Shep is a game designer, musician, and Kendoka from Derby, UK. Once an employee of Games Workshop (specifically in Forge World), Shep was exposed to many aspects of play testing and game development form a far. This only stoked his passion of gaming and board games. Years later, and after sitting on his backside for far too long, he decided to get his sh@t together to work to publish his own game.
Sheps first work is Schism, a fast-paced 'collect or kill' game of celestial warfare.