$10.00

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User Rating Comment Status
Matteo Fiorino
Italy
Cerignola
Foggia
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10
Dec 2012
Beautiful commerce game
2012-12-11
Owned
Want To Buy
Kocin China
China
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10
Mar 2014
Played always with director's cut rules.
Art & background are great.
This game is really under rated.
2014-06-20
Owned
Long Ge
China
Shanghai
Shanghai
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10
Oct 2014
I wish they would have give skyship figurines...
2014-10-08
Owned
Alessandro Tuti

Italia
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10
Oct 2014
A truly innovative game, not the usual clone of something already seen
2014-10-07
Geoffrey Burrell
United States
Cedar Rapids
Iowa
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9
Aug 2014
Fun high in the sky!
2013-10-18
Owned
Letizia Tansini
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9
Nov 2012
I simply love its art and setting! A very nice game!!!!
2012-11-08
Owned
Justin Killam
Canada
Yarmouth
Nova Scotia
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publisher
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9
Jun 2013
2013: 2 plays
2014: 0 plays
2015-04-05
Owned
Jeremy Davis
United States
Corona
California [CA]
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8.7
Feb 2013
Not a perfect game but lots of fun
There are a lot of complaints about randomness. This doesn't bother me or my group at all.
2012-07-16
Owned
Ruddiger Sanchez
Australia
Adelaide
SA
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8.5
Jul 2013
Fun to play, I like the semi-random tile placement during set up. Took 3 hours with 4 people on our first play, our group did enjoy the game.
2013-07-19
Owned
Peace Chaser
United States
Michigan
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8.5
Oct 2013
I really like this game. I think it's hilarious to load sludge on my ship, then have it melt down all but 1 hold the next turn. Or threaten to attack my wife when she has the combat advantage (but a hold full of jewels) for no reason other than I'm losing. Great game!
2013-10-07
Owned
Scott "Tox" Morris
United States
Georgetown
Texas
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8
Oct 2012
Just a tremendous game overall. Well designed, well paced, and beautiful artwork! Check out my review of it here: http://youtu.be/Xz2ySt6Q3yI
2012-07-01
Owned
Adam Garcia Smith
United States
Florida
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8
Aug 2012
The best game played in 2012 so far. A great and perfect game overall.
2012-07-03
Owned
David McCarthy
United Kingdom
Northampton
Northamptonshire
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8
Jul 2012
This does appear to be quite a long playing game (probably a little too long for its own good unless you are really taken by the theme). The dependence on dice and the players 'open' hands are not as strategically limiting as some have suggested as I feel there are so many options open to a player during their turn that there is usually a money-making avenue open even if opponents are trying to shut you down.
The production and artwork are of the usual high FFG standard. Card stock could have been heavier, but sleeves will cure that issue. As I particularly like Planet Steam and Merchants & Marauders I think this game will be right up my street somehow.
2012-07-10
Owned
Joker Smiley
United States
California
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8
Jul 2012
Settlers of Catan plus high piracy and combat! Can run a little long, and might have a bit too much randomness for some (maybe slightly more than Catan). Winning the game is all about negotiating with the other players to manipulate the market. So recommended for groups that like the trading aspects of Catan or Genoa, and would enjoy the added flavor and adventure of Sky Traders
2012-07-14
Owned
Nick Jones
United States
edmond
Oklahoma
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8
Jan 2013
Excellent condition. punched but unplayed. My group favors Kings of air and steam so this never hits the table.
2013-10-07
Owned
For Trade
Derek W
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8
Sep 2013
Plano
2014-03-07
Owned
Nelson Chan
Hong Kong
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8
Feb 2015
Table: Big
2015-02-14
Owned
Brad Jiang
Taiwan
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7.6
Jan 2015
卡牌自己中文化
2014-04-11
Prev. Owned
Ursula Rawrbear
United States
Raleigh
North Carolina
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7.5
Aug 2013
When you first look at the game, it seems like there's a variety of ways to win, but in actuality, you find out pretty quickly that some strategies are just flat-out better than others. This wouldn't be a problem if it weren't for the fact that players can't all use the same strategy, meaning some will always be pigeonholed into the worse strategies simply by virtue of turn order. Couple that with the fact that the game can easily go for three hours, and you've got a game where someone is losing, knows they're losing, and can't really do anything about it.

All that said, I do still have a good time with Sky Traders. The flavour is fantastic, and I'm always a fan of the little pawns. There may be only a few strategies that are efficient for winning, but there are many that are just fun to do. I recommend it if you don't care about winning or high strategy. It's just fun.
2013-08-22
Owned
Mr Deltaz
Canada
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7
Feb 2014
Played for the first time as a two player time using the Director's cut rules.
It was enjoyable and my wife had tons of fun playing it. I am not sure if the original rules caused the game to have such a poor reaction but I think it is a decent game.

Can't wait to play again.
2014-02-17
Prev. Owned
Jeffery Bass
United States
San Carlos
California
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What's this? Why, it's the Hiller Flying Platform! It flew in 1955.
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7
Jul 2012
Having fun with this. It bogs down a bit at the end and is a bit of a slog to finish.
2012-07-07
Owned
Bobby Clark
United States
Frisco
Texas
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7
Sep 2013
Played 2 player- no deal making to speak of. Combat was a non factor as we didn't attack each other and did not get caught by any cards. I can see more strategy will be needed with more players as goods won't be as plentiful with only 10 of most types. More plays will tell.
2012-07-20
Owned
Andy Pelton
United Kingdom
Hucknall
Nottinghamshire
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7
Jan 2013
I think that the rules for this game have been written wrong.

The Investment phase states that the each the Positive and the Negative boxes at each end of the market value track for each time can only contain the number of die pictured which will result being forced to fill in the Negative side if the Positive box is already full and vice versa which will lead to no change to the price and this will happen quite a lot for the expensive items.

Now if you play with JokerSmiley's variant (which is how I think it is intended to be played) where as many die can be place in the positive or negative sides (not limited to placing the number of dice printed on each box) but you only count for number of dice printed on each box when evaluating the market movements. e.g. So for the Class 6 goods, 5 dice could be in the Positive box and only 1 in the Negative box. This works much better and you get commodities swinging from low to high more often and you have be in much more control of buying/trading die from other players.

Also (after 2 games) I think that the random Shortage/Surplus rule should be dropped as it does not do much for the game at all as it randomly changes the price of the 2 of the goods by +1 and -1

Another note is the Volcano plays better if the reward is not multiplied by the number of barrels of sludge dropped into it, but just what the value of the die. This takes the emphasis of buying a boatswain, loading up on sludge and dumping it as you could make 60 gold per run if your lucky. (tho with the adjusted Investment phase it makes trading the high value goods more attractive.)

It makes for a better game as players have more incentive to buy and sell goods, rather than sludge running.

The designers Directors Cut rules, that are in the forums do work a much better. and I see they have been updated again recently (since I traded the game)

I would get this game again at the right price, I traded it as something popped up that I really wanted and this was not getting as much table time.
2013-01-07
Prev. Owned
Want In Trade
Josh Jenkins
United States
Bowling Green
KY
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Hunky-dory.
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7
Sep 2012
There's a lot that I liked about this game, but it is plagued by even more problems.
2013-01-21
Prev. Owned
sean johnson
United States
Edinburgh
Indiana
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7
Sep 2012
I really like the theme. I think the combinations of mechanisms in this game make for a fun and unique experience. I do think play the quick game rules is a must though.
2012-09-04

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