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Name
Chit-Pull System
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ObjectID: 2057
Description Edit | History

Used in war games to address the problem of simulating simultaneous action on the battlefield and issues of command and control. In such a system the current player randomly draws a chit or counter identifying a group of units which may now be moved. Schemes include moving any units commanded by a particular leader, moving units of a particular quality or activating units not for movement but for fighting. This mechanism is often associated with designer Joseph Miranda who has used it in many of his games.

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Linked Items Relationship: Board Games
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Rank 2114
Num Ratings 211
Average Rating 7.49
Average Weight 3.69
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Year Published 2009
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Want in Trade 5
Wishlist 5
Comments 1
Year Published 0
Rank N/A
Num Ratings 3
Average Rating 6.33
Average Weight 0.00
Num Owned 20
Prev. Owned 0
For Trade 1
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Wishlist 2
Comments 3
Year Published 2007
Rank 2902
Num Ratings 207
Average Rating 6.89
Average Weight 2.44
Num Owned 266
Prev. Owned 43
For Trade 6
Want in Trade 39
Wishlist 153
Comments 53
Year Published 2013
Rank N/A
Num Ratings 0
Average Rating 0.00
Average Weight 0.00
Num Owned 0
Prev. Owned 0
For Trade 0
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Wishlist 2
Comments 0
Year Published 2016
Rank 1894
Num Ratings 378
Average Rating 6.97
Average Weight 2.37
Num Owned 728
Prev. Owned 113
For Trade 26
Want in Trade 42
Wishlist 79
Comments 216
Year Published 1992
Rank N/A
Num Ratings 0
Average Rating 0.00
Average Weight 0.00
Num Owned 1
Prev. Owned 0
For Trade 0
Want in Trade 0
Wishlist 3
Comments 1
Year Published 2015
Rank N/A
Num Ratings 8
Average Rating 9.50
Average Weight 0.00
Num Owned 18
Prev. Owned 0
For Trade 0
Want in Trade 7
Wishlist 25
Comments 6
Year Published 2013
Rank N/A
Num Ratings 4
Average Rating 9.75
Average Weight 0.00
Num Owned 12
Prev. Owned 0
For Trade 0
Want in Trade 1
Wishlist 5
Comments 1
Year Published 2014
Rank N/A
Num Ratings 4
Average Rating 6.00
Average Weight 1.00
Num Owned 11
Prev. Owned 0
For Trade 0
Want in Trade 0
Wishlist 0
Comments 4
Year Published 2009
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