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User Rating Comment Status
Karoly Szigetvari
Belgium
Nossegem
Unspecified
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designer
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10
Apr 2003*
The ultimate card driven game. Dwarves even POG.
2003-04-09*
Owned
Bob Moriarty
United States
Indianapolis
Indiana
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10
Jun 2010
Owned
Want To Play
Robert Osvalds
United States
Chicago
Illinois
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10
Mar 2004*
Excellent campagne game! Well researched, and full of 18th Century flavor and facts. The historic confrontation of Wolfe vs. Montcalm plays different each time with the card driven mechanics. The rules are well edited, very descript and seem to cover everything. (made learning the game easier) There are many strategies each player can follow. The French must hit HARD in the early game to overcome the growing number of British Drilled Troops that arrive later. Additionally, the French must use the indians to help absorb losses. The British must use Johnson to get auxilery troops to help guide their troops through the wilderness. Whenever I play this I can't help but admire it. Nice job, GMT!
2004-03-02*
Owned
Jeff Finkeldey
United States
Lebanon
Ohio
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10
Jul 2004*
Excellent wargame on sparcely covered topic. Card driven mechanics and well balanced tournament scenario.
2004-07-27*
Owned
martin grundherr
Germany
griesstaett
bavaria
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10
Aug 2004*
Excellent gameplay, very clean rules. Together with Hannibal my favorite CDG.
2004-08-21*
Owned
Jeff Loewenguth
United States
Webster
New York
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10
Apr 2005*
Owned
Doug Smith
United States
North East
Pennsylvania
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10
Jul 2005*
No wargame has done so much to increase the pleasure of playing the doomed side of the conflict. This clean system provides adequate room for manuevering and multiple paths to victory. The short scenario lasts four hours and is perfect for tournament play.
2005-07-16*
Owned
Giorgos Michael
Australia
Unspecified
Unspecified
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10
Aug 2005*
Owned
Josh Foeller
United States
Auburn Hills
Michigan
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10
Sep 2005*
Owned
Bob Mosdal
United States
Hanover
New Hampshire
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10
Nov 2005*
Owned
John Vasilakos
United States
Annandale
Virginia
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10
Sep 2009*
One of the best CDG's The map and rules allow you to explore historical strategies and get bogged down in ahistorical game play as some of the other CDG

The Tournament scenario is the best for competition- perfectly balanced I believe
2005-11-08*
Owned
Jack Dorrell
United States
Harrison
Idaho
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10
Jan 2006*
Great game. Excellent simulation of the strategy in the wars of empire in N. America.
2006-01-01*
Owned
Christian Letourneau
Canada
St-Lambert
Quebec
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10
Jan 2006*
The very best of what CDGs have to offer.
2006-01-30*
Owned
Michel Boucher
Canada
Ottawa
Ontario
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10
Mar 2006*
Owned
Stephen Williams
United States
La Habra
California
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10
Oct 2009*
Owned
Want To Play
Randy C
United States
Chicago
Illinois
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10
Mar 2009*
GMT. I will never refuse an offer to play Wilderness War.

Have played over 100 games and it gets better every time.

The tournament scenario is the best 2 hours in war-gaming.
2014-11-19
Owned
United States
Lawrence
Kansas
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10
Aug 2011
Owned
Rick Goudeau
United States
Moody
Alabama
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laissez les bon temps rouler
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10
Nov 2007*
Mechanics lead the French to use a different strategy from the English.
My opinion of the game improves with each play.

Particularly like the different approaches the French have to use versus the English approach. The British want a set piece battle as they can usually afford casualties, the French have to raid and maneuver and treat their regulars like the valuable resource they are.
2007-11-22*
Owned
Want To Play
Jim Dauphinais
United States
Chesterfield
Missouri
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10
Feb 2007*
To date the absolute best of the card driven games.

The game has a fine balance of historical flavor and playability that generates a narrative during game play that feels quite real. Moreover, this game also has the cleanest set of rules of any wargame I have ever played, which is saying a lot considering this is a card driven wargame. Finally, the graphic treatment, extras such as detailed designers notes and an extended sequence of play coupled with short playtime make this game a real gem. Other designers and developers could learn a lot about good game design and development by studying the many things that were done "right" in this game.
2007-02-08*
Owned
Abner Niedermayer
United States
Baltimore
Maryland
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10
Apr 2011
Owned
Steffan O'Sullivan
United States
Plymouth
NH
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"... whack 'em, and whack 'em, and whack 'em!" cried the Toad in ecstasy, running round and round the room, and jumping over the chairs.
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The smell of that buttered toast simply talked to Toad, and with no uncertain voice; talked of warm kitchens, of breakfasts on bright frosty mornings, of cosy parlour firesides on winter evenings ... of the purring of contented cats...
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10
May 2007*
The cleanest rules of the card-driven wargames. A superb game, marred only slightly by two many unit types. Once I made my player aid to cover that, though, it became easy to play. See my review here on BGG.
2007-05-05*
Owned
Sean Chick (Formerly Paul O'Sullivan)
United States
New Orleans
Louisiana
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Fag an bealac! Riam nar druid ar sbarin lann! Erin go Bragh! Remember Ireland and Fontenoy!
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Well, I'm afraid it'll have to wait. Whatever it was, I'm sure it was better than my plan to get out of this by pretending to be mad. I mean, who would have noticed another madman round here?
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10
Apr 2009*
This is a superb way to understand this forgotten but dramatic war. Few games balance history and playability as well as this one. I love how the different units interact within the game system; it really illustrates the strengths and weaknesses of each type of soldier. The cards lack a bit of variety, and I wish there was a card for Washington, but these are minor quibbles.
2011-11-07
Owned
Preordered
Grant LaDue
United States
Tonawanda
New York
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10
Jul 2008*
Owned
Chuck Davis
United States
windsor
Vermont
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10
Nov 2007*
Owned
Severus Snape
Canada
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"So teach us to number our days, that we may get us an heart of wisdom." Psalm 90:12 RV
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"I'm not allowed to say how many planes joined the raid, but I counted them all out and I counted them all back." Brian Hanrahan
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10
Dec 2007*
Owned

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