Scott Muldoon is a game designer living in Astoria, New York.
Scott has been designing games since he was five, and possibly earlier, but Tenka: All Under Heaven was his first published design (Northwest Passage being rejected all-round). Scott's design aesthetic is to bake in emergent narrative using mechanics that cleave directly to the processes being modeled; also, throwing loads of dice and blowing stuff up. He expects to die in the first reel of his zombie apocalypse movie, providing the emotional impetus for his wife Amy to make it to the chopper. He will be survived by his adorable son Miles and his unbelievable ponderous game collection.
Current projects (March 2015) include:
• Cataclysm: A Second World War (grand strategy in the 1930s and 40s) with William Terdoslavich, currently on GMT's P500 preorder program.
• the Japanese to English translation for Bear's Claw from ConsimPress, also on P500 with GMT.
Other projects in various stages of incompleteness are:
• a hybrid "Fall of Rome" type game
• a block-game operational treatment of Napoleonic-style warfare
• a rating-based detailed simulation of American football
• a card-driven COIN-based upgrade of the old SPI title Freedom In The Galaxy
• a fast-playing grand strategy game on the Italian Wars of the 15th and 16th century
In 2009, Scott changed his last name from DiBerardino to Muldoon in honor of his marriage.