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User Rating Comment Status
Paul Smith
United Kingdom
Ventnor
Isle of Wight
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10
Nov 2006*
Fantastic 2-player version of this great game, brilliantly developed to take advantage of the unique situations 2 opponents find themselves in.

NOTE: Switzerland & Netherlands as yet unplayed.
2006-11-09*
Owned
Anja Braun
Austria
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10
Mar 2009*
Edward Bosco
United States
West Virginia
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9.5
May 2006*
2 player Austria is super
2006-05-21*
Ben Stephenson
United States
Seattle
Washington
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9
Jul 2009*
This rating is based on having played Switzerland and Austria only.
2009-07-03
Owned
Richard Minson
United Kingdom
Ashford
Kent
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8.5
Nov 2008*
Owned
Knut Krummnacker
Germany
Kürten
North Rhine-Westphalia
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8
Oct 2005*
Owned
SeonGyo Lee
South Korea
Gimpo
GyungGy-Do
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8
Jan 2006*
Karl Deckard
United States
Seattle
Washington
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8
Feb 2006*
Owned
Annemette Wolff
Denmark
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8
Mar 2006*
Played Holland today with 4 players. Not so god. To much cubes, not enough train upgrades.
2006-03-21*
Owned
Morgan Dontanville
United States
Charlottesville
Virginia
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publisher
Plate of Shrimp.
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Here we are folks, the dream we all dream of.
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8
Nov 2007*
Switzerland: This is a very tight map for four players. The track is expensive and the crammed passages force people to spend more than they'd hope. Very tough struggle in the beginning with cutthroat folks. Quite a bit of fun. One of the few games I've played where the stocks are all on the second row within the third turn. My only real complaint is that some of the hexes have open sides despite the fact that they are technically impassible and thereby unplayable. It would have been easier if these would have just been closed off.
2007-11-07*
Owned
Alex Sorbello
United States
Albuquerque
New Mexico
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8
Jan 2008*
very good expansion but bad components
2008-01-14*
Owned
Seamus Doyle
United States
South Carolina
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8
Oct 2008*
Robert Eichin
Germany
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8
Apr 2009*
Ron
Austria
Vienna
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ASL ... yes, this is my Desert Island Game. If I have to give up all my 3000+ games and only allowed to keep one, this would be it. This bloody game stood the test of time. Around for more than 25 years - simply the best.
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Devoted Follower of the Most Holy Church of the Evil Bob. Possessed and down the road to become chaotic, evil & naughty. All hail the Evil Bob and his Stargate.
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8
Aug 2010
Owned
Brian Robson
Scotland
Edinburgh
Midlothian
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Available from www.spielmaterial.de
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Got a light, mate?
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8
Nov 2013
Switzerland map only
2010-04-19
Prev. Owned
Chajin Kim
South Korea
Jung-gu
Seoul
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8
Jan 2015
Michiel Hillenius
Netherlands
Hoogland (Amersfoort)
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7.5
Mar 2014
Switzerland: Tight expert map, lots of building difficulties because of the mountains. Good map for three, I like it.
2014-02-24
Snooze Fest
United States
Hillsborough
North Carolina
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7.5
Feb 2015
--- Austria ---
Changes to Base Game:
Setup
* New Cities: 1 cube each
* $15 each player, no shares (don't need shares/income/VP display)
Issue Shares
* NONE!
Auctions
* None; turn order preset
* 8 turns, first player is: 1, 2, 1, 2, 2, 1, 2, 1
Actions
* No Turn Order
Track Building
* Complete links ONLY
* ALL track costs $4
* Special 5-link town hex available (x 1)
* Mountains, dark hex edges impassable
Urbanize
* ONLY the Foreign markets
Move Goods
* 3 rounds
Goods Growth (2d6)
* Cities take cubes from both sides (light and dark)
End of Game
* 8 turns
* Usual VP, plus: Each $20 cash = 1 VP

Lots of changes from the base game: no auctions, preset turn order, plentiful cubes, very restricted track-building (restricted paths, complete links), no on-map urb, very high incomes (if you survive the first few turns!).

This map is TOUGH in the first few turns -- make sure you figure out a way to earn income quickly, or you'll never recover! -- but then income really skyrockets. In fact, I think it's too tough: if the initial cube distribution is poor, it seems as if the first player may have a huge leg up simply based on the random turn order! Building, requiring complete links and based on the map layout, is very restricted; I'd expect the map to look very similar from game to game. Also, there aren't really a lot of changes to the actions: they're all available (except Turn Order). Despite having all those other choices, though, on many turns it seems that most of them are pointless -- you only have a few real choices.

It's an interesting change of pace and it certainly works, but I have enjoyed the other (newer) 2-player maps more.
6.5/10
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--- Switzerland ---
1 play, 3er

The main changes here are:
- expensive builds (every tile is $4)
- lots of impassable hex sides
- a town and some tiles with pre-built tracks that are out of the game until turn 5 begins
- tracks worth 2VP each at end of game
- Zurich gets one random good every turn
- 3 rainbow cities (accept everything) are in the distant corners of the country
- must issue a minimum of 2 shares; if none issued, may buy back ONE for $8

I like this map, although the track builds are extremely constrained. it doesn't seem as if there would be a lot of variation in builds from game to game -- only in timing, depending on which cubes came out when. Three players was pretty tight; this must be REALLY tough with four -- probably end up sharing deliveries a lot more in that case.

I do wish I'd done a better job printing this (I think my image is 2-3% shrunk, so the hexes don't quite fit), and they'd done a better job marking off impassable terrain! Turns out this is a problem with Eagle, not me: 3rd edition track tiles are a WEE bit too large!

And I'm not sure how important the buy-back rules will be; we weren't in position to buy anything back until quite late in the game, and I'm not sure it made all that much of a difference? Maybe it did, though, since you could run out of space for tracks by the end and it's one way to eke out a few more VP with your cash.
7.5/10
2014-10-15
Jim Carvin
United States
Hamburg
Pennsylvania
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7.1
Dec 2014
Austria is an awesome 2-player map!
2008-10-26*
Larry Rice
United States
Irvine
California
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7
Feb 2007*
Very unique twist in that the mapboard consists of one huge city that we just claim a "hub" to develop a network of rails. There are a few spots that actually require rails. Only 5 stock can be issued all game and its only worth $3 per share. Might require at least 6 or 7 on the Netherlands board to keep things honest.
2007-02-26*
John Squires
United States
Brooklyn
New York
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7
Nov 2007*
Switzerland: it's a very tight, expensive map. Perhaps too tight for my taste. Guess that's what you get when you build train tracks in the Alps. Played with 4 and think it may be a better 3-player game. This was my first AoS experience where I maxed out my bonds (a strange map to have the bond buyback mechanic on; although perhaps understandable from a thematic perspective).
2007-11-19*
Jesse Kolberg
United States
Allegan
Michigan
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7
Feb 2008*
Przemyslaw Gumulka
Poland
Warsaw
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7
Dec 2009*
Switzerland

People/Played/Rating
3/1/7
2009-02-09*
Icke Berliner
Germany
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7
Jun 2009*
Gilberto von Allmen
Switzerland
Locarno
Ticino (Italian-speaking side of the country)
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7
May 2010
Owned

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