Two new expansion maps for Power Grid: Russia on one side and Japan on the other.
In Russia, the market for power plants is restricted. Additionally, the standard rules for exchanging out-of-date power plants are changed, forcing the leading players to completely rethink their strategies.
In Japan, based on the crowded geographical surroundings, the players can start two separate networks. The first connections are restricted to certain cities, guaranteeing a tough fight for the best networks.
The Power Grid game rules leave it up to players to decide on how to determine the areas to use in any particular game. I have decided to come up with a way to randomly choose starting areas. By using the randomiser tables, you can just roll dice to determine starting areas. I came up with these tables so that when determining which areas to use, every possible combination of areas will have an equal chance of being used. The tables list all legal combination of areas for a 3, 4 or 5 area game. Simply roll the dice indicated on the table and look up the list of areas. Where the table says, "Re-roll", re-roll all dice until a result other that "Re-roll" comes up.
Because resupply rate affects strategy / game play, I created these Resource Resupply Table Cards meant for individual players for this pair of maps.
1) Same size as Power Grid Power Plant cards.
2) Resources match the board game's resource colour.
3) Can be printed back to back if your printer is good.
Take the guesswork out of Phase 5 fuel restocking with these cards. Formatted for 8.5x11 cardstock (should fit A4). PDF format, 3 pages. These cards are for Russia. (For the Japan map, use the original USA/Germany tables)