Mid-19th century England... the tramways that first appeared to transport coal have since been upgraded to railways. Numerous different companies using different railway gauges connected to villages, towns and cities across the country. Eventually the small companies were merged into the Big Four.
This expansion has two sets of rules. The first set of rules follows the gameplay of the Railways of the World series. The second set of rules is a new game from Martin Wallace that features a new share system and economic engine that builds upon the Railways of the World engine.
Railways of England and Wales debuted at Origins 2009. Now out of print, it was replaced in 2013 by Railways of Great Britain.
A simple stock system that does not fundamentally change the game or add significant complexity. These rules allow an alternative to bonds as a means to raise money, and provide a way for a player to gain dividend income (and optionally, victory points) from owning shares of another player’s company.
Now you can transport passengers (green cubes)from a city to another.
And why not? Will you be able to transport them in a city where is your own new hotel?
Build your Hotels where do you want, deliver passengers too, and make more points than your opponents.
Ora potrete trasportare anche i passeggeri (cubetti verdi)coi vostri treni, dalle grosse città (colorate) a quelle più piccole (grigie) per farle crescere e prosperare.
E perchè non far trovare ai passeggeri anche un albergo nuovo e costruito proprio da voi?!
I made this reference sheet to allow players to look up which city is which without having to remove hexes from the board. It also allows for reference to the Major Lines chart for someone on the other side of the table.