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User Rating Comment Status
Brent Povis
United States
Pittsburgh
Pennsylvania
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10
Jan 2014
After the 1000th rating, thought we'd celebrate by jumping into the pool. As a small studio, we are so incredibly thankful for all of the well-wishes, advice, and support that have made Morels a project that has glowed with fun from the very start. We're thrilled that there are folks enjoying the game as much as we do. You have our sincere wishes for many an intriguing foray and for engaging gaming across your collection!
2014-01-16
Owned
Brian Foster
United States
Kirkland
Washington
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10
Aug 2012
Really enjoying this one! It's a creative blend of different elements that we love: easy rules with many difficult and challenging tactical decisions. Plus it's one of the most attractive games we have seen in a long time.

Rating likely to go up after more plays. In our last game, my wife edged me 22-21. Loved it!

Purchased from Two Lanterns and are waiting for hand-crafted foraging sticks.

UPDATE: Raised from 9 to 10. This is one amazing game. It has everything we could possibly want from a 2-P game and is it ever FUN!

How often do you get a game that is deliciously tense but enjoyable, has been precisely designed so everything fits together and compels you to play your very best if you expect to win? Plus it was thoroughly play tested before it went to print and the rule book has answered every question we have had.

A brilliant effort by a first-time designer who also is active on BGG. Buy it, enjoy it then buy some for your friends. It will be interesting to see what other games Brent Povis designs for us!
2012-08-11
Owned
Jules
Belgium
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Hanlon's razor: Never attribute to malice that which is adequately explained by stupidity
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Hanlon's razor: Never attribute to malice that which is adequately explained by stupidity
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10
Jan 2015
We heard so many good things about this game, it's hard not to be curious about it!
2012-11-11
Owned
Peter Elsenheimer
United States
Howard City
Michigan
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10
Jun 2012
What A Find!!!! Fun, Fresh, Beautiful!! 2 player set-collection hand-management card game about mushroom foraging in the forest. This'll be a timeless keeper for me and my wife. BTW, she kicks my butt often at this game.

Gameplay can get ruthless when you start collecting 'shrooms the other player is looking for! Timing is key; do you forage, do you sell one of your collections, or do you cook it up for points? Quality artwork! Physically and play-wise, Morels is of Kosmos caliber. Rulebook is very satisfying.

Reminds me a little of Monopoly Deal and Jaipus, BUT CERTAINLY STANDS OUT ON IT'S OWN.
2014-07-16
Owned
Armand
United States
Los Angeles
California
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10
Jan 2014
I don't give out 10's freely. This is a perfect quick 2p card game. The decisions are tough from turn one, hands are varied tremendously by the shuffle (totally different game when pans or baskets are bottom-decked or Morels are in the initial tableau). The art may seem cutesy but the game has plenty of depth and is endlessly replayable.

Try playing for a dollar a point!

EDIT: Morels seems to me to be the only cardgame that truly solves the inherent flaw in cardgames: that some hands, because of the way the cards fall, are always going to be a total wash.

I'm not talking about games like Mascarade of course, but especially set collection games... I guess you'd say the 'rummy' genre.

Because of the forest layout and the walking sticks either player can draw any card, if they want it badly enough, and if they've planned ahead for it coming up at an inconvenient time by stocking up on sticks.

For example, in Jaipur, which I've also played a lot, there will be sessions where in two of the three hands one player will draw much more of the rubies and gold. There's nothing the other player can do.

In Morels that never happens.

I think it's easy to look at it as a light, family themed rummy game and miss the fact that it's actually a pretty revolutionary design.
2014-07-11
Ken Ferguson
United States
Howell
Michigan
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10
Jun 2012
First play. Excellent game. I needed to change the way the "conveyor belt" system works. It was very annoying moving cards all the time. There's an excellent discussion of this here on BGG. Use the circle/square method instead. It's better and smoother!

Beautiful artwork and smooth gameplay. I made my own parts for it as well. Should be designing some hikers for the circle/square system soon.
2012-06-18
Owned
J B
Canada
Toronto
Ontario
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10
Nov 2013
Christmas 2012
2012-12-27
Owned
Anne Bone
United States
Missouri
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10
Aug 2012
My newest game. Tis fabulous. There are agonizing decisions, and it is remarkably fast. Only 4 plays so far, but I'm sure it will get many more.
2012-08-15
Owned
The Fungi From Yuggoth
United States
Northern Chicago burbs
Illinois
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Fear the Atomic Skull-Bat! (or don't. It's up to you...)
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10
Sep 2012
This is the first small 2-player game in my 25+ years of gaming that I would rate at a 10/10. It's easy to pick up and play but the tactics can be quite subtle and pleasingly tense.

If you like a tactical game with wonderful art, & a novel theme, that plays in under 30 minutes, this is a sure-fire hit. It's got set-collection, variable costs to balance, important decisions to make every turn, subtle but meaningful interaction between players, and always leaves you wanting to do more than you can on any turn. Fun and rewarding play from a talented indy designer. Enjoy.

M13
2014-06-09
Owned
Rob McFadden
United States
Cherry Hill
New Jersey
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10
Dec 2012
Brent Povis has been a great communicator with the distribution of the game, and even a suggestion for an alternate rule.

Game 1 Rachel 40 Rob 39
Game 2 Rob 36 Rachel 30 (Rachel with the "Morels" meld)
Game 3 Rachel 36 Rob 33 (Rachel with "Morels")
2013-01-28
Owned
James McConkey
United States
Eugene
Oregon
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10
Apr 2013
1.7
2014-08-30
Owned
River Scout
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10
Oct 2012
Best 2p game...wife also loves it.
2012-10-22
Owned
Sean Ross
Canada
North Vancouver
British Columbia
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10
Sep 2014
There's something captivating, for me, about this theme: the casual atmosphere of a hike in the woods, foraging ahead with your walking stick and collecting mushrooms in your wicker baskets; the idea of cooking those same mushrooms out in the woods using a heavy pan set over a small, smoking bonfire with some butter or cider, or both; it's just pleasant. But, on top of that, there are meaningful and occasionally quite tough decisions to be made, timing to be planned for, and exquisite tension in the wait to see whether your opponent will take that one card you really don't want them to have. I think it's a wonderful, dare I say delectable, game.
2014-09-07
Owned
Will Plante
United States
Cumberland
Rhode Island
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10
Oct 2014
This is one of my wife's favorite games and it is probably my favorite 2p card game to play with her.
I was also lucky enough to get the actual frying pans and wooden sticks, they look awesome.

Highlights:
- Excellent cafe game, this game has a small footprint.
- Great theme and beautiful artwork; I especially appreciate the different art found on the night time cards.
- May be the best had management game I own, the limit on hand size combined with that fact that you can not just discard cards creates a nice amount of tension in the game.
- Brent (the designer) is extremely helpful and supports the people that play his game.
I have had two separate issues and he has generously sent me replacement cards!
2015-01-01
Owned
Ron Riggs
United States
South Carolina
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10
Mar 2013
My favorite 2 player game.
2013-03-03
Glaya B
United States
San Mateo
California
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10
Jul 2013
This game is easy to teach and quick to play, with beautiful art and meaningful decisions. It's affordable and very portable. The theme is calming, and it also doesn't have any direct attacks against the opponent, which is great. This is currently my favorite game, and I would play it a lot more if I had more opportunities to be in a 2-player-only situation.
2013-11-29
Owned
Arwen Rohirrim
United States
Missouri
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10
May 2013
This is a fantastic two player game that is fast paced and addicting. My boyfriend and I have been playing it almost everyday for the last seven months. Want proof? Oh, I have proof, my friends. We have been recording our scores for every game, usually playing a three-game series, so we can claim a true victory at the end. The two key elements that I love about this game are a) it has the perfect balance between strategy and luck and b) one of the reasons we like to play so much is because there are a vast number of strategies you can use, which means every game has a different outcome, usually resulting in one of us exclaiming, "I can't believe you did that! Rematch!" Game ensues...
2013-05-19
Owned
United States
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10
Feb 2014
I really like this game. The set collecting and simple mechanics. I kind of want to own this game, but at the same time I don't know if I'd have anyone to play outside of my sister.... who owns this game.
2014-02-02
michael morizzo
United States
port jefferson station
New York
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10
Jun 2014
Brilliant design. Relaxing, fresh and beautiful to look at. Mechanics are unlike any other two player game I own. If you game with two - do not pass this one by.
2014-06-25
Owned
Chris Allison
United States
Wilmington
North Carolina
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10
Sep 2014
it's hard to explain what makes this game so fun for us. The game play is simplistic (it's set collection in its simplest form). The art is good. And the theme is ok. But we love playing this as much as any strategic two-players game like say 51st State. It must be that it somehow manages to be greater than the sum of its parts.
2014-09-14
Owned
Amber Harbin
United States
Oregon
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10
Aug 2014
Picking mushrooms was a newly found hobby before I even saw this game, so the theme really appeals to me. I love how simple it is yet challenging too. Art is great. The game play really makes you feel like you're out there picking and cooking mushrooms- perfect for when you're waiting for the really hunting season to begin!
2014-08-24
Owned
Gabriel Forster
United States
South Lyon
Michigan
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9.8
Jul 2014
(PegasusSpeile "Fungi" version) Like a really relaxing walk through the forest. Makes me hungry for chanterelles. We love this game.
2014-07-09
Owned
Jonathan Harrison
United States
Fisher
Illinois
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So long ...
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... and thanks for all the fish.
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9.78
Aug 2012
With Skillets and Sticks.


It’s refreshing to see a game start with the premise that mushrooms should be eaten cooked.

There are a few games that pull me in completely, that relax me while I play even if they allow you to be a God’s honest shit. Finca is one of these; Snowdonia is another. Morels isn’t quite.

It’s hard to say why, other than that perhaps I just don’t enjoy set collection games as much as the next fellow. Thinking about it, it really is one of my least favorite mechanics, so my rating for Morels says something good about the game that I don’t shrink from saying: It is a very engaging game. It makes set collecting fun, and it replaces Jambo for me, which is half of what I set out to do in buying it. I also bought it because I thought Jane would like it, and she does—even more than I do. I think it’s a credit to its genre, certainly a good couples game to consider.

Shifting the cards down every turn is undeniably fiddly, but it’s acceptable even if the repetition of moving, then group-sliding, then straightening the cards can come to be annoying. Shifting the path into the decay every turn can start to feel like playing Jaina against Argagarg—and if you know what that means you should consider whether Morels is the game for you.

This is probably the foremost member of a group of games I like to call “Games That Would Be Better Played on a Conveyer Belt”.a9Z4MnAx
2014-04-14
Owned
Jonathan Harrison
United States
Fisher
Illinois
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So long ...
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... and thanks for all the fish.
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9.78
Aug 2012
With Skillets and Sticks.

Second copy. Bought to play a 5-player game when the kids get older.
2014-01-11
Owned
Geoff
United States
Acton
Massachusetts
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Trust no one
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Scully?! SCULLY!!!
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9.5
Feb 2013
Morels feels a little like a 2-player variant of Bohnanza, but more exciting, more fun, and with more purpose. The art is remarkable; after spending about 10 plays enjoying every illustration, it's no surprise that the illustration concept descriptions seem just as involved as the descriptions given to Magic: the Gathering's artists (see http://www.twolanternsgames.com/Morels__The_Cards.html).

This is one of those games that I'll never get rid of. I expect to be taking leisurely strolls through the woods for a while yet.

My only (only only only, emphasis on the only) very minor (minor minor minor, emphasis on the minor) complaint is that I wish each card had the number of copies in the deck printed on it. That would make the card manifest printed on the player aid unnecessary to reference during the average game.
2013-06-10
Owned

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