$10.00

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User Rating Comment Status
Forest Fisher
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10
Aug 2009*
This is a card game version of Knizia's very intense land conquering game. The game does a good job of capturing the feel and strategy of the board game, but it's more focused, quicker, and less intense. My friends tell me I'm crazy, but I actually prefer lighter version of the game since it's easier and quicker to play, and better for 2 players.
2009-08-30
Ronald Carlson
United States
Austin
Washington, California, Oregon, Texas, Wisconsin, Illinois, Indiana, Ohio, Kansas, Colorado, Nevada, Hawaii, etc. :-)
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10
Oct 2013
G026
2013-10-31
Owned
For Trade
Want To Play
P.L.A.
Spain
LA BAÑEZA
(LÉON)
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9.1
Jul 2014
**[Español** Un detalle del que no me había percatado, es que en el juego de cartas existe un pequeño gran detalle que se resuelve de una forma muy diferente al del juego de tablero, me refiero a la hora de coger un tesoro. En el de mesa siempre que esté el mercader en un reino con dos tesoros puede coger uno de ellos, sin embargo en el de cartas, solo lo podrá cogerlos después de un conflicto, cuidado con este detalle.
2008-06-25*
Owned
Jamie Fristrom
United States
Bellevue
Washington
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9
Oct 2005*
Everyone's always in everybody's dish.
2005-10-16*
Paul Jordan
United Kingdom
Westbury
Wiltshire
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9
Nov 2005*
An excellent translation from board to card game. The same, yet different!
2005-11-17*
Owned
Simon Wilcock
United Kingdom
Wallingford
Oxfordshire
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9
May 2006*
Some people call it E&T lite. I call it E&T: The Movie. If the boardgame (rating ten imho) were a book turned into a film, this would be it. Yes, some of the sweep and depth of the narrative have been removed, but a few things have been added to give it pace. It helps to have "read the book" but this is a nice adaption for cinema goers.Probably not for E&T purists and perhaps bemusing to those completely new to the E&T genre.
2006-05-20*
Owned
Jeremy Wilhm
United States
Norman
Oklahoma
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9
Nov 2008*
I love the smaller version of E&T, and it's a lot of fun to play. It doesn't take as long as the original game, and it takes up a LOT less space.
Owned
Iñaki Ocaña
Spain
Cuenca
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8.95
Mar 2010
Muy buen juego de cartas con el toque del de tablero pero con un par de variaciones que lo hacen un grandisimo juego de cartas
2010-04-21
Want To Play
tk fslocalking
China
Foshan
Guangdong
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8.8
Mar 2012
可能是浓缩得最成功的card game
2009-09-17
Prev. Owned
Jean-François Gagné
Canada
Montréal
Québec
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8.5
Apr 2006*
Excellent transition of the Boardgame. A nice introduction to the E&T mechanics.
2006-04-27*
Owned
Brian Rose

Creston
Washington
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8.5
Aug 2009*
Never played the tile game. Probably never will since I am told they are very similar so I have no plans to buy the tile version.
Owned
Alison Arantes
Brazil
Belo Horizonte
Minas Gerais
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8.5
Jul 2010
EARNED on Variantes (Paris)
2011-03-04
Prev. Owned
Peter Elsenheimer
United States
Howard City
Michigan
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8.5
Jul 2012
This is a quality and meaty card game, which is lighter compared to the boardgame, while still retaining the feel of it. This does stand on its own, though.

Quality cards and wooden pieces.

The cards are smaller than I'd like, but then the table space required for the game would increase. Therefore, instead of shuffling the large deck, I draw the cards Carcassone tile style.

I have yet to decide if E&T is better for a 2 player game than T&E.
2012-11-11
Prev. Owned
Akke Monasso
Netherlands
Aalten
Achterhoek
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8
Oct 2005*
After 1 game: very close to the boardgame, but is there any reason to play this one instead? Don't know yet.
2005-10-13*
David Brain
United Kingdom
London, UK
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8
Nov 2005*
Excellent translation of the original, with enough changes to ensure than the same strategies won't work, yet keeping the feel.
2005-11-02*
Owned
Richard Dewsbery
United Kingdom
Sutton Coldfield
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8
Nov 2005*
Based on two plays so far. It captures pretty much all of the board game, without the board. It's quicker to play, faster and shorter, although there is more luck.
2005-11-03*
Owned
Chris Farrell
United States
Cupertino
California
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8
Mar 2007*
I kicked this up to an 8 after playing a number of games with 4 players. For some reason, the 4-player version seems much more satisfactory to me then the 3-player; the pacing is better, the level of competition is better, the flow of the game seems more natural. Some will probably like 3 players better, though. Regardless, this is not on the level of other similar-weight games like San Juan, Tower of Babel, or Palazzo, but still quite good I think.
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So, I've played this a bunch now (about 5 times). I like it. I consider it $15 well-spent. But I'm not dying to play it again. Part of the problem I think is that unlike the usual card game port (Puerto Rico -> San Juan, say), it's *so* similar to the boardgame that even I get phantom pains from the stuff that's missing. Part of it is also that I have a nagging suspicion something isn't quite right here. I can't quite identify it, and that bugs me further. But something feels vaguely off with the rhythm of the game, or maybe the density of the cards.

Regardless, I do enjoy the game and I do still think it's good, especially given the lower price. But if you already own T&E and are perectly happy with it, this doesn't bring a lot to the table. But if you are not a major T&E fan, or find you would like something shorter, check it out; it does manage to capture a chunk of the good stuff in a smaller package.
2007-03-01*
Prev. Owned
Ken Shoda
Japan
Zushi
Kanagawa
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8
Jan 2006*
Faithful version of the boardgame but requiring cards into one's scoring pile makes quite a difference. I like this twist so far but other players are not as enthusiastic as me.
2006-01-14*
Owned
Greg Wilzbach
United States
Valencia
California
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8
Jan 2006*
This feels like the boardgame. We had trouble with situations coming up that were difficult to find in the rules.
2006-01-28*
Owned
Steve Fitchett
United States
Garnet Valley
Pennsylvania
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8
Mar 2009*
Just like the board game.
2006-02-07*
Owned
Bobby Warren
United States
Glendale
Arizona
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8
Feb 2006*
One playing. It is a terrific representation of the board game. A lot of fun and more portable, though you still need a lot of table space to play it.
2006-02-25*
Owned
Craig Berg
United States
Munroe Falls
Ohio
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8
Apr 2008*
A very good game. All in all though, I would rather play the boardgame.
2011-12-13
Prev. Owned
Andreas Burger
Italy
Bozen
Italy
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8
Mar 2006*
Good game
2006-03-06*
Owned
Koert Debyser
Belgium
Brugge
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8
Jul 2007*
As an adaptation of the boardgame, this cardgame has certainly succeeded in its objective. Basically the same look & feel, but with some minor twists like having to play a second card to actually score points.
2007-07-15*
Owned
Andy Cassola
Italy
Piacenza
PC
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Power player
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http://www.orizzonteventi.org
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8
Oct 2008*
Very good!! Almost as good as the original one.
2007-01-09*
Prev. Owned
Sergio Roscini
Italy
Perugia
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8
Apr 2006*
A close port of the board game in a card game. It plays a little more quickly. The internal conflicts have been modified so that the maximum temple bonus is now +1. Big issue is that it's so close to the board game that I think it will be difficult to pick the card game over the board game...
2006-04-08*
Owned
MIchael Frostholm
Denmark
birkerød
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8
Apr 2006*
A super card game, and good cargame verion off a boardgame
2006-04-24*
Owned
T. Hedden
United States
Cambridge
Massachusetts
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8
Sep 2007*
[Initial Impression: 8]
I love the board game, so I bought the card game to have a travel version that I could use for proselytizing. It's still a good game, but just doesn't live up to the fabulous depth and fluidity of the original. It makes up for this in some ways by introducing the agonizing choice of whether or not to use up a card in order to score points for a play. One thing I don't like is the linear arrangement of kingdoms - I wonder how it would play if you lined up the eight treasure cards in two rows, or in a square, and then allowed joining to occur between kingdoms that are side-by-side *or* across from each other.
2007-09-05*
Owned
Dana More
United States
Garden Grove
California
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8
Sep 2006*
I like this game a LOT. Some complain that it's too similar to the board game, but for me this is a plus, because frankly, I'm a little intimidated by the board game. Playing this has renewed my enthusiasm for the board game, and now I want to go back and give it another try. The fact that it's portable and plays in 30-45 minutes is also a BIG plus. Scales well from two to four.
2006-09-02*
Owned
Doug Orleans
United States
Somerville
Massachusetts
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8
Nov 2006*
Good game, but not quite as absorbing as the original. Good substitute for when you don't have much room in your game bag (though it takes up just as much table space, if not more).
2006-11-08*
Owned
Kane Klenko
United States
Ridgeway
Wisconsin
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8
Dec 2006*
While the boardgame is more epic in feel, the card game is just as tense. It adds a small twist or two, but still retains the general feel of the boardgame. The best thing about it is that it plays in 30-45 minutes.
2006-12-05*
Owned
For Trade
Tamás Fekete
Hungary
Budapest
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8
Apr 2007*
Similar to the big brother, but shorter game time, and the double use of cards makes it interesting.
2007-04-20*
Owned
Michael Roden
United States
Danube
Minnesota
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8
Jul 2008*
Some like the card game over the boardgame. I like both.
2008-03-09*
Owned
Want To Play
Andy Fredricksen
United States
San Francisco
California
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8
Jul 2007*
It's great that a portable version of Tigris & Euphrates came out! The theme and mechanics of the game come across quite well, but frankly it's a little more fun with an actual board laid out for your kingdoms to cover. As it is, players unfamiliar with the original board game may feel overwhelmed by the game length and the complexity of rules governing a rather simple-looking grid of cards.
2007-07-20*
Owned
Andrew Hung
United States
San Francisco
California
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8
Sep 2007*
Got this at Kublacon 2007 auction. Mainly because I owned the regular version and wanted to see how this one plays out. Played at Conquest 2007, a more portable version of T&E. Plays rather well since you no longer have to worry about playboard geography. Failed miserably with all my external and internal conflicts.
2007-09-07*
Owned
CJ Faria
United States
St. Louis
Missouri
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8
Nov 2007*
I'm probably one of the few who like this better then the board game.
2007-11-04*
Owned
Brian Leet
United States
Montpelier
Vermont
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8
Dec 2007*
I can see why people feel this obviates the board game, but for me the board game's spacial play is still more intriguing. I'm equally bad at both.
2007-12-01*
Owned
John Farrell
Australia
Aspley
Queensland
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Averagely Inadequate
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Buster Keaton from 'Go West'
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8
Oct 2009*
Very good imitation of the original.
2009-10-17
Prev. Owned
Uisge Beatha
Scotland
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Independence Referendum - 18 September 2014 - 84.7% turnout
8
Jun 2008*
Much better than I thought it might be; though not the depth of the original.
2009-06-27
Dan
United States
Bountiful
Utah
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8
Jun 2008*
Wife gave me this for Father's Day. We played 4 players and she won. Amazing, since she's not the type to play the full game. I enjoyed it quite a bit!
2008-06-15*
Prev. Owned
   Conserve energy:    Play Board Games!
United States
California
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Some say the world will end in fire, Some say in ice. From what I’ve tasted of desire I hold with those who favor fire. But if it had to perish twice, I think I know enough of hate To say that for destruction ice Is also great And would suffice.
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Shake your business up and pour it. I don't have all day.
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8
May 2009*
Posted: 5/3/09, Rated: 8
{2P: ???, 3P: 8, 4P: ???}

It was bound to happen: after so many card game ports of successful, larger games, it was only a matter of time before Tigris & Euphrates was given the same treatment. To a seemingly vast number of BGG users, modifying such a classic title is pure heresy. However, I must admit that I was intrigued by the idea. I have found card game versions to be satisfying, and in at least one case more enjoyable than its progenitor. My expectations of such an adaptation are a streamlined set of rules, which provide a gaming experience that is reminiscent of the progenitor title, while offering increased portability. As my collection swells, I value packaging efficiency more and more dearly. As I type this, I think that "most bang for your [storage space] buck" would make for an interesting GeekList.

Euphrates & Tigris Card Game (ETCG) definitely provides a nostalgic experience. With an initial card setup that reminds me of the stones in Schotten-Totten, Knizia manages to capture the same sense of turn angst that is present in the original game. The unease felt as spaces between kingdoms dwindled with each tile is successfully mirrored as the number of cards in each column grows. The old familiar faces of internal and external conflicts are back. And while it may seem redundant to say that card games use a lot of cards, by no means do they need to be exclusively comprised of them. The wooden leader disks are also here. Simply put, there is no mistaking this game's heritage.

The rules are definitely streamlined. Instead of two catastrophe tiles, each player has only one such card. The six monuments comprised of all of the color pairings have been replaced by three ships, each of which has blue as a common color. I would hazard a guess that it is due to the lack of a board with pre-printed river spaces. The player screens are also gone, which only makes sense as cards provide a natural way to conceal their values.

For all of the similarities, there are a couple of items that I wish were different. The first has to do with tracking your score. In Tigris & Euphrates, players keep their scoring cubes behind their screens. This mechanic creates hidden but trackable information. The pros and cons of this type of data has been thoroughly discussed in a favorite thread of mine. In ETCG, players' points form a face-up stack of cards. Players are not allowed to look through these stacks, not even their own. A stated variation allows players to create four stacks (one per color), so that the "number of points are visible to everyone." I dislike both approaches. I assume that they prevent players from cheating, since cards represent both tiles and victory points. I would prefer to trust my gaming friends, and adopt a house rule allowing players to look at their own, face-down scoring stacks.

The other objection I have with the game is more of a nit pick. In the original game, a player whose Trader is present when two kingdoms are connected may have a choice between two treasures. This player must choose one of the four corner treasures first, if it is an option. This small, seemingly insignificant rule is very effective at focusing the game's development towards the center of the board. However, there is no such provision in ETCG. It is easy for a player to "hide" a treasure on the edges of the layout. I am going to try another house rule which requires treasures to be taken from the outside edges first, when there is a choice.

The changes in ETCG aren't all bad. The one area where I think this game truly shines is in the earning of victory points. When a player can score a point, she places a card of the appropriate color from her hand onto her stack of scoring cards. If she cannot play such a card or chooses not to, then she does not score the point! Now I have to pause to consider whether I want to use all of my red Temple cards for an internal conflict, or if I want to save one so that I can swap out a Treasure card on my next action (after an external conflict). If my Trader is connected to the blue/green Ship card, then I may not use all of my green Market cards in an external conflict so that I can score a point at the end of my turn. This simple, clean mechanic works wonders, and gives ETCG its own, unique personality.

During game play, ETCG does take up a fair amount of room on the table. I don't mind. I'm more concerned about the amount of storage space required in my cabinets, or in my suitcase. It is smaller than the original Tigris & Euphrates (I have the Mayfair version), but that's not saying much; there is still a lot of "box bloat," here. I can envision a different insert which would allow the cards to be stacked on their sides, in a single row, as opposed to the two "drop holes" which are provided. Two more channels with rounded bottoms could be used to store eight leader disks, each. Such a configuration would likely reduce the overall volume of the box by at least sixty percent. If I were better at crafts, then I could try to create a prototype myself to take on the road.

Euphrates & Tigris Card Game provides a gaming experience that is familiar, and that shows its lineage. For the most part, the rules are as elegant as is expected given the source material. The pivotal mechanic of using cards from your hands as victory points, and deciding when to score them is a refreshing tactical consideration. It may not be everthing that is Tigris & Euphrates, but then again it's not meant to be. If I'm at home, then I'll break out the larger game. If I'm assembling a few games to take on vacation, then a more compact version of ETCG can still scratch that strategy gaming itch in a lot less space.
2010-02-18
Owned
Sturmo
Belgium
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8
Jun 2013
P
2009-09-28
Owned
Filipe Cunha
Brazil
Rio de Janeiro
RJ
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8
Feb 2010
Tough to understand at first. But once you get the hang of it, it runs smoothly. Got some controlled chaos, but it's highly strategic.
2010-02-04
Prev. Owned
Miguel Garcia
Spain
Cuenca
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8
Sep 2014
1-2
2011-08-05
Owned
Stoic Bird
United States
Fairport
New York
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8
Jan 2012
My initial impression is that I actually like this one more than the board game version. It certainly plays more quickly, and even though it makes it a touch more abstract, I like not having to plan around the river. It seems like Knizia removed many of the options available on a turn of T&E - but only the irrelevant ones.
2012-01-07
Prev. Owned
Christian Straub
United States
Palo Alto
California
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8
Sep 2011
Almost as good as the board game, but easier to carry around and setup. Really enjoyed this and I feel it carries a lot of the good points of the original and has the same feel.

For a lighter setup, and something more portable, this game is fantastic if you like Tigris and Euphrates (the board game version).
2011-05-04
Owned
Eurojuegos Buenos Aires
Argentina
Buenos Aires
Capital Federal
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8
Jul 2015
Hace lo mismo que el de tablero (todo lo bueno y lo malo) en la mitad del tiempo? Comprate este y tirá el original a la basura!
2015-07-17
Wot!
United Kingdom
Reading
Berkshire
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...i WILL own it all!!!
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7.5
Dec 2005*
My family struggles to play this ... but I love it...
2005-12-31*
Owned
Jeff Hoffman
United States
Santa Clarita
California
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7.5
Jan 2006*
Another GREAT Knizia game. Balance is always a hallmark of Knizia games. However, later in the game, after one player starts to "own" multiple kingdoms, it is very difficult for the other players to come back before the game ends.
2006-01-21*
Owned
John Snell
United States
Rexburg
Idaho
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7.5
Mar 2006*
This one is pretty good. I am a BIG Euphrates and Tigris fan. Contest of Kings is a little watered down, but it can be played in less time. Great alternative to E&T if you have less time to play.
2006-03-21*
Owned

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