [find trade matches]
Has Parts For Trade: 1
Want Parts In Trade: 0
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