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User Rating Comment Status
Jim Dietz
United States
Sigel
Illinois
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9
Jul 2004*
I'm biased, but I loved playing this in prototype and now in its final form. If you don't like card games, probably not the game for you.
2004-07-21*
Owned
For Trade
William (Andy) Anderson
United States
Las Vegas
Nevada
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9
Jun 2005*
Very fun partnership game that must be played with 4 players. The rules that come with the game leave a lot to be desired. Due to that it took many readings and a complete read of everything on the Geek web page for this game to figure it out. Worth it and our group now plays it quite a bit.
2005-06-03*
Owned
Karl Wilde
United Kingdom
Blackpool
Unspecified
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9
Jul 2005*
Fantastic - very clever. Rules could be a lot better though. Fancy a challenge anyone, in the UK. Team Lesbos have played 100's of games and we've only lost twice!
2005-07-06*
Owned
Mitch Willis
United States
Kathleen
Georgia
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9
Mar 2006*
Nice, quirky trick-taking card game. I'm a sucker for the Civil War theme but I like the unique gameplay, especially contending for three tricks at the same time.
2006-03-08*
Owned
Chris Comeaux
United States
Birmingham
Alabama
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War Eagle!
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Image is from Turandot. It looks just like me.
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9
Jan 2007*
Taking 3 tricks at time - brilliant!
2007-01-10*
Owned
Want To Play
Mik Svellov
Denmark
Copenhagen N
EU
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9
Mar 2009*
A perfect match of unusual trick-taking card game and simple wargame. It's great!
2009-03-06
Owned
Lee Fisher
United States
Downingtown
PA
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8.5
Sep 2004*
Takes some getting used to, but is fascinating once you start playing. Very different trick taking game.
2004-09-24*
Owned
Gerry Standerline
United Kingdom
Leeds
West Yorkshire
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8
Jun 2004*
Didn't expect to enjoy this as much as I did. It is basically whist but playing 3 tricks at once and the ACW theme and extras make for a great game that doesn't feel like 'just whist'.
2004-06-08*
Owned
Mark Jackson
United States
Goodlettsville
Tennessee
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Am I a man or am I a muppet? If I'm a muppet then I'm a very manly muppet!
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8
Jun 2004*
As a playtester of numerous versions of this game, I am MAJORLY happy to finally see it in print. A terrific partnership game!
2004-06-21*
Owned
Deleted User 1
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8
Mar 2007*
A very good and innovative trick-taking game.
2007-03-04*
Owned
Raymond Gallardo
Canada
Montreal
Quebec
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8
Apr 2011
I've only tried the basic game.

A trick taking game with these features:

* Three tricks at a time are played to simultaneously (each player chooses which one of the three tricks he or she wants to play to)

* You can control which player plays next

* Each of the three tricks must be lead with different suits; the fourth suit becomes trump

This has many interesting consequences:

* Because you can control which player plays next, you can control who will get to determine the trump suit

* If you cannot follow suit, you play your card face down. However, that face down card can become trump!

This game causes a lot of confusion among new players. Surprisingly, players learn basic tactics quickly despite the bizarre rules (and the somewhat badly organized rulebook).

The only "flaw" with this game is that it plays with only four players, which limits playability.
2011-04-11
Owned
Craig Berg
United States
Munroe Falls
Ohio
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8
Aug 2004*
While the rules seem a bit complex, one playing and the gameplay is quite intuitive. This is a current favorite with our lunchtime group.
2004-08-28*
Owned
Scott Woodard
United States
Beaverton
Oregon
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8
Aug 2004*
A very unique trick-taking card game.
2004-08-29*
Owned
Brad Johnson
United States
Crystal Lake
Illinois
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8
Sep 2004*
Very interesting and unique trick-tacking game, although completely detached from the theme. We wished there were text on the cards explaining some of the pictures.
2004-09-08*
Owned
Bobby Warren
United States
Glendale
Arizona
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8
Oct 2004*
You play three tricks at a time. A solid, and fun trick-taking game for four.
2004-10-11*
Owned
For Trade
Duncan Gibson
Lesotho
Maseru
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Will play any game... especially for wine or espresso.
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An Australian in Africa.
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8
Dec 2004*
Thin theme and it took longer to teach using the rules that to just play a few hands. A fun & thoughtful trick-taking filler.
2004-12-12*
Owned
For Trade
David Kuznick
United States
Arlington
Massachusetts
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8
Jan 2005*
Truly unique trick-taking partnerhsip game. Luck is a factor like in all games of this sort, but there are a lot of opportunities for skillful play.
2005-01-16*
Owned
Ubergeek
United States
Camas
Washington
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Be Happy in your Game!
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I spent 100 Geek Gold and all I got was this lousy overtext message!
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8
Feb 2005*
The most unique trick taking game I've seen for exactly 4 players. Plus, I love the ACW theme though the game could work with any theme.
2005-02-15*
Owned
Michael Barnes
United States
Decatur
Georgia
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8
Feb 2007*
A terrific game. Considerably more complex than most trick taking games due to playing three consecutive tricks but the added complexity translates to a richer, more rewarding game. Plays a little long, but never boring. Wish I could interest more folks in it!
2007-02-18*
Owned
Remo Rehder
Norway
Unspecified
Unspecified
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8
Sep 2007*
See www.brettspillguiden.no
(Norwegian only. Sorry!)
2007-09-06*
Owned
Alessandro Benvenuti
Italy
Marino
Rome
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8
Jun 2005*
Interesting mechanism.
2005-06-21*
Owned
Ed Rozmiarek
United States
Liberty Hill
Texas
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8
Aug 2005*
One of the better partnership trick taking games with some nice, unique mechanisms.
2005-08-19*
Owned
Charles A. Davis
United States
Greeneville
TN
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8
Sep 2005*
Very interesting twist on trick taking. The card playing world should like this game.
2005-09-10*
Owned
David Tracy
United States
San Francisco
CA
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8
Nov 2005*
No partner trick-taking card game better exemplifies the strategies and horrors of the American Civil War, I think. This is a really interesting game where you have to play suit to certain positions on the battlefield. Playing with partners is the way to go with this one I think. Nice photos from the Civil War on the cards. If I had any complaint it would be I wish there was some captions on the photographs as to who this general was, or what battlefield am I playing on. Fun game and very unique.
2005-11-03*
Owned
Matthew Gray
United States
Reading
Massachusetts
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8
Nov 2005*
Very good trick taking game. In fact, one of the best new ones I've played in a while. The twist in this one is that you play three tricks ("left", "center" and "right") at a time. If you play a card to your "left" trick, your left hand opponent must play the next card. It's a little complicated to wrap a strategy around at first, but it's a lot of fun and very interesting. Clever.
2005-11-18*
Owned
Terry Egan
United States
Waltham
MA
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8
May 2009*
An engaging and clever trick-takiing game with some terrific twists. Works extremely well with the theme.
2006-05-13*
Owned
Shuho Ide
Japan
Saitama city
Saitama pref.
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8
Dec 2010
R
2013-05-08
Owned
Guy Riessen
United States
Sebastopol
California
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8
Sep 2009*
difficult to grasp at first play, but lots of fun once your group understands it. The interplay of the effective 8 'fronts' and tricks is interesting AND fun.

Continues to be a very solid trick-taking game. "slightly" more chaos and less deterministic than some trick-taking games, but it is definitely unique and fun.
2011-10-07
Owned
Joe Saul-Sehy
United States
Texarkana
Texas
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8
Mar 2012
I love it. Everyone else tolerates it. Sigh.
2013-02-27
Owned
- -
Canada
Dartmouth
Nova Scotia
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7.75
Jul 2004*
I quite liked this 4-player, trick-taking game. It has polish and subtlety while remaining a team effort. It is terse and for a somewhat abstract mechanism, has decent thematic flavour.
2004-07-25*
Chris Sjoholm
United States
Lynnwood
Washington
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Nothing to see here, please move along.
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7.71
Apr 2005*
The rating is going up with more plays.
2005-04-13*
Owned
Matt Hiske
United States
Kentwood
Michigan
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7.6
Mar 2010
I consider this the best trick tacking game that I have played.
2010-10-26
Owned
david mcchesney
United States
albuquerque
New Mexico
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7.5
Mar 2005*
another great trick taking game. very unique!
2005-03-24*
Owned
Michael Van Biesbrouck
United States
Mountain View
California
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7.5
Jul 2005*
More complex than most trick-taking games, but satisfying and easy to play after the first hand. Would reward repeated playings.
2005-07-09*
Owned
Shawn Low
Australia
Footscray
Victoria
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7.5
Jan 2006*
I dreamt I played this one out and the mechanics appeared so simple and unique...and it is.

Fantastic mindbending tricktaking game where players are resolving 3 simulataneous tricks. There are cards that give special effects and a deapth of strategic play.

The advanced rules gives this game legs.

Only negatives: needs exactly 4 to play. Also needs a rules rewrite (included rules are crap).
2006-01-14*
Owned
For Trade
Brian Sinclair
United States
Grand Rapids
Michigan
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7.5
Oct 2010
Enjoyable trick taking game. Really like the depth of strategies.
2010-10-29
Jason Matthews
United States
Alexandria
Virginia
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7
Apr 2004*
Elegant multiple simultaneous trick taking game.
2004-04-24*
Owned
Stephen Owen
United Kingdom
Appleton
Cheshire
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7
Jun 2004*
Enjoyed the game once the oddities had been absorbed. My colleagues were less impressed but that's probably because I beat them!
2004-06-18*
Owned
Christian Frank
Germany
Freiburg
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7
Aug 2004*
Rating based on first playing. Rating may raise when I am more familar with this game!
2004-08-04*
Owned
Chris Brua
United States
Michigan
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7
Oct 2004*
Very unique card game with the potential for some surprisingly intricate strategies. The strategy for trying to force trump to be what you want is great. The card special abilities are well done too. Definitely worth picking up a copy if you like trick-taking games.
2004-10-14*
Prev. Owned
Myk Deans
United States
Beaverton
Oregon
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7
Oct 2004*
Only played once, but enough for me to buy when it came up on eBay cheap. Interesting trick taking game - sorta kinda. Theme is barely paper thin.
2004-10-15*
Prev. Owned
Brian Leet
United States
Montpelier
Vermont
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7
Nov 2004*
Interesting partnership game with lots of depth. I suspect it would have the most success with couples who game together regularly as it has a fairly steep learning and experience curve.
2004-11-08*
Dave Wilson
United States
Pleasanton
California
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7
Jun 2005*
Played twice. The ruleset is pretty complex, but then again so is the game. I'm seeing a lot of opportunities for exploration: proper use of the artillery and scouts, directing the order of card play, and so on. Lots to chew on. Yum.
2005-06-09*
Owned
David Arnott
United States
Tarzana
California
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7
Jun 2005*
{2 plays} I like it, even though some scoring rounds can end up crazy. However, like Dia de los Muertos, I'm not sure I need yet another slightly wacky partnership trick-taking game for four. Especially with Tichu around Still, this one works nicely, despite the horrible confusion that is the rule book.
2005-06-28*
Mike Siggins
England
Cambridge
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7
Nov 2008*
Nice little card game with some good idea, but there are better games for four. Without a lot of play I couldn't say if this game is skill based or largely obvious/reactive.
2008-03-03*
Greg Wilzbach
United States
Valencia
California
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7
Jan 2006*
Clever mechanics. Need to play a few times more to get this one.
2006-01-21*
Owned
Jerry Haerle
United States
Oconomowoc
Wisconsin
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Hi Ya Kids! Hi Ya! Hi Ya!
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7
Apr 2006*
Clever mechanics for a trick taking card game.
2006-04-13*
Owned
Norbert Chan
Canada
Calgary
Alberta
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Wow, so this is what you get for 100 pieces of gold.
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7
Oct 2006*
Trick taking game based on the Civil War. There are four suits, but in any phase, only three suits are used, and each player has a battleboard depicting a right, left and center flank. Player order is determined by who plays on what flank. For instance, if you play on the left flank, then the player on your left has to play next. When everyone has played, resolve each flank to determine who takes the trick. There are special cards in each suit, such as artillery which can bomb your opponent's card, or cavalry which takes all cards if played last, or scouts which force an opponent to play on a particular flank. It's a fun partnership game, it just takes some time to figure out the cards, how to manoeuvre your team to play last and have the hammer, or attempting to short suit youself so you can potentially have trump.
2006-10-01*
Will M. Baker
United States
Alameda
California
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7
Jan 2007*
Production: Clear iconography, and a unique photo for each card, though the cards are of mediocre quality. Play: Very interesting game. The calvary and artillery cards add just enough uncertainty to who is going to win any given trick, so that a three-star general is not a sure thing. The changing direction of play, the simultaneous tricks, the successive rounds using the same depleting hand of cards, and the scoring system are all creative and well-integrated here. This is a fresh, welcome addition to the trick-taking family. (2 2 3) (2 plays)
2007-01-11*
Owned
Mike Bauerlein
United States
Mesa
Arizona
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7
May 2010
Yet another fascinating "take" on the trick taking genre. This one works very nicely as a team game. I like the idea of simultaneously playing three tricks at once, and the special rules are nice features, but the game does have one major flaw in my eyes: if you get a bad hand you have no alternatives. In other words, the only real goal in this game is to take tricks. If you don't take tricks, you don't score - pure and simple. If you have a bunch of low-power cards, you have no hope of taking tricks through little fault of your own. There is no way to finesse a bad hand as there are no alternative goals, such as being able to go low (Spades) or avoid taking tricks and tread water. Nonetheless, a very fun and interesting game.
2007-02-22*

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