MONOKRATORAS (which is the Greek word for Monocrat) is an adventurous game in a world of fantasy. The players guide courageous Fighters who dare to face the horror of the inviolated Tower of the Wizard. Those Fighters have different abilities and skills and the mission of the players is to guide them through the chambers, the corridors and the dungeons of the Castle so that they reach the Treasury, which is placed at the center of the board, and then help them escape before the sun sets. The one who makes it out of the Tower alive having the most treasure wins the game and becomes the MONOKRATORAS of the entire area.
The basic simple rule of the game is the following. In each round each player moves the fighter and in an adjacent square (horizontally and vertically but not diagonally). If the square is blank the player uses a random "room tile" and places it on the blank square. That way the map of the rooms of the tower is revealed and formed. After the new tile is placed the player draws a room card which represents what the fighter is going to face in the particular room (traps, hazards, monsters, crypts, dead bodies, treasure on the ground etc). Of course there are some exceptions to this rule, as some room tiles have other rules than drawing a room card. These special rooms are marked with colored arrows.
Instead of moving forward each player may spend their turn in order to search the room, hoping to find a secret door or some treasure.
A game lasts for 27 rounds. After the end of the last round, the darkness falls and the castle is destroyed killing each Fighter still inside. The "richest" player alive is the winner and the MONOKRATORAS.
In some sessions no one comes out alive. Then all the players lose the game and the curse of the dreadful Wizard still haunts the walls of the desolated strong walls of the ancient tower.
At the end of the rule book it states that the game was created originally by D. Karavias