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Action Point Allowance System
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ObjectID: 2001
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In Action Point (AP) Allowance System games, each player is alloted a certain amount of points per round. These points can be spent on available actions, until the player does not have enough remaining to "purchase" any more actions. This method grants the player greater freedom over how to execute his or her options. Pandemic is an example of a game that uses this mechanic. In Pandemic, players are given 4 action points to be allocated between several actions: Movement, Air Travel, Special Action, and Special Ability.

The earliest example of a game listed on Boardgamegeek that uses AP's is Special Train (1948).

行动点驱动:在此机制下的游戏中,玩家每回合里持有有限数量的行动点。玩家使用这些行动点来换取,或者说“购买”自己想要执行的行动。这样的机制能在行动的选择上给予玩家更大的自由度。Pandemic就是很典型的例子,玩家每回合获得4个行动点以支付自己当回合想要执行的行动。

若要追究这个机制的鼻祖,可能是这个游戏Special Train (1948)。

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